#ifndef LLVM_CONSTANTSCONTEXT_H
#define LLVM_CONSTANTSCONTEXT_H
+#include "llvm/InlineAsm.h"
#include "llvm/Instructions.h"
-#include "llvm/Metadata.h"
#include "llvm/Operator.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/ErrorHandling.h"
-#include "llvm/System/Mutex.h"
-#include "llvm/System/RWMutex.h"
+#include "llvm/Support/raw_ostream.h"
#include <map>
namespace llvm {
/// UnaryConstantExpr - This class is private to Constants.cpp, and is used
/// behind the scenes to implement unary constant exprs.
class UnaryConstantExpr : public ConstantExpr {
+ virtual void anchor();
void *operator new(size_t, unsigned); // DO NOT IMPLEMENT
public:
// allocate space for exactly one operand
void *operator new(size_t s) {
return User::operator new(s, 1);
}
- UnaryConstantExpr(unsigned Opcode, Constant *C, const Type *Ty)
+ UnaryConstantExpr(unsigned Opcode, Constant *C, Type *Ty)
: ConstantExpr(Ty, Opcode, &Op<0>(), 1) {
Op<0>() = C;
}
/// BinaryConstantExpr - This class is private to Constants.cpp, and is used
/// behind the scenes to implement binary constant exprs.
class BinaryConstantExpr : public ConstantExpr {
+ virtual void anchor();
void *operator new(size_t, unsigned); // DO NOT IMPLEMENT
public:
// allocate space for exactly two operands
void *operator new(size_t s) {
return User::operator new(s, 2);
}
- BinaryConstantExpr(unsigned Opcode, Constant *C1, Constant *C2)
+ BinaryConstantExpr(unsigned Opcode, Constant *C1, Constant *C2,
+ unsigned Flags)
: ConstantExpr(C1->getType(), Opcode, &Op<0>(), 2) {
Op<0>() = C1;
Op<1>() = C2;
+ SubclassOptionalData = Flags;
}
/// Transparently provide more efficient getOperand methods.
DECLARE_TRANSPARENT_OPERAND_ACCESSORS(Value);
/// SelectConstantExpr - This class is private to Constants.cpp, and is used
/// behind the scenes to implement select constant exprs.
class SelectConstantExpr : public ConstantExpr {
+ virtual void anchor();
void *operator new(size_t, unsigned); // DO NOT IMPLEMENT
public:
// allocate space for exactly three operands
/// Constants.cpp, and is used behind the scenes to implement
/// extractelement constant exprs.
class ExtractElementConstantExpr : public ConstantExpr {
+ virtual void anchor();
void *operator new(size_t, unsigned); // DO NOT IMPLEMENT
public:
// allocate space for exactly two operands
/// Constants.cpp, and is used behind the scenes to implement
/// insertelement constant exprs.
class InsertElementConstantExpr : public ConstantExpr {
+ virtual void anchor();
void *operator new(size_t, unsigned); // DO NOT IMPLEMENT
public:
// allocate space for exactly three operands
/// Constants.cpp, and is used behind the scenes to implement
/// shufflevector constant exprs.
class ShuffleVectorConstantExpr : public ConstantExpr {
+ virtual void anchor();
void *operator new(size_t, unsigned); // DO NOT IMPLEMENT
public:
// allocate space for exactly three operands
/// Constants.cpp, and is used behind the scenes to implement
/// extractvalue constant exprs.
class ExtractValueConstantExpr : public ConstantExpr {
+ virtual void anchor();
void *operator new(size_t, unsigned); // DO NOT IMPLEMENT
public:
// allocate space for exactly one operand
}
ExtractValueConstantExpr(Constant *Agg,
const SmallVector<unsigned, 4> &IdxList,
- const Type *DestTy)
+ Type *DestTy)
: ConstantExpr(DestTy, Instruction::ExtractValue, &Op<0>(), 1),
Indices(IdxList) {
Op<0>() = Agg;
/// Constants.cpp, and is used behind the scenes to implement
/// insertvalue constant exprs.
class InsertValueConstantExpr : public ConstantExpr {
+ virtual void anchor();
void *operator new(size_t, unsigned); // DO NOT IMPLEMENT
public:
// allocate space for exactly one operand
}
InsertValueConstantExpr(Constant *Agg, Constant *Val,
const SmallVector<unsigned, 4> &IdxList,
- const Type *DestTy)
+ Type *DestTy)
: ConstantExpr(DestTy, Instruction::InsertValue, &Op<0>(), 2),
Indices(IdxList) {
Op<0>() = Agg;
/// GetElementPtrConstantExpr - This class is private to Constants.cpp, and is
/// used behind the scenes to implement getelementpr constant exprs.
