; CHECK-LABEL: f:
define float @f(<4 x i16>* nocapture %in) {
- ; CHECK: vldr
+ ; CHECK: vld1
; CHECK: vmovl.u16
- %1 = load <4 x i16>* %in
+ %1 = load <4 x i16>, <4 x i16>* %in
; CHECK: vcvt.f32.u32
%2 = uitofp <4 x i16> %1 to <4 x float>
%3 = extractelement <4 x float> %2, i32 0
; CHECK: vld1
; CHECK: vmovl.u8
; CHECK: vmovl.u16
- %1 = load <4 x i8>* %in
+ %1 = load <4 x i8>, <4 x i8>* %in
; CHECK: vcvt.f32.u32
%2 = uitofp <4 x i8> %1 to <4 x float>
%3 = extractelement <4 x float> %2, i32 0
; CHECK: vrecps
; CHECK: vmul
; CHECK: vmovn
- %1 = load <4 x i8>* %x, align 4
+ %1 = load <4 x i8>, <4 x i8>* %x, align 4
%2 = sdiv <4 x i8> zeroinitializer, %1
ret <4 x i8> %2
}
; CHECK: vmovl.u8
; CHECK: vmovl.u16
; CHECK-NOT: vand
- %1 = load <4 x i8>* %in, align 4
+ %1 = load <4 x i8>, <4 x i8>* %in, align 4
%2 = zext <4 x i8> %1 to <4 x i32>
ret <4 x i32> %2
}