; CHECK-LABEL: test_frame_ptr:
call void @test_trap()
- ; Frame pointer is r7 as for Darwin
-; CHECK: mov r7, sp
+ ; Frame pointer is r11.
+; CHECK: mov r11, sp
ret i32 42
}
; This goes with the choice of r7 as FP (largely). FP and LR have to be stored
; consecutively on the stack for the frame record to be valid, which means we
; need the 2 register-save areas employed by iOS.
-; CHECK-NON-FAST: push {r4, r5, r6, r7, lr}
-; CHECK-NON-FAST: push.w {r8, r9, r10, r11}
+; CHECK-NON-FAST: push.w {r4, r5, r6, r7, r8, r9, r10, r11, lr}
; ...
-; CHECK-NON-FAST: pop.w {r8, r9, r10, r11}
-; CHECK-NON-FAST: pop {r4, r5, r6, r7, pc}
+; CHECK-NON-FAST: pop.w {r4, r5, r6, r7, r8, r9, r10, r11, pc}
ret void
}