// Initialize
Type = isInput;
isEarlyClobber = false;
- isIndirectOutput = false;
hasMatchingInput = false;
isCommutative = false;
+ isIndirect = false;
- // Parse the prefix.
+ // Parse prefixes.
if (*I == '~') {
Type = isClobber;
++I;
} else if (*I == '=') {
++I;
Type = isOutput;
- if (I != E && *I == '=') {
- isIndirectOutput = true;
- ++I;
- }
+ }
+
+ if (*I == '*') {
+ isIndirect = true;
+ ++I;
}
if (I == E) return true; // Just a prefix, like "==" or "~".
for (unsigned i = 0, e = Constraints.size(); i != e; ++i) {
switch (Constraints[i].Type) {
case InlineAsm::isOutput:
- if (!Constraints[i].isIndirectOutput) {
+ if (!Constraints[i].isIndirect) {
if (NumInputs || NumClobbers) return false; // outputs come first.
++NumOutputs;
break;
}
- // FALLTHROUGH for IndirectOutputs.
+ // FALLTHROUGH for Indirect Outputs.
case InlineAsm::isInput:
if (NumClobbers) return false; // inputs before clobbers.
++NumInputs;