class GetElementPtrConstantExpr : public ConstantExpr {
+ virtual void anchor();
GetElementPtrConstantExpr(Constant *C, const std::vector<Constant*> &IdxList,
- const Type *DestTy);
+ Type *DestTy);
public:
static GetElementPtrConstantExpr *Create(Constant *C,
const std::vector<Constant*>&IdxList,
- const Type *DestTy) {
- return
+ Type *DestTy,
+ unsigned Flags) {
+ GetElementPtrConstantExpr *Result =
new(IdxList.size() + 1) GetElementPtrConstantExpr(C, IdxList, DestTy);
+ Result->SubclassOptionalData = Flags;
+ return Result;
}
/// Transparently provide more efficient getOperand methods.
DECLARE_TRANSPARENT_OPERAND_ACCESSORS(Value);
// CompareConstantExpr - This class is private to Constants.cpp, and is used
// behind the scenes to implement ICmp and FCmp constant expressions. This is
// needed in order to store the predicate value for these instructions.
-struct CompareConstantExpr : public ConstantExpr {
+class CompareConstantExpr : public ConstantExpr {
+ virtual void anchor();
void *operator new(size_t, unsigned); // DO NOT IMPLEMENT
+public:
// allocate space for exactly two operands
void *operator new(size_t s) {
return User::operator new(s, 2);
}
unsigned short predicate;
- CompareConstantExpr(const Type *ty, Instruction::OtherOps opc,
+ CompareConstantExpr(Type *ty, Instruction::OtherOps opc,
unsigned short pred, Constant* LHS, Constant* RHS)
: ConstantExpr(ty, opc, &Op<0>(), 2), predicate(pred) {
Op<0>() = LHS;
};
template <>
-struct OperandTraits<UnaryConstantExpr> : FixedNumOperandTraits<1> {
+struct OperandTraits<UnaryConstantExpr> :
+ public FixedNumOperandTraits<UnaryConstantExpr, 1> {
};
DEFINE_TRANSPARENT_OPERAND_ACCESSORS(UnaryConstantExpr, Value)
template <>
-struct OperandTraits<BinaryConstantExpr> : FixedNumOperandTraits<2> {
+struct OperandTraits<BinaryConstantExpr> :
+ public FixedNumOperandTraits<BinaryConstantExpr, 2> {
};
DEFINE_TRANSPARENT_OPERAND_ACCESSORS(BinaryConstantExpr, Value)
template <>
-struct OperandTraits<SelectConstantExpr> : FixedNumOperandTraits<3> {
+struct OperandTraits<SelectConstantExpr> :
+ public FixedNumOperandTraits<SelectConstantExpr, 3> {
};
DEFINE_TRANSPARENT_OPERAND_ACCESSORS(SelectConstantExpr, Value)
template <>
-struct OperandTraits<ExtractElementConstantExpr> : FixedNumOperandTraits<2> {
+struct OperandTraits<ExtractElementConstantExpr> :
+ public FixedNumOperandTraits<ExtractElementConstantExpr, 2> {
};
DEFINE_TRANSPARENT_OPERAND_ACCESSORS(ExtractElementConstantExpr, Value)
template <>
-struct OperandTraits<InsertElementConstantExpr> : FixedNumOperandTraits<3> {
+struct OperandTraits<InsertElementConstantExpr> :
+ public FixedNumOperandTraits<InsertElementConstantExpr, 3> {
};
DEFINE_TRANSPARENT_OPERAND_ACCESSORS(InsertElementConstantExpr, Value)
template <>
-struct OperandTraits<ShuffleVectorConstantExpr> : FixedNumOperandTraits<3> {
+struct OperandTraits<ShuffleVectorConstantExpr> :
+ public FixedNumOperandTraits<ShuffleVectorConstantExpr, 3> {
};
DEFINE_TRANSPARENT_OPERAND_ACCESSORS(ShuffleVectorConstantExpr, Value)
template <>
-struct OperandTraits<ExtractValueConstantExpr> : FixedNumOperandTraits<1> {
+struct OperandTraits<ExtractValueConstantExpr> :
+ public FixedNumOperandTraits<ExtractValueConstantExpr, 1> {
};
DEFINE_TRANSPARENT_OPERAND_ACCESSORS(ExtractValueConstantExpr, Value)
template <>
-struct OperandTraits<InsertValueConstantExpr> : FixedNumOperandTraits<2> {
+struct OperandTraits<InsertValueConstantExpr> :
+ public FixedNumOperandTraits<InsertValueConstantExpr, 2> {
};
DEFINE_TRANSPARENT_OPERAND_ACCESSORS(InsertValueConstantExpr, Value)
template <>
-struct OperandTraits<GetElementPtrConstantExpr> : VariadicOperandTraits<1> {
+struct OperandTraits<GetElementPtrConstantExpr> :
