//===-- Mangler.cpp - Self-contained c/asm llvm name mangler --------------===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file was developed by the LLVM research group and is distributed under
+// the University of Illinois Open Source License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
//
// Unified name mangler for CWriter and assembly backends.
//
#include "llvm/Module.h"
#include "llvm/Type.h"
#include "Support/StringExtras.h"
+using namespace llvm;
+
+static char HexDigit(int V) {
+ return V < 10 ? V+'0' : V+'A'-10;
+}
+
+static std::string MangleLetter(unsigned char C) {
+ return std::string("_")+HexDigit(C >> 4) + HexDigit(C & 15) + "_";
+}
-/// makeNameProper - We don't want identifier names with ., space, or
-/// - in them, so we mangle these characters into the strings "d_",
-/// "s_", and "D_", respectively.
+/// makeNameProper - We don't want identifier names non-C-identifier characters
+/// in them, so mangle them as appropriate.
///
-std::string Mangler::makeNameProper(const std::string &x) {
- std::string tmp;
- for (std::string::const_iterator sI = x.begin(), sEnd = x.end();
- sI != sEnd; sI++)
- switch (*sI) {
- case '.': tmp += "d_"; break;
- case ' ': tmp += "s_"; break;
- case '-': tmp += "D_"; break;
- default: tmp += *sI;
- }
- return tmp;
+std::string Mangler::makeNameProper(const std::string &X) {
+ std::string Result;
+
+ // Mangle the first letter specially, don't allow numbers...
+ if ((X[0] < 'a' || X[0] > 'z') && (X[0] < 'A' || X[0] > 'Z') && X[0] != '_')
+ Result += MangleLetter(X[0]);
+ else
+ Result += X[0];
+
+ for (std::string::const_iterator I = X.begin()+1, E = X.end(); I != E; ++I)
+ if ((*I < 'a' || *I > 'z') && (*I < 'A' || *I > 'Z') &&
+ (*I < '0' || *I > '9') && *I != '_')
+ Result += MangleLetter(*I);
+ else
+ Result += *I;
+ return Result;
}
std::string Mangler::getValueName(const Value *V) {
// 2) V's name would collide if it is not mangled.
//
const GlobalValue* gv = dyn_cast<GlobalValue>(V);
- if(gv && !gv->hasInternalLinkage() && !MangledGlobals.count(gv)) {
+ if (gv && !gv->hasInternalLinkage() && !MangledGlobals.count(gv)) {
name = makeNameProper(gv->getName());
+ if (AddUnderscorePrefix) name = "_" + name;
} else {
// Non-global, or global with internal linkage / colliding name
// -> mangle.
name = "ltmp_" + utostr(Count++) + "_"
+ utostr(V->getType()->getUniqueID());
}
+
Memo[V] = name;
return name;
}
-Mangler::Mangler(Module &M_) : M(M_)
-{
+void Mangler::InsertName(GlobalValue *GV,
+ std::map<std::string, GlobalValue*> &Names) {
+ if (!GV->hasName()) { // We must mangle unnamed globals.
+ MangledGlobals.insert(GV);
+ return;
+ }
+
+ // Figure out if this is already used.
+ GlobalValue *&ExistingValue = Names[GV->getName()];
+ if (!ExistingValue) {
+ ExistingValue = GV;
+ } else {
+ // If GV is external but the existing one is static, mangle the existing one
+ if (GV->hasExternalLinkage() && !ExistingValue->hasExternalLinkage()) {
+ MangledGlobals.insert(ExistingValue);
+ ExistingValue = GV;
+ } else {
+ // Otherwise, mangle GV
+ MangledGlobals.insert(GV);
+ }
+ }
+}
+
+
+Mangler::Mangler(Module &m, bool addUnderscorePrefix)
+ : M(m), AddUnderscorePrefix(addUnderscorePrefix), Count(0) {
// Calculate which global values have names that will collide when we throw
// away type information.
- std::set<std::string> FoundNames;
+ std::map<std::string, GlobalValue*> Names;
for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I)
- if (I->hasName()) // If the global has a name...
- if (FoundNames.count(I->getName())) // And the name is already used
- MangledGlobals.insert(I); // Mangle the name
- else
- FoundNames.insert(I->getName()); // Otherwise, keep track of name
-
+ InsertName(I, Names);
for (Module::giterator I = M.gbegin(), E = M.gend(); I != E; ++I)
- if (I->hasName()) // If the global has a name...
- if (FoundNames.count(I->getName())) // And the name is already used
- MangledGlobals.insert(I); // Mangle the name
- else
- FoundNames.insert(I->getName()); // Otherwise, keep track of name
+ InsertName(I, Names);
}
-