;CHECK: vst2lanei8:
;CHECK: vst2.8
%tmp1 = load <8 x i8>* %B
- call void @llvm.arm.neon.vst2lane.v8i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 1)
+ call void @llvm.arm.neon.vst2lane.v8i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 1, i32 1)
ret void
}
;CHECK: vst2.16
%tmp0 = bitcast i16* %A to i8*
%tmp1 = load <4 x i16>* %B
- call void @llvm.arm.neon.vst2lane.v4i16(i8* %tmp0, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 1)
+ call void @llvm.arm.neon.vst2lane.v4i16(i8* %tmp0, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 1, i32 1)
ret void
}
;CHECK: vst2.32
%tmp0 = bitcast i32* %A to i8*
%tmp1 = load <2 x i32>* %B
- call void @llvm.arm.neon.vst2lane.v2i32(i8* %tmp0, <2 x i32> %tmp1, <2 x i32> %tmp1, i32 1)
+ call void @llvm.arm.neon.vst2lane.v2i32(i8* %tmp0, <2 x i32> %tmp1, <2 x i32> %tmp1, i32 1, i32 1)
ret void
}
;CHECK: vst2.32
%tmp0 = bitcast float* %A to i8*
%tmp1 = load <2 x float>* %B
- call void @llvm.arm.neon.vst2lane.v2f32(i8* %tmp0, <2 x float> %tmp1, <2 x float> %tmp1, i32 1)
+ call void @llvm.arm.neon.vst2lane.v2f32(i8* %tmp0, <2 x float> %tmp1, <2 x float> %tmp1, i32 1, i32 1)
ret void
}
;CHECK: vst2.16
%tmp0 = bitcast i16* %A to i8*
%tmp1 = load <8 x i16>* %B
- call void @llvm.arm.neon.vst2lane.v8i16(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 1)
+ call void @llvm.arm.neon.vst2lane.v8i16(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 1, i32 1)
ret void
}
;CHECK: vst2.32
%tmp0 = bitcast i32* %A to i8*
%tmp1 = load <4 x i32>* %B
- call void @llvm.arm.neon.vst2lane.v4i32(i8* %tmp0, <4 x i32> %tmp1, <4 x i32> %tmp1, i32 2)
+ call void @llvm.arm.neon.vst2lane.v4i32(i8* %tmp0, <4 x i32> %tmp1, <4 x i32> %tmp1, i32 2, i32 1)
ret void
}
;CHECK: vst2.32
%tmp0 = bitcast float* %A to i8*
%tmp1 = load <4 x float>* %B
- call void @llvm.arm.neon.vst2lane.v4f32(i8* %tmp0, <4 x float> %tmp1, <4 x float> %tmp1, i32 3)
+ call void @llvm.arm.neon.vst2lane.v4f32(i8* %tmp0, <4 x float> %tmp1, <4 x float> %tmp1, i32 3, i32 1)
ret void
}
-declare void @llvm.arm.neon.vst2lane.v8i8(i8*, <8 x i8>, <8 x i8>, i32) nounwind
-declare void @llvm.arm.neon.vst2lane.v4i16(i8*, <4 x i16>, <4 x i16>, i32) nounwind
-declare void @llvm.arm.neon.vst2lane.v2i32(i8*, <2 x i32>, <2 x i32>, i32) nounwind
-declare void @llvm.arm.neon.vst2lane.v2f32(i8*, <2 x float>, <2 x float>, i32) nounwind
+declare void @llvm.arm.neon.vst2lane.v8i8(i8*, <8 x i8>, <8 x i8>, i32, i32) nounwind
+declare void @llvm.arm.neon.vst2lane.v4i16(i8*, <4 x i16>, <4 x i16>, i32, i32) nounwind
+declare void @llvm.arm.neon.vst2lane.v2i32(i8*, <2 x i32>, <2 x i32>, i32, i32) nounwind
+declare void @llvm.arm.neon.vst2lane.v2f32(i8*, <2 x float>, <2 x float>, i32, i32) nounwind
