ret i32 0
}
+%0 = type { %1, %1, %1, %1 }
+%1 = type { %2 }
+%2 = type { <4 x float> }
+%3 = type { %0, %1 }
+
+; PR7157
+define arm_aapcs_vfpcc float @t9(%0* nocapture, %3* nocapture) nounwind {
+; CHECK: t9:
+; CHECK: vldr.64
+; CHECK-NEXT: vstmia r0, {d0,d1}
+; CHECK-NEXT: vmov.i8 d1
+; CHECK-NEXT: vstmia r0, {d0,d1}
+ %3 = bitcast double 0.000000e+00 to <2 x float> ; <<2 x float>> [#uses=2]
+ %4 = shufflevector <2 x float> %3, <2 x float> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3> ; <<4 x float>> [#uses=1]
+ store <4 x float> %4, <4 x float>* undef, align 16
+ %5 = shufflevector <2 x float> %3, <2 x float> zeroinitializer, <4 x i32> <i32 0, i32 1, i32 2, i32 3> ; <<4 x float>> [#uses=1]
+ store <4 x float> %5, <4 x float>* undef, align 16
+ br label %8
+
+; <label>:6 ; preds = %8
+ br i1 undef, label %7, label %10
+
+; <label>:7 ; preds = %6
+ br label %8
+
+; <label>:8 ; preds = %7, %2
+ br i1 undef, label %6, label %9
+
+; <label>:9 ; preds = %8
+ ret float undef
+
+; <label>:10 ; preds = %6
+ ret float 9.990000e+02
+}
+
declare <4 x i32> @llvm.arm.neon.vld1.v4i32(i8*) nounwind readonly
declare <8 x i16> @llvm.arm.neon.vld1.v8i16(i8*) nounwind readonly