//===- ConstantFolding.cpp - LLVM constant folder -------------------------===//
-//
+//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
-//
+//
//===----------------------------------------------------------------------===//
//
// This file implements folding of constants for LLVM. This implements the
#include "llvm/Instructions.h"
#include "llvm/DerivedTypes.h"
#include "llvm/Function.h"
+#include "llvm/Support/Compiler.h"
#include "llvm/Support/GetElementPtrTypeIterator.h"
-#include <cmath>
+#include "llvm/Support/ManagedStatic.h"
+#include "llvm/Support/MathExtras.h"
+#include <limits>
using namespace llvm;
namespace {
- struct ConstRules {
+ struct VISIBILITY_HIDDEN ConstRules {
ConstRules() {}
-
+ virtual ~ConstRules() {}
+
// Binary Operators...
virtual Constant *add(const Constant *V1, const Constant *V2) const = 0;
virtual Constant *sub(const Constant *V1, const Constant *V2) const = 0;
virtual Constant *mul(const Constant *V1, const Constant *V2) const = 0;
- virtual Constant *div(const Constant *V1, const Constant *V2) const = 0;
- virtual Constant *rem(const Constant *V1, const Constant *V2) const = 0;
+ virtual Constant *urem(const Constant *V1, const Constant *V2) const = 0;
+ virtual Constant *srem(const Constant *V1, const Constant *V2) const = 0;
+ virtual Constant *frem(const Constant *V1, const Constant *V2) const = 0;
+ virtual Constant *udiv(const Constant *V1, const Constant *V2) const = 0;
+ virtual Constant *sdiv(const Constant *V1, const Constant *V2) const = 0;
+ virtual Constant *fdiv(const Constant *V1, const Constant *V2) const = 0;
virtual Constant *op_and(const Constant *V1, const Constant *V2) const = 0;
virtual Constant *op_or (const Constant *V1, const Constant *V2) const = 0;
virtual Constant *op_xor(const Constant *V1, const Constant *V2) const = 0;
virtual Constant *shl(const Constant *V1, const Constant *V2) const = 0;
- virtual Constant *shr(const Constant *V1, const Constant *V2) const = 0;
+ virtual Constant *lshr(const Constant *V1, const Constant *V2) const = 0;
+ virtual Constant *ashr(const Constant *V1, const Constant *V2) const = 0;
virtual Constant *lessthan(const Constant *V1, const Constant *V2) const =0;
virtual Constant *equalto(const Constant *V1, const Constant *V2) const = 0;
virtual Constant *castToDouble(const Constant *V) const = 0;
virtual Constant *castToPointer(const Constant *V,
const PointerType *Ty) const = 0;
-
+
// ConstRules::get - Return an instance of ConstRules for the specified
// constant operands.
//
// TemplateRules Class
//===----------------------------------------------------------------------===//
//
-// TemplateRules - Implement a subclass of ConstRules that provides all
-// operations as noops. All other rules classes inherit from this class so
-// that if functionality is needed in the future, it can simply be added here
+// TemplateRules - Implement a subclass of ConstRules that provides all
+// operations as noops. All other rules classes inherit from this class so
+// that if functionality is needed in the future, it can simply be added here
// and to ConstRules without changing anything else...
-//
+//
// This class also provides subclasses with typesafe implementations of methods
// so that don't have to do type casting.
