struct DenseMapAPIntKeyInfo {
struct KeyTy {
APInt val;
- const Type* type;
- KeyTy(const APInt& V, const Type* Ty) : val(V), type(Ty) {}
+ Type* type;
+ KeyTy(const APInt& V, Type* Ty) : val(V), type(Ty) {}
KeyTy(const KeyTy& that) : val(that.val), type(that.type) {}
bool operator==(const KeyTy& that) const {
return type == that.type && this->val == that.val;
Type X86_FP80Ty, FP128Ty, PPC_FP128Ty, X86_MMXTy;
IntegerType Int1Ty, Int8Ty, Int16Ty, Int32Ty, Int64Ty;
+
+ /// TypeAllocator - All dynamically allocated types are allocated from this.
+ /// They live forever until the context is torn down.
+ BumpPtrAllocator TypeAllocator;
+
DenseMap<unsigned, IntegerType*> IntegerTypes;
// TODO: Optimize FunctionTypes/AnonStructTypes!