//===----------------------------------------------------------------------===//
#include "llvm/PassRegistry.h"
-#include "llvm/System/Mutex.h"
+#include "llvm/Support/Compiler.h"
+#include "llvm/Support/ManagedStatic.h"
+
+static PassRegistry *PassRegistryObj = 0;
+PassRegistry *PassRegistry::getPassRegistry() {
+ // Use double-checked locking to safely initialize the registrar when
+ // we're running in multithreaded mode.
+ PassRegistry* tmp = PassRegistryObj;
+ if (llvm_is_multithreaded()) {
+ sys::MemoryFence();
+ if (!tmp) {
+ llvm_acquire_global_lock();
+ tmp = PassRegistryObj;
+ if (!tmp) {
+ tmp = new PassRegistry();
+ sys::MemoryFence();
+ PassRegistryObj = tmp;
+ }
+ llvm_release_global_lock();
+ }
+ } else if (!tmp) {
+ PassRegistryObj = new PassRegistry();
+ }
+
+ return PassRegistryObj;
+}
+
+namespace {
+
+// FIXME: We use ManagedCleanup to erase the pass registrar on shutdown.
+// Unfortunately, passes are registered with static ctors, and having
+// llvm_shutdown clear this map prevents successful ressurection after
+// llvm_shutdown is run. Ideally we should find a solution so that we don't
+// leak the map, AND can still resurrect after shutdown.
+void cleanupPassRegistry(void*) {
+ if (PassRegistryObj) {
+ delete PassRegistryObj;
+ PassRegistryObj = 0;
+ }
+}
+ManagedCleanup<&cleanupPassRegistry> registryCleanup ATTRIBUTE_USED;
+
+}
const PassInfo *PassRegistry::getPassInfo(intptr_t TI) const {
sys::SmartScopedLock<true> Guard(Lock);