//
+namespace {
template<class ArgType, class SubClassName>
-class TemplateRules : public ConstRules {
+class VISIBILITY_HIDDEN TemplateRules : public ConstRules {
+
//===--------------------------------------------------------------------===//
// Redirecting functions that cast to the appropriate types
//===--------------------------------------------------------------------===//
- virtual Constant *add(const Constant *V1, const Constant *V2) const {
- return SubClassName::Add((const ArgType *)V1, (const ArgType *)V2);
+ virtual Constant *add(const Constant *V1, const Constant *V2) const {
+ return SubClassName::Add((const ArgType *)V1, (const ArgType *)V2);
}
- virtual Constant *sub(const Constant *V1, const Constant *V2) const {
- return SubClassName::Sub((const ArgType *)V1, (const ArgType *)V2);
+ virtual Constant *sub(const Constant *V1, const Constant *V2) const {
+ return SubClassName::Sub((const ArgType *)V1, (const ArgType *)V2);
}
- virtual Constant *mul(const Constant *V1, const Constant *V2) const {
- return SubClassName::Mul((const ArgType *)V1, (const ArgType *)V2);
+ virtual Constant *mul(const Constant *V1, const Constant *V2) const {
+ return SubClassName::Mul((const ArgType *)V1, (const ArgType *)V2);
}
- virtual Constant *div(const Constant *V1, const Constant *V2) const {
- return SubClassName::Div((const ArgType *)V1, (const ArgType *)V2);
+ virtual Constant *udiv(const Constant *V1, const Constant *V2) const {
+ return SubClassName::UDiv((const ArgType *)V1, (const ArgType *)V2);
}
- virtual Constant *rem(const Constant *V1, const Constant *V2) const {
- return SubClassName::Rem((const ArgType *)V1, (const ArgType *)V2);
+ virtual Constant *sdiv(const Constant *V1, const Constant *V2) const {
+ return SubClassName::SDiv((const ArgType *)V1, (const ArgType *)V2);
}
- virtual Constant *op_and(const Constant *V1, const Constant *V2) const {
- return SubClassName::And((const ArgType *)V1, (const ArgType *)V2);
+ virtual Constant *fdiv(const Constant *V1, const Constant *V2) const {
+ return SubClassName::FDiv((const ArgType *)V1, (const ArgType *)V2);
}
- virtual Constant *op_or(const Constant *V1, const Constant *V2) const {
- return SubClassName::Or((const ArgType *)V1, (const ArgType *)V2);
+ virtual Constant *urem(const Constant *V1, const Constant *V2) const {
+ return SubClassName::URem((const ArgType *)V1, (const ArgType *)V2);
}
- virtual Constant *op_xor(const Constant *V1, const Constant *V2) const {
- return SubClassName::Xor((const ArgType *)V1, (const ArgType *)V2);
+ virtual Constant *srem(const Constant *V1, const Constant *V2) const {
+ return SubClassName::SRem((const ArgType *)V1, (const ArgType *)V2);
}
- virtual Constant *shl(const Constant *V1, const Constant *V2) const {
- return SubClassName::Shl((const ArgType *)V1, (const ArgType *)V2);
+ virtual Constant *frem(const Constant *V1, const Constant *V2) const {
+ return SubClassName::FRem((const ArgType *)V1, (const ArgType *)V2);
}
- virtual Constant *shr(const Constant *V1, const Constant *V2) const {
- return SubClassName::Shr((const ArgType *)V1, (const ArgType *)V2);
+ virtual Constant *op_and(const Constant *V1, const Constant *V2) const {
+ return SubClassName::And((const ArgType *)V1, (const ArgType *)V2);
+ }
+ virtual Constant *op_or(const Constant *V1, const Constant *V2) const {
+ return SubClassName::Or((const ArgType *)V1, (const ArgType *)V2);
+ }
+ virtual Constant *op_xor(const Constant *V1, const Constant *V2) const {
+ return SubClassName::Xor((const ArgType *)V1, (const ArgType *)V2);
+ }
+ virtual Constant *shl(const Constant *V1, const Constant *V2) const {
+ return SubClassName::Shl((const ArgType *)V1, (const ArgType *)V2);
+ }
+ virtual Constant *lshr(const Constant *V1, const Constant *V2) const {
+ return SubClassName::LShr((const ArgType *)V1, (const ArgType *)V2);
+ }
+ virtual Constant *ashr(const Constant *V1, const Constant *V2) const {
+ return SubClassName::AShr((const ArgType *)V1, (const ArgType *)V2);
}
- virtual Constant *lessthan(const Constant *V1, const Constant *V2) const {
+ virtual Constant *lessthan(const Constant *V1, const Constant *V2) const {
return SubClassName::LessThan((const ArgType *)V1, (const ArgType *)V2);
}
- virtual Constant *equalto(const Constant *V1, const Constant *V2) const {
+ virtual Constant *equalto(const Constant *V1, const Constant *V2) const {
return SubClassName::EqualTo((const ArgType *)V1, (const ArgType *)V2);
}
virtual Constant *castToDouble(const Constant *V) const {
return SubClassName::CastToDouble((const ArgType*)V);
