%4 = insertelement <4 x i32> %3, i32 255, i32 3
ret <4 x i32> %4
}
+
+define <2 x float> @check_f32(<4 x float> %v) nounwind {
+;CHECK: check_f32:
+;CHECK: vdup.32 {{.*}}, d{{..}}[1]
+ %x = extractelement <4 x float> %v, i32 3
+ %1 = insertelement <2 x float> undef, float %x, i32 0
+ %2 = insertelement <2 x float> %1, float %x, i32 1
+ ret <2 x float> %2
+}
+
+define <2 x i32> @check_i32(<4 x i32> %v) nounwind {
+;CHECK: check_i32:
+;CHECK: vdup.32 {{.*}}, d{{..}}[1]
+ %x = extractelement <4 x i32> %v, i32 3
+ %1 = insertelement <2 x i32> undef, i32 %x, i32 0
+ %2 = insertelement <2 x i32> %1, i32 %x, i32 1
+ ret <2 x i32> %2
+}
+
+define <4 x i16> @check_i16(<8 x i16> %v) nounwind {
+;CHECK: check_i16:
+;CHECK: vdup.16 {{.*}}, d{{..}}[3]
+ %x = extractelement <8 x i16> %v, i32 3
+ %1 = insertelement <4 x i16> undef, i16 %x, i32 0
+ %2 = insertelement <4 x i16> %1, i16 %x, i32 1
+ ret <4 x i16> %2
+}
+
+define <8 x i8> @check_i8(<16 x i8> %v) nounwind {
+;CHECK: check_i8:
+;CHECK: vdup.8 {{.*}}, d{{..}}[3]
+ %x = extractelement <16 x i8> %v, i32 3
+ %1 = insertelement <8 x i8> undef, i8 %x, i32 0
+ %2 = insertelement <8 x i8> %1, i8 %x, i32 1
+ ret <8 x i8> %2
+}