+ public VariadicOperandTraits<GetElementPtrConstantExpr, 1> {
};
DEFINE_TRANSPARENT_OPERAND_ACCESSORS(GetElementPtrConstantExpr, Value)
template <>
-struct OperandTraits<CompareConstantExpr> : FixedNumOperandTraits<2> {
+struct OperandTraits<CompareConstantExpr> :
+ public FixedNumOperandTraits<CompareConstantExpr, 2> {
};
DEFINE_TRANSPARENT_OPERAND_ACCESSORS(CompareConstantExpr, Value)
struct ExprMapKeyType {
- typedef SmallVector<unsigned, 4> IndexList;
-
ExprMapKeyType(unsigned opc,
- const std::vector<Constant*> &ops,
- unsigned short pred = 0,
- const IndexList &inds = IndexList())
- : opcode(opc), predicate(pred), operands(ops), indices(inds) {}
- uint16_t opcode;
- uint16_t predicate;
+ ArrayRef<Constant*> ops,
+ unsigned short flags = 0,
+ unsigned short optionalflags = 0,
+ ArrayRef<unsigned> inds = ArrayRef<unsigned>())
+ : opcode(opc), subclassoptionaldata(optionalflags), subclassdata(flags),
+ operands(ops.begin(), ops.end()), indices(inds.begin(), inds.end()) {}
+ uint8_t opcode;
+ uint8_t subclassoptionaldata;
+ uint16_t subclassdata;
std::vector<Constant*> operands;
- IndexList indices;
+ SmallVector<unsigned, 4> indices;
bool operator==(const ExprMapKeyType& that) const {
return this->opcode == that.opcode &&
- this->predicate == that.predicate &&
+ this->subclassdata == that.subclassdata &&
+ this->subclassoptionaldata == that.subclassoptionaldata &&
this->operands == that.operands &&
this->indices == that.indices;
}
bool operator<(const ExprMapKeyType & that) const {
- return this->opcode < that.opcode ||
- (this->opcode == that.opcode && this->predicate < that.predicate) ||
- (this->opcode == that.opcode && this->predicate == that.predicate &&
- this->operands < that.operands) ||
- (this->opcode == that.opcode && this->predicate == that.predicate &&
- this->operands == that.operands && this->indices < that.indices);
+ if (this->opcode != that.opcode) return this->opcode < that.opcode;
+ if (this->operands != that.operands) return this->operands < that.operands;
+ if (this->subclassdata != that.subclassdata)
+ return this->subclassdata < that.subclassdata;
+ if (this->subclassoptionaldata != that.subclassoptionaldata)
+ return this->subclassoptionaldata < that.subclassoptionaldata;
+ if (this->indices != that.indices) return this->indices < that.indices;
+ return false;
}
bool operator!=(const ExprMapKeyType& that) const {
}
};
+struct InlineAsmKeyType {
+ InlineAsmKeyType(StringRef AsmString,
+ StringRef Constraints, bool hasSideEffects,
+ bool isAlignStack)
+ : asm_string(AsmString), constraints(Constraints),
+ has_side_effects(hasSideEffects), is_align_stack(isAlignStack) {}
+ std::string asm_string;
+ std::string constraints;
+ bool has_side_effects;
+ bool is_align_stack;
+ bool operator==(const InlineAsmKeyType& that) const {
+ return this->asm_string == that.asm_string &&
+ this->constraints == that.constraints &&
+ this->has_side_effects == that.has_side_effects &&
+ this->is_align_stack == that.is_align_stack;
+ }
+ bool operator<(const InlineAsmKeyType& that) const {
+ if (this->asm_string != that.asm_string)
+ return this->asm_string < that.asm_string;
+ if (this->constraints != that.constraints)
+ return this->constraints < that.constraints;
+ if (this->has_side_effects != that.has_side_effects)
+ return this->has_side_effects < that.has_side_effects;
+ if (this->is_align_stack != that.is_align_stack)
+ return this->is_align_stack < that.is_align_stack;
+ return false;
+ }
+
+ bool operator!=(const InlineAsmKeyType& that) const {
+ return !(*this == that);
+ }
+};
+
// The number of operands for each ConstantCreator::create method is
// determined by the ConstantTraits template.
