unsigned Align, const std::string &Name,
Instruction *InsertBefore)
: UnaryInstruction(PointerType::getUnqual(Ty), iTy, getAISize(ArraySize),
- InsertBefore), Alignment(Align) {
- assert((Align & (Align-1)) == 0 && "Alignment is not a power of 2!");
+ InsertBefore) {
+ setAlignment(Align);
assert(Ty != Type::VoidTy && "Cannot allocate void!");
setName(Name);
}
unsigned Align, const std::string &Name,
BasicBlock *InsertAtEnd)
: UnaryInstruction(PointerType::getUnqual(Ty), iTy, getAISize(ArraySize),
- InsertAtEnd), Alignment(Align) {
- assert((Align & (Align-1)) == 0 && "Alignment is not a power of 2!");
+ InsertAtEnd) {
+ setAlignment(Align);
assert(Ty != Type::VoidTy && "Cannot allocate void!");
setName(Name);
}
AllocationInst::~AllocationInst() {
}
+void AllocationInst::setAlignment(unsigned Align) {
+ assert((Align & (Align-1)) == 0 && "Alignment is not a power of 2!");
+ SubclassData = Log2_32(Align) + 1;
+ assert(getAlignment() == Align && "Alignment representation error!");
+}
+
bool AllocationInst::isArrayAllocation() const {
if (ConstantInt *CI = dyn_cast<ConstantInt>(getOperand(0)))
return CI->getZExtValue() != 1;
// unit that uses these classes.
GetElementPtrInst *GetElementPtrInst::clone() const {
- return new GetElementPtrInst(*this);
+ return new(getNumOperands()) GetElementPtrInst(*this);
}
BinaryOperator *BinaryOperator::clone() const {
CastInst *PtrToIntInst::clone() const { return new PtrToIntInst(*this); }
CastInst *IntToPtrInst::clone() const { return new IntToPtrInst(*this); }
CastInst *BitCastInst::clone() const { return new BitCastInst(*this); }
-CallInst *CallInst::clone() const { return new CallInst(*this); }
-SelectInst *SelectInst::clone() const { return new SelectInst(*this); }
+CallInst *CallInst::clone() const { return new(getNumOperands()) CallInst(*this); }
+SelectInst *SelectInst::clone() const { return new(getNumOperands()) SelectInst(*this); }
VAArgInst *VAArgInst::clone() const { return new VAArgInst(*this); }
ExtractElementInst *ExtractElementInst::clone() const {
return new ExtractElementInst(*this);
}
InsertElementInst *InsertElementInst::clone() const {
- return new InsertElementInst(*this);
+ return InsertElementInst::Create(*this);
}
ShuffleVectorInst *ShuffleVectorInst::clone() const {
return new ShuffleVectorInst(*this);
}
PHINode *PHINode::clone() const { return new PHINode(*this); }
-ReturnInst *ReturnInst::clone() const { return new ReturnInst(*this); }
-BranchInst *BranchInst::clone() const { return new BranchInst(*this); }
-SwitchInst *SwitchInst::clone() const { return new SwitchInst(*this); }
-InvokeInst *InvokeInst::clone() const { return new InvokeInst(*this); }
+ReturnInst *ReturnInst::clone() const { return new(getNumOperands()) ReturnInst(*this); }
+BranchInst *BranchInst::clone() const { return new(getNumOperands()) BranchInst(*this); }
+SwitchInst *SwitchInst::clone() const { return new(getNumOperands()) SwitchInst(*this); }
+InvokeInst *InvokeInst::clone() const { return new(getNumOperands()) InvokeInst(*this); }
UnwindInst *UnwindInst::clone() const { return new UnwindInst(); }
UnreachableInst *UnreachableInst::clone() const { return new UnreachableInst();}
GetResultInst *GetResultInst::clone() const { return new GetResultInst(*this); }