%ehselector.slot = alloca i32
store i32 0, i32* %tmp
%0 = bitcast i32* %tmp to i8*
- call void (...) @llvm.frameescape()
+ call void (...) @llvm.localescape()
store volatile i64 -2, i64* %unwindhelp
%1 = bitcast i64* %unwindhelp to i8*
call void @llvm.eh.unwindhelp(i8* %1)
%s1 = alloca %struct.S, align 1
%frombool = zext i1 %b to i8
store i8 %frombool, i8* %b.addr, align 1
- call void (...) @llvm.frameescape(%struct.S* %s, %struct.S* %s1)
+ call void (...) @llvm.localescape(%struct.S* %s, %struct.S* %s1)
call void @"\01?may_throw@@YAXXZ"()
invoke void @"\01?may_throw@@YAXXZ"()
to label %invoke.cont unwind label %lpad1
}
; Function Attrs: nounwind
-declare void @llvm.frameescape(...) #4
+declare void @llvm.localescape(...) #4
; Function Attrs: nounwind readnone
-declare i8* @llvm.framerecover(i8*, i8*, i32) #6
+declare i8* @llvm.localrecover(i8*, i8*, i32) #6
; Function Attrs: nounwind
declare void @llvm.eh.unwindhelp(i8*) #4
define internal void @"\01?test2@@YAX_N@Z.cleanup"(i8*, i8*) #7 personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*) {
entry:
- %s.i8 = call i8* @llvm.framerecover(i8* bitcast (void (i1)* @"\01?test2@@YAX_N@Z" to i8*), i8* %1, i32 0)
+ %s.i8 = call i8* @llvm.localrecover(i8* bitcast (void (i1)* @"\01?test2@@YAX_N@Z" to i8*), i8* %1, i32 0)
%s = bitcast i8* %s.i8 to %struct.S*
call void @"\01??_DS@@QEAA@XZ"(%struct.S* %s) #4
invoke void @llvm.donothing()
define internal void @"\01?test2@@YAX_N@Z.cleanup1"(i8*, i8*) #7 personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*) {
entry:
- %s1.i8 = call i8* @llvm.framerecover(i8* bitcast (void (i1)* @"\01?test2@@YAX_N@Z" to i8*), i8* %1, i32 1)
+ %s1.i8 = call i8* @llvm.localrecover(i8* bitcast (void (i1)* @"\01?test2@@YAX_N@Z" to i8*), i8* %1, i32 1)
%s1 = bitcast i8* %s1.i8 to %struct.S*
call void @"\01??_DS@@QEAA@XZ"(%struct.S* %s1) #4
invoke void @llvm.donothing()