+++ /dev/null
-; RUN: llc < %s -march=r600 -mcpu=r600 | FileCheck %s
-; RUN: llc < %s -march=r600 -mcpu=rs880 | FileCheck %s
-; RUN: llc < %s -march=r600 -mcpu=rv670 | FileCheck %s
-
-; R600 supports 8 fetches in a clause
-; CHECK: {{^}}fetch_limits_r600:
-; CHECK: Fetch clause
-; CHECK: Fetch clause
-
-define void @fetch_limits_r600() #0 {
-entry:
- %0 = load <4 x float>, <4 x float> addrspace(8)* null
- %1 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 1)
- %2 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 2)
- %3 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 3)
- %4 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 4)
- %5 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 5)
- %6 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 6)
- %7 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 7)
- %8 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 8)
- %res0 = call <4 x float> @llvm.AMDGPU.tex(<4 x float> %0, i32 0, i32 0, i32 1)
- %res1 = call <4 x float> @llvm.AMDGPU.tex(<4 x float> %1, i32 0, i32 0, i32 1)
- %res2 = call <4 x float> @llvm.AMDGPU.tex(<4 x float> %2, i32 0, i32 0, i32 1)
- %res3 = call <4 x float> @llvm.AMDGPU.tex(<4 x float> %3, i32 0, i32 0, i32 1)
- %res4 = call <4 x float> @llvm.AMDGPU.tex(<4 x float> %4, i32 0, i32 0, i32 1)
- %res5 = call <4 x float> @llvm.AMDGPU.tex(<4 x float> %5, i32 0, i32 0, i32 1)
- %res6 = call <4 x float> @llvm.AMDGPU.tex(<4 x float> %6, i32 0, i32 0, i32 1)
- %res7 = call <4 x float> @llvm.AMDGPU.tex(<4 x float> %7, i32 0, i32 0, i32 1)
- %res8 = call <4 x float> @llvm.AMDGPU.tex(<4 x float> %8, i32 0, i32 0, i32 1)
- %a = fadd <4 x float> %res0, %res1
- %b = fadd <4 x float> %res2, %res3
- %c = fadd <4 x float> %res4, %res5
- %d = fadd <4 x float> %res6, %res7
- %e = fadd <4 x float> %res8, %a
-
- %bc = fadd <4 x float> %b, %c
- %de = fadd <4 x float> %d, %e
-
- %bcde = fadd <4 x float> %bc, %de
-
- call void @llvm.R600.store.swizzle(<4 x float> %bcde, i32 0, i32 1)
- ret void
-}
-
-attributes #0 = { "ShaderType"="0" } ; Pixel Shader
-
-declare <4 x float> @llvm.AMDGPU.tex(<4 x float>, i32, i32, i32) readnone
-declare void @llvm.R600.store.swizzle(<4 x float>, i32, i32)