target datalayout = "e-p:32:32:32-i1:8:32-i8:8:32-i16:16:32-i32:32:32-i64:32:64-f32:32:32-f64:32:64-v64:32:64-v128:32:128-a0:0:32-n32-S32"
target triple = "thumbv7-apple-ios5.1.0"
-declare { <16 x i8>, <16 x i8>, <16 x i8> } @llvm.arm.neon.vld3.v16i8(i8*, i32) nounwind readonly
+declare { <16 x i8>, <16 x i8>, <16 x i8> } @llvm.arm.neon.vld3.v16i8.p0i8(i8*, i32) nounwind readonly
-declare void @llvm.arm.neon.vst1.v16i8(i8*, <16 x i8>, i32) nounwind
+declare void @llvm.arm.neon.vst1.p0i8.v16i8(i8*, <16 x i8>, i32) nounwind
define void @findEdges(i8*) nounwind ssp {
%2 = icmp sgt i32 undef, 0
; <label>:5 ; preds = %5, %1
%6 = phi i8* [ %19, %5 ], [ %0, %1 ]
- %7 = tail call { <16 x i8>, <16 x i8>, <16 x i8> } @llvm.arm.neon.vld3.v16i8(i8* null, i32 1)
+ %7 = tail call { <16 x i8>, <16 x i8>, <16 x i8> } @llvm.arm.neon.vld3.v16i8.p0i8(i8* null, i32 1)
%8 = extractvalue { <16 x i8>, <16 x i8>, <16 x i8> } %7, 0
- %9 = getelementptr inbounds i8* null, i32 3
- %10 = tail call { <16 x i8>, <16 x i8>, <16 x i8> } @llvm.arm.neon.vld3.v16i8(i8* %9, i32 1)
+ %9 = getelementptr inbounds i8, i8* null, i32 3
+ %10 = tail call { <16 x i8>, <16 x i8>, <16 x i8> } @llvm.arm.neon.vld3.v16i8.p0i8(i8* %9, i32 1)
%11 = extractvalue { <16 x i8>, <16 x i8>, <16 x i8> } %10, 2
- %12 = tail call { <16 x i8>, <16 x i8>, <16 x i8> } @llvm.arm.neon.vld3.v16i8(i8* %6, i32 1)
+ %12 = tail call { <16 x i8>, <16 x i8>, <16 x i8> } @llvm.arm.neon.vld3.v16i8.p0i8(i8* %6, i32 1)
%13 = extractvalue { <16 x i8>, <16 x i8>, <16 x i8> } %12, 0
%14 = extractvalue { <16 x i8>, <16 x i8>, <16 x i8> } %12, 1
- %15 = getelementptr inbounds i8* %6, i32 3
- %16 = tail call { <16 x i8>, <16 x i8>, <16 x i8> } @llvm.arm.neon.vld3.v16i8(i8* %15, i32 1)
+ %15 = getelementptr inbounds i8, i8* %6, i32 3
+ %16 = tail call { <16 x i8>, <16 x i8>, <16 x i8> } @llvm.arm.neon.vld3.v16i8.p0i8(i8* %15, i32 1)
%17 = extractvalue { <16 x i8>, <16 x i8>, <16 x i8> } %16, 1
%18 = extractvalue { <16 x i8>, <16 x i8>, <16 x i8> } %16, 2
- %19 = getelementptr inbounds i8* %6, i32 48
+ %19 = getelementptr inbounds i8, i8* %6, i32 48
%20 = bitcast <16 x i8> %13 to <2 x i64>
%21 = bitcast <16 x i8> %8 to <2 x i64>
%22 = bitcast <16 x i8> %14 to <2 x i64>
%96 = bitcast <8 x i8> %94 to <1 x i64>
%97 = shufflevector <1 x i64> %95, <1 x i64> %96, <2 x i32> <i32 0, i32 1>
%98 = bitcast <2 x i64> %97 to <16 x i8>
- tail call void @llvm.arm.neon.vst1.v16i8(i8* null, <16 x i8> %98, i32 1)
+ tail call void @llvm.arm.neon.vst1.p0i8.v16i8(i8* null, <16 x i8> %98, i32 1)
%99 = icmp slt i32 undef, undef
br i1 %99, label %5, label %3
}