// ConstantCreator - A class that is used to create constants by
-// ValueMap*. This class should be partially specialized if there is
+// ConstantUniqueMap*. This class should be partially specialized if there is
// something strange that needs to be done to interface to the ctor for the
// constant.
//
}
};
+template<>
+struct ConstantTraits<Constant *> {
+ static unsigned uses(Constant * const & v) {
+ return 1;
+ }
+};
+
template<class ConstantClass, class TypeClass, class ValType>
struct ConstantCreator {
- static ConstantClass *create(const TypeClass *Ty, const ValType &V) {
+ static ConstantClass *create(TypeClass *Ty, const ValType &V) {
return new(ConstantTraits<ValType>::uses(V)) ConstantClass(Ty, V);
}
};
-template<class ConstantClass, class TypeClass>
-struct ConvertConstant {
- static void convert(ConstantClass *OldC, const TypeClass *NewTy) {
- llvm_unreachable("This type cannot be converted!");
+template<class ConstantClass>
+struct ConstantKeyData {
+ typedef void ValType;
+ static ValType getValType(ConstantClass *C) {
+ llvm_unreachable("Unknown Constant type!");
}
};
template<>
struct ConstantCreator<ConstantExpr, Type, ExprMapKeyType> {
- static ConstantExpr *create(const Type *Ty, const ExprMapKeyType &V,
+ static ConstantExpr *create(Type *Ty, const ExprMapKeyType &V,
unsigned short pred = 0) {
if (Instruction::isCast(V.opcode))
return new UnaryConstantExpr(V.opcode, V.operands[0], Ty);
if ((V.opcode >= Instruction::BinaryOpsBegin &&
V.opcode < Instruction::BinaryOpsEnd))
- return new BinaryConstantExpr(V.opcode, V.operands[0], V.operands[1]);
+ return new BinaryConstantExpr(V.opcode, V.operands[0], V.operands[1],
+ V.subclassoptionaldata);
if (V.opcode == Instruction::Select)
return new SelectConstantExpr(V.operands[0], V.operands[1],
V.operands[2]);
return new ExtractValueConstantExpr(V.operands[0], V.indices, Ty);
if (V.opcode == Instruction::GetElementPtr) {
std::vector<Constant*> IdxList(V.operands.begin()+1, V.operands.end());
- return GetElementPtrConstantExpr::Create(V.operands[0], IdxList, Ty);
+ return GetElementPtrConstantExpr::Create(V.operands[0], IdxList, Ty,
+ V.subclassoptionaldata);
}
// The compare instructions are weird. We have to encode the predicate
// value and it is combined with the instruction opcode by multiplying
// the opcode by one hundred. We must decode this to get the predicate.
if (V.opcode == Instruction::ICmp)
- return new CompareConstantExpr(Ty, Instruction::ICmp, V.predicate,
+ return new CompareConstantExpr(Ty, Instruction::ICmp, V.subclassdata,
V.operands[0], V.operands[1]);
if (V.opcode == Instruction::FCmp)
- return new CompareConstantExpr(Ty, Instruction::FCmp, V.predicate,
+ return new CompareConstantExpr(Ty, Instruction::FCmp, V.subclassdata,
V.operands[0], V.operands[1]);
llvm_unreachable("Invalid ConstantExpr!");
return 0;
};
template<>
-struct ConvertConstant<ConstantExpr, Type> {
- static void convert(ConstantExpr *OldC, const Type *NewTy) {
- Constant *New;
- switch (OldC->getOpcode()) {
- case Instruction::Trunc:
- case Instruction::ZExt:
- case Instruction::SExt:
- case Instruction::FPTrunc:
- case Instruction::FPExt:
- case Instruction::UIToFP:
- case Instruction::SIToFP:
- case Instruction::FPToUI:
- case Instruction::FPToSI:
- case Instruction::PtrToInt:
- case Instruction::IntToPtr:
- case Instruction::BitCast:
- New = ConstantExpr::getCast(OldC->getOpcode(), OldC->getOperand(0),
- NewTy);
- break;
- case Instruction::Select:
- New = ConstantExpr::getSelectTy(NewTy, OldC->getOperand(0),
- OldC->getOperand(1),
- OldC->getOperand(2));
- break;
- default:
- assert(OldC->getOpcode() >= Instruction::BinaryOpsBegin &&
- OldC->getOpcode() < Instruction::BinaryOpsEnd);
- New = ConstantExpr::getTy(NewTy, OldC->getOpcode(), OldC->getOperand(0),
- OldC->getOperand(1));
- break;
- case Instruction::GetElementPtr:
- // Make everyone now use a constant of the new type...