}
- virtual Constant *castToPointer(const Constant *V,
+ virtual Constant *castToPointer(const Constant *V,
const PointerType *Ty) const {
return SubClassName::CastToPointer((const ArgType*)V, Ty);
}
// Default "noop" implementations
//===--------------------------------------------------------------------===//
- static Constant *Add(const ArgType *V1, const ArgType *V2) { return 0; }
- static Constant *Sub(const ArgType *V1, const ArgType *V2) { return 0; }
- static Constant *Mul(const ArgType *V1, const ArgType *V2) { return 0; }
- static Constant *Div(const ArgType *V1, const ArgType *V2) { return 0; }
- static Constant *Rem(const ArgType *V1, const ArgType *V2) { return 0; }
- static Constant *And(const ArgType *V1, const ArgType *V2) { return 0; }
- static Constant *Or (const ArgType *V1, const ArgType *V2) { return 0; }
- static Constant *Xor(const ArgType *V1, const ArgType *V2) { return 0; }
- static Constant *Shl(const ArgType *V1, const ArgType *V2) { return 0; }
- static Constant *Shr(const ArgType *V1, const ArgType *V2) { return 0; }
+ static Constant *Add (const ArgType *V1, const ArgType *V2) { return 0; }
+ static Constant *Sub (const ArgType *V1, const ArgType *V2) { return 0; }
+ static Constant *Mul (const ArgType *V1, const ArgType *V2) { return 0; }
+ static Constant *SDiv(const ArgType *V1, const ArgType *V2) { return 0; }
+ static Constant *UDiv(const ArgType *V1, const ArgType *V2) { return 0; }
+ static Constant *FDiv(const ArgType *V1, const ArgType *V2) { return 0; }
+ static Constant *URem(const ArgType *V1, const ArgType *V2) { return 0; }
+ static Constant *SRem(const ArgType *V1, const ArgType *V2) { return 0; }
+ static Constant *FRem(const ArgType *V1, const ArgType *V2) { return 0; }
+ static Constant *And (const ArgType *V1, const ArgType *V2) { return 0; }
+ static Constant *Or (const ArgType *V1, const ArgType *V2) { return 0; }
+ static Constant *Xor (const ArgType *V1, const ArgType *V2) { return 0; }
+ static Constant *Shl (const ArgType *V1, const ArgType *V2) { return 0; }
+ static Constant *LShr(const ArgType *V1, const ArgType *V2) { return 0; }
+ static Constant *AShr(const ArgType *V1, const ArgType *V2) { return 0; }
static Constant *LessThan(const ArgType *V1, const ArgType *V2) {
return 0;
}
static Constant *CastToDouble(const Constant *V) { return 0; }
static Constant *CastToPointer(const Constant *,
const PointerType *) {return 0;}
-};
+public:
+ virtual ~TemplateRules() {}
+};
+} // end anonymous namespace
//===----------------------------------------------------------------------===//
//
// EmptyRules provides a concrete base class of ConstRules that does nothing
//
-struct EmptyRules : public TemplateRules<Constant, EmptyRules> {
+namespace {
+struct VISIBILITY_HIDDEN EmptyRules
+ : public TemplateRules<Constant, EmptyRules> {
static Constant *EqualTo(const Constant *V1, const Constant *V2) {
- if (V1 == V2) return ConstantBool::True;
+ if (V1 == V2) return ConstantBool::getTrue();
return 0;
}
};
+} // end anonymous namespace
//
// BoolRules provides a concrete base class of ConstRules for the 'bool' type.
//
-struct BoolRules : public TemplateRules<ConstantBool, BoolRules> {
+namespace {
+struct VISIBILITY_HIDDEN BoolRules
+ : public TemplateRules<ConstantBool, BoolRules> {
- static Constant *LessThan(const ConstantBool *V1, const ConstantBool *V2){
+ static Constant *LessThan(const ConstantBool *V1, const ConstantBool *V2) {
return ConstantBool::get(V1->getValue() < V2->getValue());
}
}
DEF_CAST(Bool , ConstantBool, bool)
- DEF_CAST(SByte , ConstantSInt, signed char)
- DEF_CAST(UByte , ConstantUInt, unsigned char)
- DEF_CAST(Short , ConstantSInt, signed short)
- DEF_CAST(UShort, ConstantUInt, unsigned short)
- DEF_CAST(Int , ConstantSInt, signed int)
- DEF_CAST(UInt , ConstantUInt, unsigned int)
- DEF_CAST(Long , ConstantSInt, int64_t)
- DEF_CAST(ULong , ConstantUInt, uint64_t)
+ DEF_CAST(SByte , ConstantInt, signed char)
+ DEF_CAST(UByte , ConstantInt, unsigned char)
+ DEF_CAST(Short , ConstantInt, signed short)
+ DEF_CAST(UShort, ConstantInt, unsigned short)
+ DEF_CAST(Int , ConstantInt, signed int)
+ DEF_CAST(UInt , ConstantInt, unsigned int)
+ DEF_CAST(Long , ConstantInt, int64_t)
+ DEF_CAST(ULong , ConstantInt, uint64_t)
DEF_CAST(Float , ConstantFP , float)
DEF_CAST(Double, ConstantFP , double)
#undef DEF_CAST
};
+} // end anonymous namespace
//===----------------------------------------------------------------------===//
// NullPointerRules provides a concrete base class of ConstRules for null
// pointers.
