//===----------------------------------------------------------------------===//
#include "llvm/SymbolTable.h"
-#include "llvm/InstrTypes.h"
-#include "llvm/Support/StringExtras.h"
-#ifndef NDEBUG
-#include "llvm/BasicBlock.h" // Required for assertions to work.
-#include "llvm/Type.h"
-#endif
+#include "llvm/DerivedTypes.h"
+#include "llvm/Module.h"
+#include "Support/StringExtras.h"
+#include <algorithm>
+
+#define DEBUG_SYMBOL_TABLE 0
+#define DEBUG_ABSTYPE 0
SymbolTable::~SymbolTable() {
-#ifndef NDEBUG // Only do this in -g mode...
- bool Good = true;
- for (iterator i = begin(); i != end(); ++i) {
- if (i->second.begin() != i->second.end()) {
- for (type_iterator I = i->second.begin(); I != i->second.end(); ++I)
- cerr << "Value still in symbol table! Type = " << i->first->getName()
- << " Name = " << I->first << endl;
- Good = false;
+ // Drop all abstract type references in the type plane...
+ iterator TyPlane = find(Type::TypeTy);
+ if (TyPlane != end()) {
+ VarMap &TyP = TyPlane->second;
+ for (VarMap::iterator I = TyP.begin(), E = TyP.end(); I != E; ++I) {
+ const Type *Ty = cast<Type>(I->second);
+ if (Ty->isAbstract()) // If abstract, drop the reference...
+ cast<DerivedType>(Ty)->removeAbstractTypeUser(this);
}
}
- assert(Good && "Values remain in symbol table!");
-#endif
-}
-
-SymbolTable::type_iterator SymbolTable::type_find(const Value *D) {
- assert(D->hasName() && "type_find(Value*) only works on named nodes!");
- return type_find(D->getType(), D->getName());
-}
+ // TODO: FIXME: BIG ONE: This doesn't unreference abstract types for the planes
+ // that could still have entries!
-// find - returns end(Ty->getIDNumber()) on failure...
-SymbolTable::type_iterator SymbolTable::type_find(const Type *Ty,
- const string &Name) {
- iterator I = find(Ty);
- if (I == end()) { // Not in collection yet... insert dummy entry
- (*this)[Ty] = VarMap();
- I = find(Ty);
- assert(I != end() && "How did insert fail?");
+#ifndef NDEBUG // Only do this in -g mode...
+ bool LeftoverValues = true;
+ for (iterator i = begin(); i != end(); ++i) {
+ for (type_iterator I = i->second.begin(); I != i->second.end(); ++I)
+ if (!isa<Constant>(I->second) && !isa<Type>(I->second)) {
+ std::cerr << "Value still in symbol table! Type = '"
+ << i->first->getDescription() << "' Name = '"
+ << I->first << "'\n";
+ LeftoverValues = false;
+ }
}
-
- return I->second.find(Name);
+
+ assert(LeftoverValues && "Values remain in symbol table!");
+#endif
}
// getUniqueName - Given a base name, return a string that is either equal to
// it (or derived from it) that does not already occur in the symbol table for
// the specified type.
//
-string SymbolTable::getUniqueName(const Type *Ty, const string &BaseName) {
+std::string SymbolTable::getUniqueName(const Type *Ty,
+ const std::string &BaseName) {
iterator I = find(Ty);
if (I == end()) return BaseName;
- string TryName = BaseName;
+ std::string TryName = BaseName;
unsigned Counter = 0;
type_iterator End = I->second.end();
// lookup - Returns null on failure...
-Value *SymbolTable::lookup(const Type *Ty, const string &Name) {
+Value *SymbolTable::lookup(const Type *Ty, const std::string &Name) {
iterator I = find(Ty);
if (I != end()) { // We have symbols in that plane...
type_iterator J = I->second.find(Name);
return J->second;
}
- return ParentSymTab ? ParentSymTab->lookup(Ty, Name) : 0;
+ return 0;
}
void SymbolTable::remove(Value *N) {
assert(N->hasName() && "Value doesn't have name!");
- assert(type_find(N) != type_end(N->getType()) &&
- "Value not in symbol table!");
- type_remove(type_find(N));
-}
+ if (InternallyInconsistent) return;
+ iterator I = find(N->getType());
+ assert(I != end() &&
+ "Trying to remove a type that doesn't have a plane yet!");
+ removeEntry(I, I->second.find(N->getName()));
+}
-#define DEBUG_SYMBOL_TABLE 0
+// removeEntry - Remove a value from the symbol table...