- std::vector<Value*> Idx(OldC->op_begin()+1, OldC->op_end());
- New = ConstantExpr::getGetElementPtrTy(NewTy, OldC->getOperand(0),
- &Idx[0], Idx.size());
- break;
- }
-
- assert(New != OldC && "Didn't replace constant??");
- OldC->uncheckedReplaceAllUsesWith(New);
- OldC->destroyConstant(); // This constant is now dead, destroy it.
+struct ConstantKeyData<ConstantExpr> {
+ typedef ExprMapKeyType ValType;
+ static ValType getValType(ConstantExpr *CE) {
+ std::vector<Constant*> Operands;
+ Operands.reserve(CE->getNumOperands());
+ for (unsigned i = 0, e = CE->getNumOperands(); i != e; ++i)
+ Operands.push_back(cast<Constant>(CE->getOperand(i)));
+ return ExprMapKeyType(CE->getOpcode(), Operands,
+ CE->isCompare() ? CE->getPredicate() : 0,
+ CE->getRawSubclassOptionalData(),
+ CE->hasIndices() ?
+ CE->getIndices() : ArrayRef<unsigned>());
}
};
// ConstantAggregateZero does not take extra "value" argument...
template<class ValType>
struct ConstantCreator<ConstantAggregateZero, Type, ValType> {
- static ConstantAggregateZero *create(const Type *Ty, const ValType &V){
+ static ConstantAggregateZero *create(Type *Ty, const ValType &V){
return new ConstantAggregateZero(Ty);
}
};
template<>
-struct ConstantCreator<MDNode, Type, std::vector<Value*> > {
- static MDNode *create(const Type* Ty, const std::vector<Value*> &V) {
- return new MDNode(Ty->getContext(), &V[0], V.size());
+struct ConstantKeyData<ConstantVector> {
+ typedef std::vector<Constant*> ValType;
+ static ValType getValType(ConstantVector *CP) {
+ std::vector<Constant*> Elements;
+ Elements.reserve(CP->getNumOperands());
+ for (unsigned i = 0, e = CP->getNumOperands(); i != e; ++i)
+ Elements.push_back(CP->getOperand(i));
+ return Elements;
}
};
template<>
-struct ConvertConstant<ConstantVector, VectorType> {
- static void convert(ConstantVector *OldC, const VectorType *NewTy) {
- // Make everyone now use a constant of the new type...
- std::vector<Constant*> C;
- for (unsigned i = 0, e = OldC->getNumOperands(); i != e; ++i)
- C.push_back(cast<Constant>(OldC->getOperand(i)));
- Constant *New = ConstantVector::get(NewTy, C);
- assert(New != OldC && "Didn't replace constant??");
- OldC->uncheckedReplaceAllUsesWith(New);
- OldC->destroyConstant(); // This constant is now dead, destroy it.
- }
-};
-
-template<>
-struct ConvertConstant<ConstantAggregateZero, Type> {
- static void convert(ConstantAggregateZero *OldC, const Type *NewTy) {
- // Make everyone now use a constant of the new type...
- Constant *New = ConstantAggregateZero::get(NewTy);
- assert(New != OldC && "Didn't replace constant??");
- OldC->uncheckedReplaceAllUsesWith(New);
- OldC->destroyConstant(); // This constant is now dead, destroy it.
+struct ConstantKeyData<ConstantAggregateZero> {
+ typedef char ValType;
+ static ValType getValType(ConstantAggregateZero *C) {
+ return 0;
}
};
template<>
-struct ConvertConstant<ConstantArray, ArrayType> {
- static void convert(ConstantArray *OldC, const ArrayType *NewTy) {
- // Make everyone now use a constant of the new type...
