; CHECK-SAME: i32 1, i8* bitcast (i8** @_ZTIi to i8*), i32 1, i8* (i8*, i8*)* @_Z4testv.catch.1,
; CHECK-SAME: i32 0, void (i8*, i8*)* @_Z4testv.cleanup,
; CHECK-SAME: i32 1, i8* bitcast (i8** @_ZTIf to i8*), i32 0, i8* (i8*, i8*)* @_Z4testv.catch)
-; CHECK-NEXT: indirectbr i8* [[RECOVER1]], [label %try.cont19, label %try.cont]
+; CHECK-NEXT: indirectbr i8* [[RECOVER1]], [label %try.cont, label %try.cont19]
lpad1: ; preds = %invoke.cont4, %invoke.cont
%tmp3 = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
; CHECK-SAME: i32 1, i8* bitcast (i8** @_ZTIi to i8*), i32 1, i8* (i8*, i8*)* @_Z4testv.catch.1,
; CHECK-SAME: i32 0, void (i8*, i8*)* @_Z4testv.cleanup,
; CHECK-SAME: i32 1, i8* bitcast (i8** @_ZTIf to i8*), i32 0, i8* (i8*, i8*)* @_Z4testv.catch)
-; CHECK-NEXT: indirectbr i8* [[RECOVER3]], [label %try.cont19, label %try.cont]
+; CHECK-NEXT: indirectbr i8* [[RECOVER3]], [label %try.cont, label %try.cont19]
lpad3: ; preds = %invoke.cont2
%tmp6 = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)