-declare void @llvm.arm.neon.vst2lane.v8i16(i8*, <8 x i16>, <8 x i16>, i32) nounwind
-declare void @llvm.arm.neon.vst2lane.v4i32(i8*, <4 x i32>, <4 x i32>, i32) nounwind
-declare void @llvm.arm.neon.vst2lane.v4f32(i8*, <4 x float>, <4 x float>, i32) nounwind
+declare void @llvm.arm.neon.vst2lane.v8i16(i8*, <8 x i16>, <8 x i16>, i32, i32) nounwind
+declare void @llvm.arm.neon.vst2lane.v4i32(i8*, <4 x i32>, <4 x i32>, i32, i32) nounwind
+declare void @llvm.arm.neon.vst2lane.v4f32(i8*, <4 x float>, <4 x float>, i32, i32) nounwind
define void @vst3lanei8(i8* %A, <8 x i8>* %B) nounwind {
;CHECK: vst3lanei8:
;CHECK: vst3.8
%tmp1 = load <8 x i8>* %B
- call void @llvm.arm.neon.vst3lane.v8i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 1)
+ call void @llvm.arm.neon.vst3lane.v8i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 1, i32 1)
ret void
}
;CHECK: vst3.16
%tmp0 = bitcast i16* %A to i8*
%tmp1 = load <4 x i16>* %B
- call void @llvm.arm.neon.vst3lane.v4i16(i8* %tmp0, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 1)
+ call void @llvm.arm.neon.vst3lane.v4i16(i8* %tmp0, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 1, i32 1)
ret void
}
;CHECK: vst3.32
%tmp0 = bitcast i32* %A to i8*
%tmp1 = load <2 x i32>* %B
- call void @llvm.arm.neon.vst3lane.v2i32(i8* %tmp0, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, i32 1)
+ call void @llvm.arm.neon.vst3lane.v2i32(i8* %tmp0, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, i32 1, i32 1)
ret void
}
;CHECK: vst3.32
%tmp0 = bitcast float* %A to i8*
%tmp1 = load <2 x float>* %B
- call void @llvm.arm.neon.vst3lane.v2f32(i8* %tmp0, <2 x float> %tmp1, <2 x float> %tmp1, <2 x float> %tmp1, i32 1)
+ call void @llvm.arm.neon.vst3lane.v2f32(i8* %tmp0, <2 x float> %tmp1, <2 x float> %tmp1, <2 x float> %tmp1, i32 1, i32 1)
ret void
}
;CHECK: vst3.16
%tmp0 = bitcast i16* %A to i8*
%tmp1 = load <8 x i16>* %B
- call void @llvm.arm.neon.vst3lane.v8i16(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 6)
+ call void @llvm.arm.neon.vst3lane.v8i16(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 6, i32 1)
ret void
}
;CHECK: vst3.32
%tmp0 = bitcast i32* %A to i8*
%tmp1 = load <4 x i32>* %B
- call void @llvm.arm.neon.vst3lane.v4i32(i8* %tmp0, <4 x i32> %tmp1, <4 x i32> %tmp1, <4 x i32> %tmp1, i32 0)
+ call void @llvm.arm.neon.vst3lane.v4i32(i8* %tmp0, <4 x i32> %tmp1, <4 x i32> %tmp1, <4 x i32> %tmp1, i32 0, i32 1)
ret void
}
;CHECK: vst3.32
%tmp0 = bitcast float* %A to i8*
%tmp1 = load <4 x float>* %B
- call void @llvm.arm.neon.vst3lane.v4f32(i8* %tmp0, <4 x float> %tmp1, <4 x float> %tmp1, <4 x float> %tmp1, i32 1)
+ call void @llvm.arm.neon.vst3lane.v4f32(i8* %tmp0, <4 x float> %tmp1, <4 x float> %tmp1, <4 x float> %tmp1, i32 1, i32 1)