- std::vector<Constant*> C;
- for (unsigned i = 0, e = OldC->getNumOperands(); i != e; ++i)
- C.push_back(cast<Constant>(OldC->getOperand(i)));
- Constant *New = ConstantArray::get(NewTy, C);
- assert(New != OldC && "Didn't replace constant??");
- OldC->uncheckedReplaceAllUsesWith(New);
- OldC->destroyConstant(); // This constant is now dead, destroy it.
+struct ConstantKeyData<ConstantArray> {
+ typedef std::vector<Constant*> ValType;
+ static ValType getValType(ConstantArray *CA) {
+ std::vector<Constant*> Elements;
+ Elements.reserve(CA->getNumOperands());
+ for (unsigned i = 0, e = CA->getNumOperands(); i != e; ++i)
+ Elements.push_back(cast<Constant>(CA->getOperand(i)));
+ return Elements;
}
};
template<>
-struct ConvertConstant<ConstantStruct, StructType> {
- static void convert(ConstantStruct *OldC, const StructType *NewTy) {
- // Make everyone now use a constant of the new type...
- std::vector<Constant*> C;
- for (unsigned i = 0, e = OldC->getNumOperands(); i != e; ++i)
- C.push_back(cast<Constant>(OldC->getOperand(i)));
- Constant *New = ConstantStruct::get(NewTy, C);
- assert(New != OldC && "Didn't replace constant??");
-
- OldC->uncheckedReplaceAllUsesWith(New);
- OldC->destroyConstant(); // This constant is now dead, destroy it.
+struct ConstantKeyData<ConstantStruct> {
+ typedef std::vector<Constant*> ValType;
+ static ValType getValType(ConstantStruct *CS) {
+ std::vector<Constant*> Elements;
+ Elements.reserve(CS->getNumOperands());
+ for (unsigned i = 0, e = CS->getNumOperands(); i != e; ++i)
+ Elements.push_back(cast<Constant>(CS->getOperand(i)));
+ return Elements;
}
};
// ConstantPointerNull does not take extra "value" argument...
template<class ValType>
struct ConstantCreator<ConstantPointerNull, PointerType, ValType> {
- static ConstantPointerNull *create(const PointerType *Ty, const ValType &V){
+ static ConstantPointerNull *create(PointerType *Ty, const ValType &V){
return new ConstantPointerNull(Ty);
}
};
template<>
-struct ConvertConstant<ConstantPointerNull, PointerType> {
- static void convert(ConstantPointerNull *OldC, const PointerType *NewTy) {
- // Make everyone now use a constant of the new type...
- Constant *New = ConstantPointerNull::get(NewTy);
- assert(New != OldC && "Didn't replace constant??");
- OldC->uncheckedReplaceAllUsesWith(New);
- OldC->destroyConstant(); // This constant is now dead, destroy it.
+struct ConstantKeyData<ConstantPointerNull> {
+ typedef char ValType;
+ static ValType getValType(ConstantPointerNull *C) {
+ return 0;
}
};
// UndefValue does not take extra "value" argument...
template<class ValType>
struct ConstantCreator<UndefValue, Type, ValType> {
- static UndefValue *create(const Type *Ty, const ValType &V) {
+ static UndefValue *create(Type *Ty, const ValType &V) {
return new UndefValue(Ty);
}
};
template<>
-struct ConvertConstant<UndefValue, Type> {
- static void convert(UndefValue *OldC, const Type *NewTy) {
- // Make everyone now use a constant of the new type.
- Constant *New = UndefValue::get(NewTy);
- assert(New != OldC && "Didn't replace constant??");
- OldC->uncheckedReplaceAllUsesWith(New);
- OldC->destroyConstant(); // This constant is now dead, destroy it.
+struct ConstantKeyData<UndefValue> {
+ typedef char ValType;
+ static ValType getValType(UndefValue *C) {
+ return 0;
+ }
+};
+
+template<>
+struct ConstantCreator<InlineAsm, PointerType, InlineAsmKeyType> {
+ static InlineAsm *create(PointerType *Ty, const InlineAsmKeyType &Key) {
+ return new InlineAsm(Ty, Key.asm_string, Key.constraints,
+ Key.has_side_effects, Key.is_align_stack);
+ }
+};
+
+template<>
+struct ConstantKeyData<InlineAsm> {
+ typedef InlineAsmKeyType ValType;
+ static ValType getValType(InlineAsm *Asm) {
+ return InlineAsmKeyType(Asm->getAsmString(), Asm->getConstraintString(),
+ Asm->hasSideEffects(), Asm->isAlignStack());
}
};
-template<class ValType, class TypeClass, class ConstantClass,
+template<class ValType, class ValRefType, class TypeClass, class ConstantClass,
bool HasLargeKey = false /*true for arrays and structs*/ >
-class ValueMap : public AbstractTypeUser {
+class ConstantUniqueMap {
public:
- typedef std::pair<const Type*, ValType> MapKey;
- typedef std::map<MapKey, Value *> MapTy;
- typedef std::map<Value*, typename MapTy::iterator> InverseMapTy;
- typedef std::map<const Type*, typename MapTy::iterator> AbstractTypeMapTy;
+ typedef std::pair<TypeClass*, ValType> MapKey;
+ typedef std::map<MapKey, ConstantClass *> MapTy;
+ typedef std::map<ConstantClass *, typename MapTy::iterator> InverseMapTy;
private:
/// Map - This is the main map from the element descriptor to the Constants.
