; SM30: tex.1d.v4.f32.s32 {%f[[RED:[0-9]+]], %f[[GREEN:[0-9]+]], %f[[BLUE:[0-9]+]], %f[[ALPHA:[0-9]+]]}, [%rd[[TEXREG]], {%r{{[0-9]+}}}]
%val = tail call { float, float, float, float } @llvm.nvvm.tex.unified.1d.v4f32.s32(i64 %img, i32 %idx)
%ret = extractvalue { float, float, float, float } %val, 0
-; SM20: st.f32 [%r{{[0-9]+}}], %f[[RED]]
-; SM30: st.f32 [%r{{[0-9]+}}], %f[[RED]]
+; SM20: st.global.f32 [%r{{[0-9]+}}], %f[[RED]]
+; SM30: st.global.f32 [%r{{[0-9]+}}], %f[[RED]]
store float %ret, float* %red
ret void
}
; SM30: tex.1d.v4.f32.s32 {%f[[RED:[0-9]+]], %f[[GREEN:[0-9]+]], %f[[BLUE:[0-9]+]], %f[[ALPHA:[0-9]+]]}, [%rd[[TEXHANDLE]], {%r{{[0-9]+}}}]
%val = tail call { float, float, float, float } @llvm.nvvm.tex.unified.1d.v4f32.s32(i64 %texHandle, i32 %idx)
%ret = extractvalue { float, float, float, float } %val, 0
-; SM20: st.f32 [%r{{[0-9]+}}], %f[[RED]]
-; SM30: st.f32 [%r{{[0-9]+}}], %f[[RED]]
+; SM20: st.global.f32 [%r{{[0-9]+}}], %f[[RED]]
+; SM30: st.global.f32 [%r{{[0-9]+}}], %f[[RED]]
store float %ret, float* %red
ret void
}
!nvvm.annotations = !{!1, !2, !3}
-!1 = metadata !{void (i64, float*, i32)* @foo, metadata !"kernel", i32 1}
-!2 = metadata !{void (float*, i32)* @bar, metadata !"kernel", i32 1}
-!3 = metadata !{i64 addrspace(1)* @tex0, metadata !"texture", i32 1}
+!1 = !{void (i64, float*, i32)* @foo, !"kernel", i32 1}
+!2 = !{void (float*, i32)* @bar, !"kernel", i32 1}
+!3 = !{i64 addrspace(1)* @tex0, !"texture", i32 1}