//
-struct NullPointerRules : public TemplateRules<ConstantPointerNull,
- NullPointerRules> {
+namespace {
+struct VISIBILITY_HIDDEN NullPointerRules
+ : public TemplateRules<ConstantPointerNull, NullPointerRules> {
static Constant *EqualTo(const Constant *V1, const Constant *V2) {
- return ConstantBool::True; // Null pointers are always equal
+ return ConstantBool::getTrue(); // Null pointers are always equal
}
static Constant *CastToBool(const Constant *V) {
- return ConstantBool::False;
+ return ConstantBool::getFalse();
}
static Constant *CastToSByte (const Constant *V) {
- return ConstantSInt::get(Type::SByteTy, 0);
+ return ConstantInt::get(Type::SByteTy, 0);
}
static Constant *CastToUByte (const Constant *V) {
- return ConstantUInt::get(Type::UByteTy, 0);
+ return ConstantInt::get(Type::UByteTy, 0);
}
static Constant *CastToShort (const Constant *V) {
- return ConstantSInt::get(Type::ShortTy, 0);
+ return ConstantInt::get(Type::ShortTy, 0);
}
static Constant *CastToUShort(const Constant *V) {
- return ConstantUInt::get(Type::UShortTy, 0);
+ return ConstantInt::get(Type::UShortTy, 0);
}
static Constant *CastToInt (const Constant *V) {
- return ConstantSInt::get(Type::IntTy, 0);
+ return ConstantInt::get(Type::IntTy, 0);
}
static Constant *CastToUInt (const Constant *V) {
- return ConstantUInt::get(Type::UIntTy, 0);
+ return ConstantInt::get(Type::UIntTy, 0);
}
static Constant *CastToLong (const Constant *V) {
- return ConstantSInt::get(Type::LongTy, 0);
+ return ConstantInt::get(Type::LongTy, 0);
}
static Constant *CastToULong (const Constant *V) {
- return ConstantUInt::get(Type::ULongTy, 0);
+ return ConstantInt::get(Type::ULongTy, 0);
}
static Constant *CastToFloat (const Constant *V) {
return ConstantFP::get(Type::FloatTy, 0);
return ConstantPointerNull::get(PTy);
}
};
+} // end anonymous namespace
+
+//===----------------------------------------------------------------------===//
+// ConstantPackedRules Class
+//===----------------------------------------------------------------------===//
+
+/// DoVectorOp - Given two packed constants and a function pointer, apply the
+/// function pointer to each element pair, producing a new ConstantPacked
+/// constant.
+static Constant *EvalVectorOp(const ConstantPacked *V1,
+ const ConstantPacked *V2,
+ Constant *(*FP)(Constant*, Constant*)) {
+ std::vector<Constant*> Res;
+ for (unsigned i = 0, e = V1->getNumOperands(); i != e; ++i)
+ Res.push_back(FP(const_cast<Constant*>(V1->getOperand(i)),
+ const_cast<Constant*>(V2->getOperand(i))));
+ return ConstantPacked::get(Res);
+}
+
+/// PackedTypeRules provides a concrete base class of ConstRules for
+/// ConstantPacked operands.