+//
+Value *SymbolTable::removeEntry(iterator Plane, type_iterator Entry) {
+ if (InternallyInconsistent) return 0;
+ assert(Plane != super::end() &&
+ Entry != Plane->second.end() && "Invalid entry to remove!");
-Value *SymbolTable::type_remove(const type_iterator &It) {
- Value *Result = It->second;
+ Value *Result = Entry->second;
+ const Type *Ty = Result->getType();
#if DEBUG_SYMBOL_TABLE
- cerr << this << " Removing Value: " << Result->getName() << endl;
+ dump();
+ std::cerr << " Removing Value: " << Result->getName() << "\n";
#endif
- find(Result->getType())->second.erase(It);
+ // Remove the value from the plane...
+ Plane->second.erase(Entry);
+
+ // If the plane is empty, remove it now!
+ if (Plane->second.empty()) {
+ // If the plane represented an abstract type that we were interested in,
+ // unlink ourselves from this plane.
+ //
+ if (Plane->first->isAbstract()) {
+#if DEBUG_ABSTYPE
+ std::cerr << "Plane Empty: Removing type: "
+ << Plane->first->getDescription() << "\n";
+#endif
+ cast<DerivedType>(Plane->first)->removeAbstractTypeUser(this);
+ }
+
+ erase(Plane);
+ }
+
+ // If we are removing an abstract type, remove the symbol table from it's use
+ // list...
+ if (Ty == Type::TypeTy) {
+ const Type *T = cast<Type>(Result);
+ if (T->isAbstract()) {
+#if DEBUG_ABSTYPE
+ std::cerr << "Removing abs type from symtab" << T->getDescription()<<"\n";
+#endif
+ cast<DerivedType>(T)->removeAbstractTypeUser(this);
+ }
+ }
return Result;
}
-void SymbolTable::insert(Value *N) {
- assert(N->hasName() && "Value must be named to go into symbol table!");
+// insertEntry - Insert a value into the symbol table with the specified
+// name...
+//
+void SymbolTable::insertEntry(const std::string &Name, const Type *VTy,
+ Value *V) {
- // TODO: The typeverifier should catch this when its implemented
- if (lookup(N->getType(), N->getName())) {
- cerr << "SymbolTable ERROR: Name already in symbol table: '"
- << N->getName() << "' for type '" << N->getType()->getName() << "'\n";
- abort(); // TODO: REMOVE THIS
+ // Check to see if there is a naming conflict. If so, rename this value!
+ if (lookup(VTy, Name)) {
+ std::string UniqueName = getUniqueName(VTy, Name);
+ assert(InternallyInconsistent == false && "Infinite loop inserting entry!");
+ InternallyInconsistent = true;
+ V->setName(UniqueName, this);
+ InternallyInconsistent = false;
+ return;
}
#if DEBUG_SYMBOL_TABLE
- cerr << this << " Inserting definition: " << N->getName() << ": "
- << N->getType()->getName() << endl;
+ dump();
+ std::cerr << " Inserting definition: " << Name << ": "
+ << VTy->getDescription() << "\n";
#endif
- iterator I = find(N->getType());
+ iterator I = find(VTy);
if (I == end()) { // Not in collection yet... insert dummy entry
- (*this)[N->getType()] = VarMap();
- I = find(N->getType());
+ // Insert a new empty element. I points to the new elements.
+ I = super::insert(make_pair(VTy, VarMap())).first;
assert(I != end() && "How did insert fail?");
+
+ // Check to see if the type is abstract. If so, it might be refined in the
+ // future, which would cause the plane of the old type to get merged into
+ // a new type plane.
+ //
+ if (VTy->isAbstract()) {
+ cast<DerivedType>(VTy)->addAbstractTypeUser(this);
+#if DEBUG_ABSTYPE
+ std::cerr << "Added abstract type value: " << VTy->getDescription()
+ << "\n";
+#endif
+ }
}
- I->second.insert(make_pair(N->getName(), N));
+ I->second.insert(make_pair(Name, V));
+
+ // If we are adding an abstract type, add the symbol table to it's use list.
+ if (VTy == Type::TypeTy) {
+ const Type *T = cast<Type>(V);
+ if (T->isAbstract()) {
+ cast<DerivedType>(T)->addAbstractTypeUser(this);
+#if DEBUG_ABSTYPE
+ std::cerr << "Added abstract type to ST: " << T->getDescription() << "\n";
+#endif
+ }
+ }
}
+// This function is called when one of the types in the type plane are refined
+void SymbolTable::refineAbstractType(const DerivedType *OldType,
+ const Type *NewType) {
+ if (OldType == NewType && OldType->isAbstract())
+ return; // Noop, don't waste time dinking around
+
+ // Search to see if we have any values of the type oldtype. If so, we need to
+ // move them into the newtype plane...
+ iterator TPI = find(OldType);
+ if (OldType != NewType && TPI != end()) {
+ // Get a handle to the new type plane...
