define void @f1() nounwind {
entry:
-; CHECK: lw $[[R1:[0-9]+]], %got(f1.s1)($gp)
+; CHECK: lw $[[R1:[0-9]+]], %got(f1.s1)
; CHECK: addiu $[[R0:[0-9]+]], $[[R1]], %lo(f1.s1)
-; CHECK: lw $[[R2:[0-9]+]], 8($[[R0]])
-; CHECK: lw $[[R7:[0-9]+]], 12($[[R0]])
-; CHECK: lw $[[R3:[0-9]+]], 16($[[R0]])
-; CHECK: lw $[[R4:[0-9]+]], 20($[[R0]])
-; CHECK: lw $[[R5:[0-9]+]], 24($[[R0]])
; CHECK: lw $[[R6:[0-9]+]], 28($[[R0]])
-; CHECK: sw $[[R2]], 16($sp)
-; CHECK: sw $[[R7]], 20($sp)
-; CHECK: sw $[[R3]], 24($sp)
-; CHECK: sw $[[R4]], 28($sp)
-; CHECK: sw $[[R5]], 32($sp)
; CHECK: sw $[[R6]], 36($sp)
-; CHECK: lw $6, %lo(f1.s1)($[[R1]])
+; CHECK: lw $[[R5:[0-9]+]], 24($[[R0]])
+; CHECK: sw $[[R5]], 32($sp)
+; CHECK: lw $[[R4:[0-9]+]], 20($[[R0]])
+; CHECK: sw $[[R4]], 28($sp)
+; CHECK: lw $[[R3:[0-9]+]], 16($[[R0]])
+; CHECK: sw $[[R3]], 24($sp)
+; CHECK: lw $[[R7:[0-9]+]], 12($[[R0]])
+; CHECK: sw $[[R7]], 20($sp)
+; CHECK: lw $[[R2:[0-9]+]], 8($[[R0]])
+; CHECK: sw $[[R2]], 16($sp)
; CHECK: lw $7, 4($[[R0]])
+; CHECK: lw $6, %lo(f1.s1)($[[R1]])
%agg.tmp10 = alloca %struct.S3, align 4
call void @callee1(float 2.000000e+01, %struct.S1* byval bitcast (%0* @f1.s1 to %struct.S1*)) nounwind
call void @callee2(%struct.S2* byval @f1.s2) nounwind
define void @f2(float %f, %struct.S1* nocapture byval %s1) nounwind {
entry:
-; CHECK: addiu $sp, $sp, -56
-; CHECK: sw $6, 64($sp)
-; CHECK: sw $7, 68($sp)
-; CHECK: ldc1 $f[[F0:[0-9]+]], 80($sp)
-; CHECK: lw $[[R2:[0-9]+]], 68($sp)
-; CHECK: lh $[[R1:[0-9]+]], 66($sp)
-; CHECK: lb $[[R0:[0-9]+]], 64($sp)
-; CHECK: lw $[[R3:[0-9]+]], 72($sp)
-; CHECK: lw $[[R4:[0-9]+]], 76($sp)
-; CHECK: lw $4, 88($sp)
-; CHECK: sw $[[R3]], 16($sp)
-; CHECK: sw $[[R4]], 20($sp)
-; CHECK: sw $[[R2]], 24($sp)
-; CHECK: sw $[[R1]], 28($sp)
+; CHECK: addiu $sp, $sp, -48
+; CHECK: sw $7, 60($sp)
+; CHECK: sw $6, 56($sp)
+; CHECK: lw $4, 80($sp)
+; CHECK: ldc1 $f[[F0:[0-9]+]], 72($sp)
+; CHECK: lw $[[R3:[0-9]+]], 64($sp)
+; CHECK: lw $[[R4:[0-9]+]], 68($sp)
+; CHECK: lw $[[R2:[0-9]+]], 60($sp)
+; CHECK: lh $[[R1:[0-9]+]], 58($sp)
+; CHECK: lb $[[R0:[0-9]+]], 56($sp)
; CHECK: sw $[[R0]], 32($sp)
+; CHECK: sw $[[R1]], 28($sp)
+; CHECK: sw $[[R2]], 24($sp)
+; CHECK: sw $[[R4]], 20($sp)
+; CHECK: sw $[[R3]], 16($sp)
; CHECK: mfc1 $6, $f[[F0]]
%i2 = getelementptr inbounds %struct.S1* %s1, i32 0, i32 5
define void @f3(%struct.S2* nocapture byval %s2) nounwind {
entry:
-; CHECK: addiu $sp, $sp, -56
-; CHECK: sw $4, 56($sp)
-; CHECK: sw $5, 60($sp)
-; CHECK: sw $6, 64($sp)
-; CHECK: sw $7, 68($sp)
-; CHECK: lw $[[R0:[0-9]+]], 68($sp)
-; CHECK: lw $4, 56($sp)
+; CHECK: addiu $sp, $sp, -48
+; CHECK: sw $7, 60($sp)
+; CHECK: sw $6, 56($sp)
+; CHECK: sw $5, 52($sp)
+; CHECK: sw $4, 48($sp)
+; CHECK: lw $4, 48($sp)
+; CHECK: lw $[[R0:[0-9]+]], 60($sp)
; CHECK: sw $[[R0]], 24($sp)
%arrayidx = getelementptr inbounds %struct.S2* %s2, i32 0, i32 0, i32 0
define void @f4(float %f, %struct.S3* nocapture byval %s3, %struct.S1* nocapture byval %s1) nounwind {
entry:
-; CHECK: addiu $sp, $sp, -56
-; CHECK: sw $5, 60($sp)
-; CHECK: sw $6, 64($sp)
-; CHECK: sw $7, 68($sp)
-; CHECK: lw $[[R1:[0-9]+]], 88($sp)
-; CHECK: lb $[[R0:[0-9]+]], 60($sp)
-; CHECK: lw $4, 68($sp)
-; CHECK: sw $[[R1]], 24($sp)
+; CHECK: addiu $sp, $sp, -48
+; CHECK: sw $7, 60($sp)
+; CHECK: sw $6, 56($sp)
+; CHECK: sw $5, 52($sp)
+; CHECK: lw $4, 60($sp)
+; CHECK: lw $[[R1:[0-9]+]], 80($sp)
+; CHECK: lb $[[R0:[0-9]+]], 52($sp)
; CHECK: sw $[[R0]], 32($sp)
+; CHECK: sw $[[R1]], 24($sp)
%i = getelementptr inbounds %struct.S1* %s1, i32 0, i32 2
%tmp = load i32* %i, align 4, !tbaa !0