; CHECK: %inner = alloca %class.Inner, align 1
; CHECK: %i = alloca i32, align 4
; CHECK: %f = alloca float, align 4
-; CHECK: call void (...) @llvm.frameescape(float* %f, i32* %i, %class.Outer* %outer, %class.Inner* %inner)
+; CHECK: call void (...) @llvm.localescape(float* %f, i32* %i, %class.Outer* %outer, %class.Inner* %inner)
; CHECK: invoke void @_ZN5OuterC1Ev(%class.Outer* %outer)
; CHECK: to label %invoke.cont unwind label %[[LPAD_LABEL:lpad[0-9]*]]
; This catch handler should be outlined.
; CHECK: define internal i8* @_Z4testv.catch(i8*, i8*)
; CHECK: entry:
-; CHECK: [[RECOVER_F:\%.+]] = call i8* @llvm.framerecover(i8* bitcast (void ()* @_Z4testv to i8*), i8* %1, i32 0)
+; CHECK: [[RECOVER_F:\%.+]] = call i8* @llvm.localrecover(i8* bitcast (void ()* @_Z4testv to i8*), i8* %1, i32 0)
; CHECK: [[F_PTR:\%.+]] = bitcast i8* [[RECOVER_F]] to float*
; CHECK: [[TMP:\%.+]] = load float, float* [[F_PTR]], align 4
; CHECK: call void @_Z12handle_floatf(float [[TMP]])
; This catch handler should be outlined.
; CHECK: define internal i8* @_Z4testv.catch.1(i8*, i8*)
; CHECK: entry:
-; CHECK: [[RECOVER_I:\%.+]] = call i8* @llvm.framerecover(i8* bitcast (void ()* @_Z4testv to i8*), i8* %1, i32 1)
+; CHECK: [[RECOVER_I:\%.+]] = call i8* @llvm.localrecover(i8* bitcast (void ()* @_Z4testv to i8*), i8* %1, i32 1)
; CHECK: [[I_PTR:\%.+]] = bitcast i8* [[RECOVER_I]] to i32*
; CHECK: [[TMP1:\%.+]] = load i32, i32* [[I_PTR]], align 4
; CHECK: invoke void @_Z10handle_inti(i32 [[TMP1]])
; This cleanup handler should be outlined.
; CHECK: define internal void @_Z4testv.cleanup(i8*, i8*)
; CHECK: entry:
-; CHECK: [[RECOVER_OUTER:\%.+]] = call i8* @llvm.framerecover(i8* bitcast (void ()* @_Z4testv to i8*), i8* %1, i32 2)
+; CHECK: [[RECOVER_OUTER:\%.+]] = call i8* @llvm.localrecover(i8* bitcast (void ()* @_Z4testv to i8*), i8* %1, i32 2)
; CHECK: [[OUTER_PTR:\%.+]] = bitcast i8* [[RECOVER_OUTER]] to %class.Outer*
; CHECK: call void @_ZN5OuterD1Ev(%class.Outer* [[OUTER_PTR]])
; CHECK: ret void
; This cleanup handler should be outlined.
; CHECK: define internal void @_Z4testv.cleanup.2(i8*, i8*)
; CHECK: entry:
-; CHECK: [[RECOVER_INNER:\%.+]] = call i8* @llvm.framerecover(i8* bitcast (void ()* @_Z4testv to i8*), i8* %1, i32 3)
+; CHECK: [[RECOVER_INNER:\%.+]] = call i8* @llvm.localrecover(i8* bitcast (void ()* @_Z4testv to i8*), i8* %1, i32 3)
; CHECK: [[INNER_PTR:\%.+]] = bitcast i8* [[RECOVER_INNER]] to %class.Inner*
; CHECK: call void @_ZN5InnerD1Ev(%class.Inner* [[INNER_PTR]])
; CHECK: ret void