+///
+namespace {
+struct VISIBILITY_HIDDEN ConstantPackedRules
+ : public TemplateRules<ConstantPacked, ConstantPackedRules> {
+
+ static Constant *Add(const ConstantPacked *V1, const ConstantPacked *V2) {
+ return EvalVectorOp(V1, V2, ConstantExpr::getAdd);
+ }
+ static Constant *Sub(const ConstantPacked *V1, const ConstantPacked *V2) {
+ return EvalVectorOp(V1, V2, ConstantExpr::getSub);
+ }
+ static Constant *Mul(const ConstantPacked *V1, const ConstantPacked *V2) {
+ return EvalVectorOp(V1, V2, ConstantExpr::getMul);
+ }
+ static Constant *UDiv(const ConstantPacked *V1, const ConstantPacked *V2) {
+ return EvalVectorOp(V1, V2, ConstantExpr::getUDiv);
+ }
+ static Constant *SDiv(const ConstantPacked *V1, const ConstantPacked *V2) {
+ return EvalVectorOp(V1, V2, ConstantExpr::getSDiv);
+ }
+ static Constant *FDiv(const ConstantPacked *V1, const ConstantPacked *V2) {
+ return EvalVectorOp(V1, V2, ConstantExpr::getFDiv);
+ }
+ static Constant *URem(const ConstantPacked *V1, const ConstantPacked *V2) {
+ return EvalVectorOp(V1, V2, ConstantExpr::getURem);
+ }
+ static Constant *SRem(const ConstantPacked *V1, const ConstantPacked *V2) {
+ return EvalVectorOp(V1, V2, ConstantExpr::getSRem);
+ }
+ static Constant *FRem(const ConstantPacked *V1, const ConstantPacked *V2) {
+ return EvalVectorOp(V1, V2, ConstantExpr::getFRem);
+ }
+ static Constant *And(const ConstantPacked *V1, const ConstantPacked *V2) {
+ return EvalVectorOp(V1, V2, ConstantExpr::getAnd);
+ }
+ static Constant *Or (const ConstantPacked *V1, const ConstantPacked *V2) {
+ return EvalVectorOp(V1, V2, ConstantExpr::getOr);
+ }
+ static Constant *Xor(const ConstantPacked *V1, const ConstantPacked *V2) {
+ return EvalVectorOp(V1, V2, ConstantExpr::getXor);
+ }
+ static Constant *LessThan(const ConstantPacked *V1, const ConstantPacked *V2){
+ return 0;
+ }
+ static Constant *EqualTo(const ConstantPacked *V1, const ConstantPacked *V2) {
+ for (unsigned i = 0, e = V1->getNumOperands(); i != e; ++i) {
+ Constant *C =
+ ConstantExpr::getSetEQ(const_cast<Constant*>(V1->getOperand(i)),
+ const_cast<Constant*>(V2->getOperand(i)));
+ if (ConstantBool *CB = dyn_cast<ConstantBool>(C))
+ return CB;
+ }
+ // Otherwise, could not decide from any element pairs.
+ return 0;
+ }
+};
+} // end anonymous namespace
+
+
+//===----------------------------------------------------------------------===//
+// GeneralPackedRules Class
+//===----------------------------------------------------------------------===//
+
+/// GeneralPackedRules provides a concrete base class of ConstRules for
+/// PackedType operands, where both operands are not ConstantPacked. The usual
+/// cause for this is that one operand is a ConstantAggregateZero.
+///
+namespace {
+struct VISIBILITY_HIDDEN GeneralPackedRules
+ : public TemplateRules<Constant, GeneralPackedRules> {
+};
+} // end anonymous namespace
//===----------------------------------------------------------------------===//
-// DirectRules Class
+// DirectIntRules Class
//===----------------------------------------------------------------------===//
//
-// DirectRules provides a concrete base classes of ConstRules for a variety of
-// different types. This allows the C++ compiler to automatically generate our
-// constant handling operations in a typesafe and accurate manner.
+// DirectIntRules provides implementations of functions that are valid on
+// integer types, but not all types in general.
