define i16 @f1(i16* %v) {
entry:
; CHECK: f1:
-; CHECK: ldrh.w r0, [r0]
+; CHECK: ldrh r0, [r0]
%tmp = load i16* %v
ret i16 %tmp
}
entry:
; CHECK: f3:
; CHECK: mov.w r1, #4096
-; CHECK: ldrh.w r0, [r0, +r1]
+; CHECK: ldrh r0, [r0, r1]
%tmp2 = getelementptr i16* %v, i16 2048
%tmp = load i16* %tmp2
ret i16 %tmp
define i16 @f5(i32 %base, i32 %offset) {
entry:
; CHECK: f5:
-; CHECK: ldrh.w r0, [r0, +r1]
+; CHECK: ldrh r0, [r0, r1]
%tmp1 = add i32 %base, %offset
%tmp2 = inttoptr i32 %tmp1 to i16*
%tmp3 = load i16* %tmp2
define i16 @f6(i32 %base, i32 %offset) {
entry:
; CHECK: f6:
-; CHECK: ldrh.w r0, [r0, +r1, lsl #2]
+; CHECK: ldrh.w r0, [r0, r1, lsl #2]
%tmp1 = shl i32 %offset, 2
%tmp2 = add i32 %base, %tmp1
%tmp3 = inttoptr i32 %tmp2 to i16*
entry:
; CHECK: f7:
; CHECK: lsrs r1, r1, #2
-; CHECK: ldrh.w r0, [r0, +r1]
+; CHECK: ldrh r0, [r0, r1]
%tmp1 = lshr i32 %offset, 2
%tmp2 = add i32 %base, %tmp1
%tmp3 = inttoptr i32 %tmp2 to i16*