-; RUN: llc < %s -O0 -fast-isel-abort -mtriple=armv7-apple-darwin | FileCheck %s --check-prefix=ARM
-; RUN: llc < %s -O0 -fast-isel-abort -mtriple=thumbv7-apple-darwin | FileCheck %s --check-prefix=THUMB
+; RUN: llc < %s -O0 -fast-isel-abort=1 -relocation-model=dynamic-no-pic -mtriple=armv7-apple-ios -verify-machineinstrs | FileCheck %s --check-prefix=ARM
+; RUN: llc < %s -O0 -fast-isel-abort=1 -relocation-model=dynamic-no-pic -mtriple=armv7-linux-gnueabi -verify-machineinstrs | FileCheck %s --check-prefix=ARM
+; RUN: llc < %s -O0 -fast-isel-abort=1 -relocation-model=dynamic-no-pic -mtriple=thumbv7-apple-ios -verify-machineinstrs | FileCheck %s --check-prefix=THUMB
; Very basic fast-isel functionality.
-define i32 @add(i32 %a, i32 %b) nounwind {
+define i32 @test0(i32 %a, i32 %b) nounwind {
entry:
%a.addr = alloca i32, align 4
%b.addr = alloca i32, align 4
store i32 %a, i32* %a.addr
store i32 %b, i32* %b.addr
- %tmp = load i32* %a.addr
- %tmp1 = load i32* %b.addr
+ %tmp = load i32, i32* %a.addr
+ %tmp1 = load i32, i32* %b.addr
%add = add nsw i32 %tmp, %tmp1
ret i32 %add
}
if.end: ; preds = %if.then, %entry
ret void
-; ARM: test1:
+; ARM-LABEL: test1:
; ARM: tst r0, #1
-; THUMB: test1:
+; THUMB-LABEL: test1:
; THUMB: tst.w r0, #1
}
; Check some simple operations with immediates
define void @test2(i32 %tmp, i32* %ptr) nounwind {
-; THUMB: test2:
-; ARM: test2:
+; THUMB-LABEL: test2:
+; ARM-LABEL: test2:
b1:
%a = add i32 %tmp, 4096
br label %b2
; THUMB: add.w {{.*}} #4096
-; ARM: add {{.*}} #1, #20
+; ARM: add {{.*}} #4096
b2:
%b = add i32 %tmp, 4095
; THUMB: orr {{.*}} #4
; ARM: orr {{.*}} #4
}
+
+define void @test3(i32 %tmp, i32* %ptr1, i16* %ptr2, i8* %ptr3) nounwind {
+; THUMB-LABEL: test3:
+; ARM-LABEL: test3:
+
+bb1:
+ %a1 = trunc i32 %tmp to i16
+ %a2 = trunc i16 %a1 to i8
+ %a3 = trunc i8 %a2 to i1
+ %a4 = zext i1 %a3 to i8
+ store i8 %a4, i8* %ptr3
+ %a5 = zext i8 %a4 to i16
+ store i16 %a5, i16* %ptr2
+ %a6 = zext i16 %a5 to i32
+ store i32 %a6, i32* %ptr1
+ br label %bb2
+
+; THUMB: and
+; THUMB: strb
+; THUMB: and{{.*}}, #255
+; THUMB: strh
+; THUMB: uxth
+; ARM: and
+; ARM: strb
+; ARM: and{{.*}}, #255
+; ARM: strh
+; ARM: uxth
+
+bb2:
+ %b1 = trunc i32 %tmp to i16
+ %b2 = trunc i16 %b1 to i8
+ store i8 %b2, i8* %ptr3
+ %b3 = sext i8 %b2 to i16
+ store i16 %b3, i16* %ptr2
+ %b4 = sext i16 %b3 to i32
+ store i32 %b4, i32* %ptr1
+ br label %bb3
+
+; THUMB: strb
+; THUMB: sxtb
+; THUMB: strh
+; THUMB: sxth
+; ARM: strb
+; ARM: sxtb
+; ARM: strh
+; ARM: sxth
+
+bb3:
+ %c1 = load i8, i8* %ptr3
+ %c2 = load i16, i16* %ptr2
+ %c3 = load i32, i32* %ptr1
+ %c4 = zext i8 %c1 to i32
+ %c5 = sext i16 %c2 to i32
+ %c6 = add i32 %c4, %c5
+ %c7 = sub i32 %c3, %c6
+ store i32 %c7, i32* %ptr1
+ ret void
+
+; THUMB: ldrb
+; THUMB: ldrh
+; THUMB: and{{.*}}, #255
+; THUMB: sxth
+; THUMB: add
+; THUMB: sub
+; ARM: ldrb
+; ARM: ldrh
+; ARM: and{{.*}}, #255
+; ARM: sxth
+; ARM: add
+; ARM: sub
+}
+
+; Check loads/stores with globals
+@test4g = external global i32
+
+define void @test4() {
+ %a = load i32, i32* @test4g
+ %b = add i32 %a, 1
+ store i32 %b, i32* @test4g
+ ret void
+
+
+; Note that relocations are either movw/movt or constant pool
+; loads. Different platforms will select different approaches.
+
+; THUMB: {{(movw r0, :lower16:L_test4g\$non_lazy_ptr)|(ldr.n r0, .LCPI)}}
+; THUMB: {{(movt r0, :upper16:L_test4g\$non_lazy_ptr)?}}
+; THUMB: ldr r0, [r0]
+; THUMB: ldr r1, [r0]
+; THUMB: adds r1, #1
+; THUMB: str r1, [r0]
+
+; ARM: {{(movw r0, :lower16:L_test4g\$non_lazy_ptr)|(ldr r0, .LCPI)}}
+; ARM: {{(movt r0, :upper16:L_test4g\$non_lazy_ptr)?}}
+; ARM: ldr r0, [r0]
+; ARM: ldr r1, [r0]
+; ARM: add r1, r1, #1
+; ARM: str r1, [r0]
+}
+
+; ARM: @urem_fold
+; THUMB: @urem_fold
+; ARM: and r0, r0, #31
+; THUMB: and r0, r0, #31
+define i32 @urem_fold(i32 %a) nounwind {
+ %rem = urem i32 %a, 32
+ ret i32 %rem
+}
+
+define i32 @trap_intrinsic() noreturn nounwind {
+entry:
+; ARM: @trap_intrinsic
+; THUMB: @trap_intrinsic
+; ARM: trap
+; THUMB: trap
+ tail call void @llvm.trap( )
+ unreachable
+}
+
+declare void @llvm.trap() nounwind