//
-template<class ConstantClass, class BuiltinType, Type **Ty, class SuperClass>
-struct DirectRules : public TemplateRules<ConstantClass, SuperClass> {
- static Constant *Add(const ConstantClass *V1, const ConstantClass *V2) {
- BuiltinType R = (BuiltinType)V1->getValue() + (BuiltinType)V2->getValue();
- return ConstantClass::get(*Ty, R);
- }
+namespace {
+template <class BuiltinType, Type **Ty>
+struct VISIBILITY_HIDDEN DirectIntRules
+ : public TemplateRules<ConstantInt, DirectIntRules<BuiltinType, Ty> > {
- static Constant *Sub(const ConstantClass *V1, const ConstantClass *V2) {
- BuiltinType R = (BuiltinType)V1->getValue() - (BuiltinType)V2->getValue();
- return ConstantClass::get(*Ty, R);
+ static Constant *Add(const ConstantInt *V1, const ConstantInt *V2) {
+ BuiltinType R = (BuiltinType)V1->getZExtValue() +
+ (BuiltinType)V2->getZExtValue();
+ return ConstantInt::get(*Ty, R);
}
- static Constant *Mul(const ConstantClass *V1, const ConstantClass *V2) {
- BuiltinType R = (BuiltinType)V1->getValue() * (BuiltinType)V2->getValue();
- return ConstantClass::get(*Ty, R);
+ static Constant *Sub(const ConstantInt *V1, const ConstantInt *V2) {
+ BuiltinType R = (BuiltinType)V1->getZExtValue() -
+ (BuiltinType)V2->getZExtValue();
+ return ConstantInt::get(*Ty, R);
}
- static Constant *Div(const ConstantClass *V1, const ConstantClass *V2) {
- if (V2->isNullValue()) return 0;
- BuiltinType R = (BuiltinType)V1->getValue() / (BuiltinType)V2->getValue();
- return ConstantClass::get(*Ty, R);
+ static Constant *Mul(const ConstantInt *V1, const ConstantInt *V2) {
+ BuiltinType R = (BuiltinType)V1->getZExtValue() *
+ (BuiltinType)V2->getZExtValue();
+ return ConstantInt::get(*Ty, R);
}
- static Constant *LessThan(const ConstantClass *V1, const ConstantClass *V2) {
- bool R = (BuiltinType)V1->getValue() < (BuiltinType)V2->getValue();
+ static Constant *LessThan(const ConstantInt *V1, const ConstantInt *V2) {
+ bool R = (BuiltinType)V1->getZExtValue() < (BuiltinType)V2->getZExtValue();
return ConstantBool::get(R);
- }
+ }
- static Constant *EqualTo(const ConstantClass *V1, const ConstantClass *V2) {
- bool R = (BuiltinType)V1->getValue() == (BuiltinType)V2->getValue();
+ static Constant *EqualTo(const ConstantInt *V1, const ConstantInt *V2) {
+ bool R = (BuiltinType)V1->getZExtValue() == (BuiltinType)V2->getZExtValue();
return ConstantBool::get(R);
}
- static Constant *CastToPointer(const ConstantClass *V,
+ static Constant *CastToPointer(const ConstantInt *V,
const PointerType *PTy) {
if (V->isNullValue()) // Is it a FP or Integral null value?
return ConstantPointerNull::get(PTy);
// Casting operators. ick
#define DEF_CAST(TYPE, CLASS, CTYPE) \
- static Constant *CastTo##TYPE (const ConstantClass *V) { \
- return CLASS::get(Type::TYPE##Ty, (CTYPE)(BuiltinType)V->getValue()); \
+ static Constant *CastTo##TYPE (const ConstantInt *V) { \
+ return CLASS::get(Type::TYPE##Ty, (CTYPE)((BuiltinType)V->getZExtValue()));\
}
DEF_CAST(Bool , ConstantBool, bool)
- DEF_CAST(SByte , ConstantSInt, signed char)
- DEF_CAST(UByte , ConstantUInt, unsigned char)
- DEF_CAST(Short , ConstantSInt, signed short)
- DEF_CAST(UShort, ConstantUInt, unsigned short)
- DEF_CAST(Int , ConstantSInt, signed int)
- DEF_CAST(UInt , ConstantUInt, unsigned int)
- DEF_CAST(Long , ConstantSInt, int64_t)
- DEF_CAST(ULong , ConstantUInt, uint64_t)
- DEF_CAST(Float , ConstantFP , float)
- DEF_CAST(Double, ConstantFP , double)
+ DEF_CAST(SByte , ConstantInt, signed char)
+ DEF_CAST(UByte , ConstantInt, unsigned char)
+ DEF_CAST(Short , ConstantInt, signed short)
+ DEF_CAST(UShort, ConstantInt, unsigned short)
+ DEF_CAST(Int , ConstantInt, signed int)
+ DEF_CAST(UInt , ConstantInt, unsigned int)
+ DEF_CAST(Long , ConstantInt, int64_t)
+ DEF_CAST(ULong , ConstantInt, uint64_t)
+ DEF_CAST(Float , ConstantFP , float)
+ DEF_CAST(Double, ConstantFP , double)
#undef DEF_CAST
-};
-
-//===----------------------------------------------------------------------===//
-// DirectIntRules Class
-//===----------------------------------------------------------------------===//
-//
-// DirectIntRules provides implementations of functions that are valid on
-// integer types, but not all types in general.