ret void
}
-declare void @llvm.arm.neon.vst3lane.v8i8(i8*, <8 x i8>, <8 x i8>, <8 x i8>, i32) nounwind
-declare void @llvm.arm.neon.vst3lane.v4i16(i8*, <4 x i16>, <4 x i16>, <4 x i16>, i32) nounwind
-declare void @llvm.arm.neon.vst3lane.v2i32(i8*, <2 x i32>, <2 x i32>, <2 x i32>, i32) nounwind
-declare void @llvm.arm.neon.vst3lane.v2f32(i8*, <2 x float>, <2 x float>, <2 x float>, i32) nounwind
+declare void @llvm.arm.neon.vst3lane.v8i8(i8*, <8 x i8>, <8 x i8>, <8 x i8>, i32, i32) nounwind
+declare void @llvm.arm.neon.vst3lane.v4i16(i8*, <4 x i16>, <4 x i16>, <4 x i16>, i32, i32) nounwind
+declare void @llvm.arm.neon.vst3lane.v2i32(i8*, <2 x i32>, <2 x i32>, <2 x i32>, i32, i32) nounwind
+declare void @llvm.arm.neon.vst3lane.v2f32(i8*, <2 x float>, <2 x float>, <2 x float>, i32, i32) nounwind
-declare void @llvm.arm.neon.vst3lane.v8i16(i8*, <8 x i16>, <8 x i16>, <8 x i16>, i32) nounwind
-declare void @llvm.arm.neon.vst3lane.v4i32(i8*, <4 x i32>, <4 x i32>, <4 x i32>, i32) nounwind
-declare void @llvm.arm.neon.vst3lane.v4f32(i8*, <4 x float>, <4 x float>, <4 x float>, i32) nounwind
+declare void @llvm.arm.neon.vst3lane.v8i16(i8*, <8 x i16>, <8 x i16>, <8 x i16>, i32, i32) nounwind
+declare void @llvm.arm.neon.vst3lane.v4i32(i8*, <4 x i32>, <4 x i32>, <4 x i32>, i32, i32) nounwind
+declare void @llvm.arm.neon.vst3lane.v4f32(i8*, <4 x float>, <4 x float>, <4 x float>, i32, i32) nounwind
define void @vst4lanei8(i8* %A, <8 x i8>* %B) nounwind {
;CHECK: vst4lanei8:
;CHECK: vst4.8
%tmp1 = load <8 x i8>* %B
- call void @llvm.arm.neon.vst4lane.v8i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 1)
+ call void @llvm.arm.neon.vst4lane.v8i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 1, i32 1)
ret void
}
;CHECK: vst4.16
%tmp0 = bitcast i16* %A to i8*
%tmp1 = load <4 x i16>* %B
- call void @llvm.arm.neon.vst4lane.v4i16(i8* %tmp0, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 1)
+ call void @llvm.arm.neon.vst4lane.v4i16(i8* %tmp0, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 1, i32 1)
ret void
}
;CHECK: vst4.32
%tmp0 = bitcast i32* %A to i8*
%tmp1 = load <2 x i32>* %B
- call void @llvm.arm.neon.vst4lane.v2i32(i8* %tmp0, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, i32 1)
+ call void @llvm.arm.neon.vst4lane.v2i32(i8* %tmp0, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, i32 1, i32 1)
ret void
}
;CHECK: vst4.32
%tmp0 = bitcast float* %A to i8*
%tmp1 = load <2 x float>* %B
- call void @llvm.arm.neon.vst4lane.v2f32(i8* %tmp0, <2 x float> %tmp1, <2 x float> %tmp1, <2 x float> %tmp1, <2 x float> %tmp1, i32 1)
