; Check register extension.
define void @f1(fp128 *%dst, float %val) {
-; CHECK: f1:
+; CHECK-LABEL: f1:
; CHECK: lxebr %f0, %f0
; CHECK: std %f0, 0(%r2)
; CHECK: std %f2, 8(%r2)
; Check the low end of the LXEB range.
define void @f2(fp128 *%dst, float *%ptr) {
-; CHECK: f2:
+; CHECK-LABEL: f2:
; CHECK: lxeb %f0, 0(%r3)
; CHECK: std %f0, 0(%r2)
; CHECK: std %f2, 8(%r2)
; CHECK: br %r14
- %val = load float *%ptr
+ %val = load float , float *%ptr
%res = fpext float %val to fp128
store fp128 %res, fp128 *%dst
ret void
; Check the high end of the aligned LXEB range.
define void @f3(fp128 *%dst, float *%base) {
-; CHECK: f3:
+; CHECK-LABEL: f3:
; CHECK: lxeb %f0, 4092(%r3)
; CHECK: std %f0, 0(%r2)
; CHECK: std %f2, 8(%r2)
; CHECK: br %r14
- %ptr = getelementptr float *%base, i64 1023
- %val = load float *%ptr
+ %ptr = getelementptr float, float *%base, i64 1023
+ %val = load float , float *%ptr
%res = fpext float %val to fp128
store fp128 %res, fp128 *%dst
ret void
; Check the next word up, which needs separate address logic.
; Other sequences besides this one would be OK.
define void @f4(fp128 *%dst, float *%base) {
-; CHECK: f4:
+; CHECK-LABEL: f4:
; CHECK: aghi %r3, 4096
; CHECK: lxeb %f0, 0(%r3)
; CHECK: std %f0, 0(%r2)
; CHECK: std %f2, 8(%r2)
; CHECK: br %r14
- %ptr = getelementptr float *%base, i64 1024
- %val = load float *%ptr
+ %ptr = getelementptr float, float *%base, i64 1024
+ %val = load float , float *%ptr
%res = fpext float %val to fp128
store fp128 %res, fp128 *%dst
ret void
; Check negative displacements, which also need separate address logic.
define void @f5(fp128 *%dst, float *%base) {
-; CHECK: f5:
+; CHECK-LABEL: f5:
; CHECK: aghi %r3, -4
; CHECK: lxeb %f0, 0(%r3)
; CHECK: std %f0, 0(%r2)
; CHECK: std %f2, 8(%r2)
; CHECK: br %r14
- %ptr = getelementptr float *%base, i64 -1
- %val = load float *%ptr
+ %ptr = getelementptr float, float *%base, i64 -1
+ %val = load float , float *%ptr
%res = fpext float %val to fp128
store fp128 %res, fp128 *%dst
ret void
; Check that LXEB allows indices.
define void @f6(fp128 *%dst, float *%base, i64 %index) {
-; CHECK: f6:
+; CHECK-LABEL: f6:
; CHECK: sllg %r1, %r4, 2
; CHECK: lxeb %f0, 400(%r1,%r3)
; CHECK: std %f0, 0(%r2)
; CHECK: std %f2, 8(%r2)
; CHECK: br %r14
- %ptr1 = getelementptr float *%base, i64 %index
- %ptr2 = getelementptr float *%ptr1, i64 100
- %val = load float *%ptr2
+ %ptr1 = getelementptr float, float *%base, i64 %index
+ %ptr2 = getelementptr float, float *%ptr1, i64 100
+ %val = load float , float *%ptr2
%res = fpext float %val to fp128
store fp128 %res, fp128 *%dst
ret void
}
+
+; Test a case where we spill the source of at least one LXEBR. We want
+; to use LXEB if possible.
+define void @f7(fp128 *%ptr1, float *%ptr2) {
+; CHECK-LABEL: f7:
+; CHECK: lxeb {{%f[0-9]+}}, 16{{[04]}}(%r15)
+; CHECK: br %r14
+ %val0 = load volatile float , float *%ptr2
+ %val1 = load volatile float , float *%ptr2
+ %val2 = load volatile float , float *%ptr2
+ %val3 = load volatile float , float *%ptr2
+ %val4 = load volatile float , float *%ptr2
+ %val5 = load volatile float , float *%ptr2
+ %val6 = load volatile float , float *%ptr2
+ %val7 = load volatile float , float *%ptr2
+ %val8 = load volatile float , float *%ptr2
+ %val9 = load volatile float , float *%ptr2
+ %val10 = load volatile float , float *%ptr2
+ %val11 = load volatile float , float *%ptr2
+ %val12 = load volatile float , float *%ptr2
+ %val13 = load volatile float , float *%ptr2
+ %val14 = load volatile float , float *%ptr2
+ %val15 = load volatile float , float *%ptr2
+ %val16 = load volatile float , float *%ptr2
+
+ %ext0 = fpext float %val0 to fp128
+ %ext1 = fpext float %val1 to fp128
+ %ext2 = fpext float %val2 to fp128
+ %ext3 = fpext float %val3 to fp128
+ %ext4 = fpext float %val4 to fp128
+ %ext5 = fpext float %val5 to fp128
+ %ext6 = fpext float %val6 to fp128
+ %ext7 = fpext float %val7 to fp128
+ %ext8 = fpext float %val8 to fp128
+ %ext9 = fpext float %val9 to fp128
+ %ext10 = fpext float %val10 to fp128
+ %ext11 = fpext float %val11 to fp128
+ %ext12 = fpext float %val12 to fp128
+ %ext13 = fpext float %val13 to fp128
+ %ext14 = fpext float %val14 to fp128
+ %ext15 = fpext float %val15 to fp128
+ %ext16 = fpext float %val16 to fp128
+
+ store volatile float %val0, float *%ptr2
+ store volatile float %val1, float *%ptr2
+ store volatile float %val2, float *%ptr2
+ store volatile float %val3, float *%ptr2
+ store volatile float %val4, float *%ptr2
+ store volatile float %val5, float *%ptr2
+ store volatile float %val6, float *%ptr2
+ store volatile float %val7, float *%ptr2
+ store volatile float %val8, float *%ptr2
+ store volatile float %val9, float *%ptr2
+ store volatile float %val10, float *%ptr2
+ store volatile float %val11, float *%ptr2
+ store volatile float %val12, float *%ptr2
+ store volatile float %val13, float *%ptr2
+ store volatile float %val14, float *%ptr2
+ store volatile float %val15, float *%ptr2
+ store volatile float %val16, float *%ptr2
+
+ store volatile fp128 %ext0, fp128 *%ptr1
+ store volatile fp128 %ext1, fp128 *%ptr1
+ store volatile fp128 %ext2, fp128 *%ptr1
+ store volatile fp128 %ext3, fp128 *%ptr1
+ store volatile fp128 %ext4, fp128 *%ptr1
+ store volatile fp128 %ext5, fp128 *%ptr1
+ store volatile fp128 %ext6, fp128 *%ptr1
+ store volatile fp128 %ext7, fp128 *%ptr1
+ store volatile fp128 %ext8, fp128 *%ptr1
+ store volatile fp128 %ext9, fp128 *%ptr1
+ store volatile fp128 %ext10, fp128 *%ptr1
+ store volatile fp128 %ext11, fp128 *%ptr1
+ store volatile fp128 %ext12, fp128 *%ptr1
+ store volatile fp128 %ext13, fp128 *%ptr1
+ store volatile fp128 %ext14, fp128 *%ptr1
+ store volatile fp128 %ext15, fp128 *%ptr1
+ store volatile fp128 %ext16, fp128 *%ptr1
+
+ ret void
+}