/// This is the primary way we avoid creating two of the same shape
/// through the map with very large keys.
InverseMapTy InverseMap;
- /// AbstractTypeMap - Map for abstract type constants.
- ///
- AbstractTypeMapTy AbstractTypeMap;
-
- /// ValueMapLock - Mutex for this map.
- sys::SmartMutex<true> ValueMapLock;
-
public:
- // NOTE: This function is not locked. It is the caller's responsibility
- // to enforce proper synchronization.
typename MapTy::iterator map_begin() { return Map.begin(); }
typename MapTy::iterator map_end() { return Map.end(); }
+
+ void freeConstants() {
+ for (typename MapTy::iterator I=Map.begin(), E=Map.end();
+ I != E; ++I) {
+ // Asserts that use_empty().
+ delete I->second;
+ }
+ }
/// InsertOrGetItem - Return an iterator for the specified element.
/// If the element exists in the map, the returned iterator points to the
/// entry and Exists=true. If not, the iterator points to the newly
/// inserted entry and returns Exists=false. Newly inserted entries have
/// I->second == 0, and should be filled in.
- /// NOTE: This function is not locked. It is the caller's responsibility
- // to enforce proper synchronization.
- typename MapTy::iterator InsertOrGetItem(std::pair<MapKey, Constant *>
+ typename MapTy::iterator InsertOrGetItem(std::pair<MapKey, ConstantClass *>
&InsertVal,
bool &Exists) {
std::pair<typename MapTy::iterator, bool> IP = Map.insert(InsertVal);
}
typename MapTy::iterator I =
- Map.find(MapKey(static_cast<const TypeClass*>(CP->getRawType()),
- getValType(CP)));
+ Map.find(MapKey(static_cast<TypeClass*>(CP->getType()),
+ ConstantKeyData<ConstantClass>::getValType(CP)));
if (I == Map.end() || I->second != CP) {
// FIXME: This should not use a linear scan. If this gets to be a
// performance problem, someone should look at this.
}
return I;
}
-
- ConstantClass* Create(const TypeClass *Ty, const ValType &V,
+
+ ConstantClass *Create(TypeClass *Ty, ValRefType V,
typename MapTy::iterator I) {
ConstantClass* Result =
ConstantCreator<ConstantClass,TypeClass,ValType>::create(Ty, V);
if (HasLargeKey) // Remember the reverse mapping if needed.
InverseMap.insert(std::make_pair(Result, I));
- // If the type of the constant is abstract, make sure that an entry
- // exists for it in the AbstractTypeMap.
- if (Ty->isAbstract()) {
- typename AbstractTypeMapTy::iterator TI =
- AbstractTypeMap.find(Ty);
-
- if (TI == AbstractTypeMap.end()) {
- // Add ourselves to the ATU list of the type.
- cast<DerivedType>(Ty)->addAbstractTypeUser(this);
-
- AbstractTypeMap.insert(TI, std::make_pair(Ty, I));
- }
- }
-
return Result;
}
public:
/// getOrCreate - Return the specified constant from the map, creating it if
/// necessary.
- ConstantClass *getOrCreate(const TypeClass *Ty, const ValType &V) {
- sys::SmartScopedLock<true> Lock(ValueMapLock);
+ ConstantClass *getOrCreate(TypeClass *Ty, ValRefType V) {
MapKey Lookup(Ty, V);
ConstantClass* Result = 0;
typename MapTy::iterator I = Map.find(Lookup);
// Is it in the map?
if (I != Map.end())
- Result = static_cast<ConstantClass *>(I->second);
+ Result = I->second;
if (!Result) {
// If no preexisting value, create one now...
