execution->collectActions();
}
- thread_chosen = false;
curr_thread_num = 1;
Thread *thr = getNextThread(old);
if (thr != nullptr) {
}
/* Allow pending relaxed/release stores or thread actions to perform first */
- else if (!thread_chosen) {
+ else if (!chosen_thread) {
if (act->is_write()) {
std::memory_order order = act->get_mo();
if (order == std::memory_order_relaxed || \
order == std::memory_order_release) {
chosen_thread = thr;
- thread_chosen = true;
}
} else if (act->get_type() == THREAD_CREATE || \
act->get_type() == PTHREAD_CREATE || \
act->get_type() == THREAD_START || \
act->get_type() == THREAD_FINISH) {
chosen_thread = thr;
- thread_chosen = true;
}
}
}
if (!chosen_thread) {
chosen_thread = get_next_thread();
}
- if (!chosen_thread || chosen_thread->is_model_thread()) {
+ if (!chosen_thread) {
finishRunExecution(old);
return false;
}