-//
-template <class ConstantClass, class BuiltinType, Type **Ty>
-struct DirectIntRules
- : public DirectRules<ConstantClass, BuiltinType, Ty,
- DirectIntRules<ConstantClass, BuiltinType, Ty> > {
+ static Constant *UDiv(const ConstantInt *V1, const ConstantInt *V2) {
+ if (V2->isNullValue()) // X / 0
+ return 0;
+ BuiltinType R = (BuiltinType)(V1->getZExtValue() / V2->getZExtValue());
+ return ConstantInt::get(*Ty, R);
+ }
- static Constant *Div(const ConstantClass *V1, const ConstantClass *V2) {
- if (V2->isNullValue()) return 0;
+ static Constant *SDiv(const ConstantInt *V1, const ConstantInt *V2) {
+ if (V2->isNullValue()) // X / 0
+ return 0;
if (V2->isAllOnesValue() && // MIN_INT / -1
- (BuiltinType)V1->getValue() == -(BuiltinType)V1->getValue())
+ (BuiltinType)V1->getSExtValue() == -(BuiltinType)V1->getSExtValue())
return 0;
- BuiltinType R = (BuiltinType)V1->getValue() / (BuiltinType)V2->getValue();
- return ConstantClass::get(*Ty, R);
+ BuiltinType R = (BuiltinType)(V1->getSExtValue() / V2->getSExtValue());
+ return ConstantInt::get(*Ty, R);
}
- static Constant *Rem(const ConstantClass *V1,
- const ConstantClass *V2) {
+ static Constant *URem(const ConstantInt *V1,
+ const ConstantInt *V2) {
if (V2->isNullValue()) return 0; // X / 0
- if (V2->isAllOnesValue() && // MIN_INT / -1
- (BuiltinType)V1->getValue() == -(BuiltinType)V1->getValue())
+ BuiltinType R = (BuiltinType)(V1->getZExtValue() % V2->getZExtValue());
+ return ConstantInt::get(*Ty, R);
+ }
+
+ static Constant *SRem(const ConstantInt *V1,
+ const ConstantInt *V2) {
+ if (V2->isNullValue()) return 0; // X % 0
+ if (V2->isAllOnesValue() && // MIN_INT % -1
+ (BuiltinType)V1->getSExtValue() == -(BuiltinType)V1->getSExtValue())
return 0;
- BuiltinType R = (BuiltinType)V1->getValue() % (BuiltinType)V2->getValue();
- return ConstantClass::get(*Ty, R);
+ BuiltinType R = (BuiltinType)(V1->getSExtValue() % V2->getSExtValue());
+ return ConstantInt::get(*Ty, R);
}
- static Constant *And(const ConstantClass *V1, const ConstantClass *V2) {
- BuiltinType R = (BuiltinType)V1->getValue() & (BuiltinType)V2->getValue();
- return ConstantClass::get(*Ty, R);
+ static Constant *And(const ConstantInt *V1, const ConstantInt *V2) {
+ BuiltinType R =
+ (BuiltinType)V1->getZExtValue() & (BuiltinType)V2->getZExtValue();
+ return ConstantInt::get(*Ty, R);
+ }
+ static Constant *Or(const ConstantInt *V1, const ConstantInt *V2) {
+ BuiltinType R =
+ (BuiltinType)V1->getZExtValue() | (BuiltinType)V2->getZExtValue();
+ return ConstantInt::get(*Ty, R);
}
- static Constant *Or(const ConstantClass *V1, const ConstantClass *V2) {
- BuiltinType R = (BuiltinType)V1->getValue() | (BuiltinType)V2->getValue();
- return ConstantClass::get(*Ty, R);
+ static Constant *Xor(const ConstantInt *V1, const ConstantInt *V2) {
+ BuiltinType R =
+ (BuiltinType)V1->getZExtValue() ^ (BuiltinType)V2->getZExtValue();
+ return ConstantInt::get(*Ty, R);
}
- static Constant *Xor(const ConstantClass *V1, const ConstantClass *V2) {
- BuiltinType R = (BuiltinType)V1->getValue() ^ (BuiltinType)V2->getValue();
- return ConstantClass::get(*Ty, R);
+
+ static Constant *Shl(const ConstantInt *V1, const ConstantInt *V2) {
+ BuiltinType R =
+ (BuiltinType)V1->getZExtValue() << (BuiltinType)V2->getZExtValue();
