; }
;}
-define void @_Z4testii(i32 %a, i32 %b) #0 {
+define void @_Z4testii(i32 %a, i32 %b) #0 personality i8* bitcast (i32 (...)* @__gxx_personality_v0 to i8*) {
entry:
invoke void @_Z3fooi(i32 %a)
to label %try.cont unwind label %lpad
lpad: ; preds = %entry
- %0 = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__gxx_personality_v0 to i8*)
+ %0 = landingpad { i8*, i32 }
catch i8* null
%1 = extractvalue { i8*, i32 } %0, 0
%2 = tail call i8* @__cxa_begin_catch(i8* %1) #2
ret void
lpad1: ; preds = %lpad
- %3 = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__gxx_personality_v0 to i8*)
+ %3 = landingpad { i8*, i32 }
cleanup
invoke void @__cxa_end_catch()
to label %eh.resume unwind label %terminate.lpad
resume { i8*, i32 } %3
terminate.lpad: ; preds = %lpad1
- %4 = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__gxx_personality_v0 to i8*)
+ %4 = landingpad { i8*, i32 }
catch i8* null
%5 = extractvalue { i8*, i32 } %4, 0
tail call void @__clang_call_terminate(i8* %5) #3