machineInstrVec->push_back(minstr);
}
+#if 0
// Dont make this inline because you would need to include
// MachineInstr.h in Instruction.h, which creates a circular
// sequence of forward declarations. Trying to fix that will
{
return machineInstrVec->getTempValues();
}
+#endif
void
Instruction::dropAllReferences() {