; CHECK: ldp d0, d1, [x[[REG]]]
; CHECK: ldp d2, d3, [x[[REG]], #16]
; CHECK: ret
- %ivar = load i64* @"OBJC_IVAR_$_UIScreen._bounds", align 8, !invariant.load !4
+ %ivar = load i64, i64* @"OBJC_IVAR_$_UIScreen._bounds", align 8, !invariant.load !4
%0 = bitcast %0* %self to i8*
- %add.ptr = getelementptr inbounds i8* %0, i64 %ivar
+ %add.ptr = getelementptr inbounds i8, i8* %0, i64 %ivar
%add.ptr10.0 = bitcast i8* %add.ptr to double*
- %tmp11 = load double* %add.ptr10.0, align 8
+ %tmp11 = load double, double* %add.ptr10.0, align 8
%add.ptr.sum = add i64 %ivar, 8
- %add.ptr10.1 = getelementptr inbounds i8* %0, i64 %add.ptr.sum
+ %add.ptr10.1 = getelementptr inbounds i8, i8* %0, i64 %add.ptr.sum
%1 = bitcast i8* %add.ptr10.1 to double*
- %tmp12 = load double* %1, align 8
+ %tmp12 = load double, double* %1, align 8
%add.ptr.sum17 = add i64 %ivar, 16
- %add.ptr4.1 = getelementptr inbounds i8* %0, i64 %add.ptr.sum17
+ %add.ptr4.1 = getelementptr inbounds i8, i8* %0, i64 %add.ptr.sum17
%add.ptr4.1.0 = bitcast i8* %add.ptr4.1 to double*
- %tmp = load double* %add.ptr4.1.0, align 8
+ %tmp = load double, double* %add.ptr4.1.0, align 8
%add.ptr4.1.sum = add i64 %ivar, 24
- %add.ptr4.1.1 = getelementptr inbounds i8* %0, i64 %add.ptr4.1.sum
+ %add.ptr4.1.1 = getelementptr inbounds i8, i8* %0, i64 %add.ptr4.1.sum
%2 = bitcast i8* %add.ptr4.1.1 to double*
- %tmp5 = load double* %2, align 8
+ %tmp5 = load double, double* %2, align 8
%insert14 = insertvalue %struct.CGPoint undef, double %tmp11, 0
%insert16 = insertvalue %struct.CGPoint %insert14, double %tmp12, 1
%insert = insertvalue %struct.CGRect undef, %struct.CGPoint %insert16, 0
; CHECK: ldr d0, [x0, x{{[0-9]+}}]
; CHECK-NOT: add x0, x0, x1
; CHECK: ret
- %ivar = load i64* @"OBJC_IVAR_$_UIScreen._bounds", align 8, !invariant.load !4
+ %ivar = load i64, i64* @"OBJC_IVAR_$_UIScreen._bounds", align 8, !invariant.load !4
%0 = bitcast %0* %self to i8*
- %add.ptr = getelementptr inbounds i8* %0, i64 %ivar
+ %add.ptr = getelementptr inbounds i8, i8* %0, i64 %ivar
%add.ptr10.0 = bitcast i8* %add.ptr to double*
- %tmp11 = load double* %add.ptr10.0, align 8
- %add.ptr10.1 = getelementptr inbounds i8* %0, i64 %ivar
+ %tmp11 = load double, double* %add.ptr10.0, align 8
+ %add.ptr10.1 = getelementptr inbounds i8, i8* %0, i64 %ivar
%1 = bitcast i8* %add.ptr10.1 to double*
- %tmp12 = load double* %1, align 8
- %add.ptr4.1 = getelementptr inbounds i8* %0, i64 %ivar
+ %tmp12 = load double, double* %1, align 8
+ %add.ptr4.1 = getelementptr inbounds i8, i8* %0, i64 %ivar
%add.ptr4.1.0 = bitcast i8* %add.ptr4.1 to double*
- %tmp = load double* %add.ptr4.1.0, align 8
- %add.ptr4.1.1 = getelementptr inbounds i8* %0, i64 %ivar
+ %tmp = load double, double* %add.ptr4.1.0, align 8
+ %add.ptr4.1.1 = getelementptr inbounds i8, i8* %0, i64 %ivar
%2 = bitcast i8* %add.ptr4.1.1 to double*
- %tmp5 = load double* %2, align 8
+ %tmp5 = load double, double* %2, align 8
%insert14 = insertvalue %struct.CGPoint undef, double %tmp11, 0
%insert16 = insertvalue %struct.CGPoint %insert14, double %tmp12, 1
%insert = insertvalue %struct.CGRect undef, %struct.CGPoint %insert16, 0
!llvm.module.flags = !{!0, !1, !2, !3}
-!0 = metadata !{i32 1, metadata !"Objective-C Version", i32 2}
-!1 = metadata !{i32 1, metadata !"Objective-C Image Info Version", i32 0}
-!2 = metadata !{i32 1, metadata !"Objective-C Image Info Section", metadata !"__DATA, __objc_imageinfo, regular, no_dead_strip"}
-!3 = metadata !{i32 4, metadata !"Objective-C Garbage Collection", i32 0}
-!4 = metadata !{}
+!0 = !{i32 1, !"Objective-C Version", i32 2}
+!1 = !{i32 1, !"Objective-C Image Info Version", i32 0}
+!2 = !{i32 1, !"Objective-C Image Info Section", !"__DATA, __objc_imageinfo, regular, no_dead_strip"}
+!3 = !{i32 4, !"Objective-C Garbage Collection", i32 0}
+!4 = !{}