Value::setName(name);
if (PP && hasName()) PP->getSymbolTableSure()->insert(this);
}
+
+
+const char *Instruction::getOpcodeName(unsigned OpCode) {
+ switch (OpCode) {
+ // Terminators
+ case Ret: return "ret";
+ case Br: return "br";
+ case Switch: return "switch";
+ case Invoke: return "invoke";
+
+ // Standard unary operators...
+ case Not: return "not";
+
+ // Standard binary operators...
+ case Add: return "add";
+ case Sub: return "sub";
+ case Mul: return "mul";
+ case Div: return "div";
+ case Rem: return "rem";
+
+ // Logical operators...
+ case And: return "and";
+ case Or : return "or";
+ case Xor: return "xor";
+
+ // SetCC operators...
+ case SetLE: return "setle";
+ case SetGE: return "setge";
+ case SetLT: return "setlt";
+ case SetGT: return "setgt";
+ case SetEQ: return "seteq";
+ case SetNE: return "setne";
+
+ // Memory instructions...
+ case Malloc: return "malloc";
+ case Free: return "free";
+ case Alloca: return "alloca";
+ case Load: return "load";
+ case Store: return "store";
+ case GetElementPtr: return "getelementptr";
+
+ // Other instructions...
+ case PHINode: return "phi";
+ case Cast: return "cast";
+ case Call: return "call";
+ case Shl: return "shl";
+ case Shr: return "shr";
+
+ default: return "<Invalid operator> ";
+ }
+
+ return 0;
+}