+ iterator NewTypeIt = find(NewType);
+ if (NewTypeIt == super::end()) { // If no plane exists, add one
+ NewTypeIt = super::insert(make_pair(NewType, VarMap())).first;
+
+ if (NewType->isAbstract()) {
+ cast<DerivedType>(NewType)->addAbstractTypeUser(this);
+#if DEBUG_ABSTYPE
+ std::cerr << "[Added] refined to abstype: " << NewType->getDescription()
+ << "\n";
+#endif
+ }
+ }
+
+ VarMap &NewPlane = NewTypeIt->second;
+ VarMap &OldPlane = TPI->second;
+ while (!OldPlane.empty()) {
+ std::pair<const std::string, Value*> V = *OldPlane.begin();
+
+ // Check to see if there is already a value in the symbol table that this
+ // would collide with.
+ type_iterator TI = NewPlane.find(V.first);
+ if (TI != NewPlane.end() && TI->second == V.second) {
+ // No action
+
+ } else if (TI != NewPlane.end()) {
+ // The only thing we are allowing for now is two external global values
+ // folded into one.
+ //
+ GlobalValue *ExistGV = dyn_cast<GlobalValue>(TI->second);
+ GlobalValue *NewGV = dyn_cast<GlobalValue>(V.second);
+
+ if (ExistGV && NewGV && ExistGV->isExternal() && NewGV->isExternal()) {
+ // Ok we have two external global values. Make all uses of the new
+ // one use the old one...
+ //
+ assert(ExistGV->use_empty() && "No uses allowed on untyped value!");
+ //NewGV->replaceAllUsesWith(ExistGV);
+
+ // Now we just convert it to an unnamed method... which won't get
+ // added to our symbol table. The problem is that if we call
+ // setName on the method that it will try to remove itself from
+ // the symbol table and die... because it's not in the symtab
+ // right now. To fix this, we have an internally consistent flag
+ // that turns remove into a noop. Thus the name will get null'd
+ // out, but the symbol table won't get upset.
+ //
+ assert(InternallyInconsistent == false &&
+ "Symbol table already inconsistent!");
+ InternallyInconsistent = true;
+
+ // Remove newM from the symtab
+ NewGV->setName("");
+ InternallyInconsistent = false;
+
+ // Now we can remove this global from the module entirely...
+ Module *M = NewGV->getParent();
+ if (Function *F = dyn_cast<Function>(NewGV))
+ M->getFunctionList().remove(F);
+ else
+ M->getGlobalList().remove(cast<GlobalVariable>(NewGV));
+ delete NewGV;
+
+ } else {
+ assert(0 && "Two planes folded together with overlapping "
+ "value names!");
+ }
+ } else {
+ insertEntry(V.first, NewType, V.second);
+
+ }
+ // Remove the item from the old type plane
+ OldPlane.erase(OldPlane.begin());
+ }
+
+ // Ok, now we are not referencing the type anymore... take me off your user
+ // list please!
+#if DEBUG_ABSTYPE
+ std::cerr << "Removing type " << OldType->getDescription() << "\n";
+#endif
+ OldType->removeAbstractTypeUser(this);
+
+ // Remove the plane that is no longer used
+ erase(TPI);
+ } else if (TPI != end()) {
+ assert(OldType == NewType);
+#if DEBUG_ABSTYPE
+ std::cerr << "Removing SELF type " << OldType->getDescription() << "\n";
+#endif
+ OldType->removeAbstractTypeUser(this);
+ }
+
+ TPI = find(Type::TypeTy);
+ if (TPI != end()) {
+ // Loop over all of the types in the symbol table, replacing any references
+ // to OldType with references to NewType. Note that there may be multiple
+ // occurances, and although we only need to remove one at a time, it's
+ // faster to remove them all in one pass.
+ //
+ VarMap &TyPlane = TPI->second;
+ for (VarMap::iterator I = TyPlane.begin(), E = TyPlane.end(); I != E; ++I)
+ if (I->second == (Value*)OldType) { // FIXME when Types aren't const.
+#if DEBUG_ABSTYPE
+ std::cerr << "Removing type " << OldType->getDescription() << "\n";
+#endif
+ OldType->removeAbstractTypeUser(this);
+
+ I->second = (Value*)NewType; // TODO FIXME when types aren't const
+ if (NewType->isAbstract()) {
+#if DEBUG_ABSTYPE
+ std::cerr << "Added type " << NewType->getDescription() << "\n";
+#endif
+ cast<DerivedType>(NewType)->addAbstractTypeUser(this);
+ }
+ }
+ }
+}
+
+static void DumpVal(const std::pair<const std::string, Value *> &V) {
+ std::cout << " '" << V.first << "' = ";
+ V.second->dump();
+ std::cout << "\n";
+}
+
+static void DumpPlane(const std::pair<const Type *,
+ std::map<const std::string, Value *> >&P){
+ std::cout << " Plane: ";
+ P.first->dump();
+ std::cout << "\n";
+ for_each(P.second.begin(), P.second.end(), DumpVal);
+}
+
+void SymbolTable::dump() const {
+ std::cout << "Symbol table dump:\n";
+ for_each(begin(), end(), DumpPlane);
+}