%2 = shufflevector <4 x i16> %1, <4 x i16> undef, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
%3 = add <8 x i16> %2, <i16 1, i16 1, i16 1, i16 1, i16 1, i16 1, i16 1, i16 1>
%4 = trunc <8 x i16> %3 to <8 x i8>
- tail call void @llvm.arm.neon.vst1.v8i8(i8* undef, <8 x i8> %4, i32 1)
+ tail call void @llvm.arm.neon.vst1.p0i8.v8i8(i8* undef, <8 x i8> %4, i32 1)
unreachable
}
-declare void @llvm.arm.neon.vst1.v8i8(i8*, <8 x i8>, i32) nounwind
+declare void @llvm.arm.neon.vst1.p0i8.v8i8(i8*, <8 x i8>, i32) nounwind
; Test that loads and stores of i64 vector elements are handled as f64 values
; so they are not split up into i32 values. Radar 8755338.