%tmp5 = insertelement <4 x float> %tmp7, float %18, i32 3
%19 = fmul <4 x float> %tmp5, %2
%20 = bitcast float* %fltp to i8*
- tail call void @llvm.arm.neon.vst1.v4f32(i8* %20, <4 x float> %19)
+ tail call void @llvm.arm.neon.vst1.v4f32(i8* %20, <4 x float> %19, i32 1)
ret void
}
-declare void @llvm.arm.neon.vst1.v4f32(i8*, <4 x float>) nounwind
+declare void @llvm.arm.neon.vst1.v4f32(i8*, <4 x float>, i32) nounwind