}
void remove(ConstantClass *CP) {
- sys::SmartScopedLock<true> Lock(ValueMapLock);
typename MapTy::iterator I = FindExistingElement(CP);
assert(I != Map.end() && "Constant not found in constant table!");
assert(I->second == CP && "Didn't find correct element?");
if (HasLargeKey) // Remember the reverse mapping if needed.
InverseMap.erase(CP);
-
- // Now that we found the entry, make sure this isn't the entry that
- // the AbstractTypeMap points to.
- const TypeClass *Ty = static_cast<const TypeClass *>(I->first.first);
- if (Ty->isAbstract()) {
- assert(AbstractTypeMap.count(Ty) &&
- "Abstract type not in AbstractTypeMap?");
- typename MapTy::iterator &ATMEntryIt = AbstractTypeMap[Ty];
- if (ATMEntryIt == I) {
- // Yes, we are removing the representative entry for this type.
- // See if there are any other entries of the same type.
- typename MapTy::iterator TmpIt = ATMEntryIt;
-
- // First check the entry before this one...
- if (TmpIt != Map.begin()) {
- --TmpIt;
- if (TmpIt->first.first != Ty) // Not the same type, move back...
- ++TmpIt;
- }
-
- // If we didn't find the same type, try to move forward...
- if (TmpIt == ATMEntryIt) {
- ++TmpIt;
- if (TmpIt == Map.end() || TmpIt->first.first != Ty)
- --TmpIt; // No entry afterwards with the same type
- }
-
- // If there is another entry in the map of the same abstract type,
- // update the AbstractTypeMap entry now.
- if (TmpIt != ATMEntryIt) {
- ATMEntryIt = TmpIt;
- } else {
- // Otherwise, we are removing the last instance of this type
- // from the table. Remove from the ATM, and from user list.
- cast<DerivedType>(Ty)->removeAbstractTypeUser(this);
- AbstractTypeMap.erase(Ty);
- }
- }
- }
Map.erase(I);
}
-
/// MoveConstantToNewSlot - If we are about to change C to be the element
/// specified by I, update our internal data structures to reflect this
/// fact.
- /// NOTE: This function is not locked. It is the responsibility of the
- /// caller to enforce proper synchronization if using this method.
void MoveConstantToNewSlot(ConstantClass *C, typename MapTy::iterator I) {
// First, remove the old location of the specified constant in the map.
typename MapTy::iterator OldI = FindExistingElement(C);
assert(OldI != Map.end() && "Constant not found in constant table!");
assert(OldI->second == C && "Didn't find correct element?");
- // If this constant is the representative element for its abstract type,
- // update the AbstractTypeMap so that the representative element is I.
- if (C->getType()->isAbstract()) {
- typename AbstractTypeMapTy::iterator ATI =
- AbstractTypeMap.find(C->getType());
- assert(ATI != AbstractTypeMap.end() &&
- "Abstract type not in AbstractTypeMap?");
- if (ATI->second == OldI)
- ATI->second = I;
- }
-
- // Remove the old entry from the map.
+ // Remove the old entry from the map.
Map.erase(OldI);
// Update the inverse map so that we know that this constant is now
InverseMap[C] = I;
}
}
-
- void refineAbstractType(const DerivedType *OldTy, const Type *NewTy) {
- sys::SmartScopedLock<true> Lock(ValueMapLock);
- typename AbstractTypeMapTy::iterator I =
- AbstractTypeMap.find(cast<Type>(OldTy));
-
- assert(I != AbstractTypeMap.end() &&
- "Abstract type not in AbstractTypeMap?");
-
- // Convert a constant at a time until the last one is gone. The last one
- // leaving will remove() itself, causing the AbstractTypeMapEntry to be
- // eliminated eventually.
- do {
- ConvertConstant<ConstantClass, TypeClass>::convert(
- static_cast<ConstantClass *>(I->second->second),
- cast<TypeClass>(NewTy));
-
- I = AbstractTypeMap.find(cast<Type>(OldTy));
- } while (I != AbstractTypeMap.end());
- }
-
- // If the type became concrete without being refined to any other existing
- // type, we just remove ourselves from the ATU list.
- void typeBecameConcrete(const DerivedType *AbsTy) {
- AbsTy->removeAbstractTypeUser(this);
- }
void dump() const {
- DOUT << "Constant.cpp: ValueMap\n";
+ DEBUG(dbgs() << "Constant.cpp: ConstantUniqueMap\n");
}
};