+ call void @llvm.arm.neon.vst4lane.v2f32(i8* %tmp0, <2 x float> %tmp1, <2 x float> %tmp1, <2 x float> %tmp1, <2 x float> %tmp1, i32 1, i32 1)
ret void
}
;CHECK: vst4.16
%tmp0 = bitcast i16* %A to i8*
%tmp1 = load <8 x i16>* %B
- call void @llvm.arm.neon.vst4lane.v8i16(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 7)
+ call void @llvm.arm.neon.vst4lane.v8i16(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 7, i32 1)
ret void
}
;CHECK: vst4.32
%tmp0 = bitcast i32* %A to i8*
%tmp1 = load <4 x i32>* %B
- call void @llvm.arm.neon.vst4lane.v4i32(i8* %tmp0, <4 x i32> %tmp1, <4 x i32> %tmp1, <4 x i32> %tmp1, <4 x i32> %tmp1, i32 2)
+ call void @llvm.arm.neon.vst4lane.v4i32(i8* %tmp0, <4 x i32> %tmp1, <4 x i32> %tmp1, <4 x i32> %tmp1, <4 x i32> %tmp1, i32 2, i32 1)
ret void
}
;CHECK: vst4.32
%tmp0 = bitcast float* %A to i8*
%tmp1 = load <4 x float>* %B
- call void @llvm.arm.neon.vst4lane.v4f32(i8* %tmp0, <4 x float> %tmp1, <4 x float> %tmp1, <4 x float> %tmp1, <4 x float> %tmp1, i32 1)
+ call void @llvm.arm.neon.vst4lane.v4f32(i8* %tmp0, <4 x float> %tmp1, <4 x float> %tmp1, <4 x float> %tmp1, <4 x float> %tmp1, i32 1, i32 1)
ret void
}
-declare void @llvm.arm.neon.vst4lane.v8i8(i8*, <8 x i8>, <8 x i8>, <8 x i8>, <8 x i8>, i32) nounwind
-declare void @llvm.arm.neon.vst4lane.v4i16(i8*, <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16>, i32) nounwind
-declare void @llvm.arm.neon.vst4lane.v2i32(i8*, <2 x i32>, <2 x i32>, <2 x i32>, <2 x i32>, i32) nounwind
-declare void @llvm.arm.neon.vst4lane.v2f32(i8*, <2 x float>, <2 x float>, <2 x float>, <2 x float>, i32) nounwind
+declare void @llvm.arm.neon.vst4lane.v8i8(i8*, <8 x i8>, <8 x i8>, <8 x i8>, <8 x i8>, i32, i32) nounwind
+declare void @llvm.arm.neon.vst4lane.v4i16(i8*, <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16>, i32, i32) nounwind
+declare void @llvm.arm.neon.vst4lane.v2i32(i8*, <2 x i32>, <2 x i32>, <2 x i32>, <2 x i32>, i32, i32) nounwind
+declare void @llvm.arm.neon.vst4lane.v2f32(i8*, <2 x float>, <2 x float>, <2 x float>, <2 x float>, i32, i32) nounwind
-declare void @llvm.arm.neon.vst4lane.v8i16(i8*, <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16>, i32) nounwind
-declare void @llvm.arm.neon.vst4lane.v4i32(i8*, <4 x i32>, <4 x i32>, <4 x i32>, <4 x i32>, i32) nounwind
-declare void @llvm.arm.neon.vst4lane.v4f32(i8*, <4 x float>, <4 x float>, <4 x float>, <4 x float>, i32) nounwind
+declare void @llvm.arm.neon.vst4lane.v8i16(i8*, <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16>, i32, i32) nounwind
+declare void @llvm.arm.neon.vst4lane.v4i32(i8*, <4 x i32>, <4 x i32>, <4 x i32>, <4 x i32>, i32, i32) nounwind
+declare void @llvm.arm.neon.vst4lane.v4f32(i8*, <4 x float>, <4 x float>, <4 x float>, <4 x float>, i32, i32) nounwind