+ return ConstantInt::get(*Ty, R);
}
- static Constant *Shl(const ConstantClass *V1, const ConstantClass *V2) {
- BuiltinType R = (BuiltinType)V1->getValue() << (BuiltinType)V2->getValue();
- return ConstantClass::get(*Ty, R);
+ static Constant *LShr(const ConstantInt *V1, const ConstantInt *V2) {
+ BuiltinType R = BuiltinType(V1->getZExtValue() >> V2->getZExtValue());
+ return ConstantInt::get(*Ty, R);
}
- static Constant *Shr(const ConstantClass *V1, const ConstantClass *V2) {
- BuiltinType R = (BuiltinType)V1->getValue() >> (BuiltinType)V2->getValue();
- return ConstantClass::get(*Ty, R);
+ static Constant *AShr(const ConstantInt *V1, const ConstantInt *V2) {
+ BuiltinType R = BuiltinType(V1->getSExtValue() >> V2->getZExtValue());
+ return ConstantInt::get(*Ty, R);
}
};
+} // end anonymous namespace
//===----------------------------------------------------------------------===//
/// DirectFPRules provides implementations of functions that are valid on
/// floating point types, but not all types in general.
///
-template <class ConstantClass, class BuiltinType, Type **Ty>
-struct DirectFPRules
- : public DirectRules<ConstantClass, BuiltinType, Ty,
- DirectFPRules<ConstantClass, BuiltinType, Ty> > {
- static Constant *Rem(const ConstantClass *V1, const ConstantClass *V2) {
+namespace {
+template <class BuiltinType, Type **Ty>
+struct VISIBILITY_HIDDEN DirectFPRules
+ : public TemplateRules<ConstantFP, DirectFPRules<BuiltinType, Ty> > {
+
+ static Constant *Add(const ConstantFP *V1, const ConstantFP *V2) {
+ BuiltinType R = (BuiltinType)V1->getValue() +
+ (BuiltinType)V2->getValue();
+ return ConstantFP::get(*Ty, R);
+ }
+
+ static Constant *Sub(const ConstantFP *V1, const ConstantFP *V2) {
+ BuiltinType R = (BuiltinType)V1->getValue() - (BuiltinType)V2->getValue();
+ return ConstantFP::get(*Ty, R);
+ }
+
+ static Constant *Mul(const ConstantFP *V1, const ConstantFP *V2) {
+ BuiltinType R = (BuiltinType)V1->getValue() * (BuiltinType)V2->getValue();
+ return ConstantFP::get(*Ty, R);
+ }
+
+ static Constant *LessThan(const ConstantFP *V1, const ConstantFP *V2) {
+ bool R = (BuiltinType)V1->getValue() < (BuiltinType)V2->getValue();
+ return ConstantBool::get(R);
+ }
+
+ static Constant *EqualTo(const ConstantFP *V1, const ConstantFP *V2) {
+ bool R = (BuiltinType)V1->getValue() == (BuiltinType)V2->getValue();
+ return ConstantBool::get(R);
+ }
+
+ static Constant *CastToPointer(const ConstantFP *V,
+ const PointerType *PTy) {
+ if (V->isNullValue()) // Is it a FP or Integral null value?
+ return ConstantPointerNull::get(PTy);
+ return 0; // Can't const prop other types of pointers
+ }
+
+ // Casting operators. ick
+#define DEF_CAST(TYPE, CLASS, CTYPE) \
+ static Constant *CastTo##TYPE (const ConstantFP *V) { \
+ return CLASS::get(Type::TYPE##Ty, (CTYPE)(BuiltinType)V->getValue()); \
+ }
+
+ DEF_CAST(Bool , ConstantBool, bool)
+ DEF_CAST(SByte , ConstantInt, signed char)
+ DEF_CAST(UByte , ConstantInt, unsigned char)
+ DEF_CAST(Short , ConstantInt, signed short)
+ DEF_CAST(UShort, ConstantInt, unsigned short)
+ DEF_CAST(Int , ConstantInt, signed int)
+ DEF_CAST(UInt , ConstantInt, unsigned int)
+ DEF_CAST(Long , ConstantInt, int64_t)
+ DEF_CAST(ULong , ConstantInt, uint64_t)
+ DEF_CAST(Float , ConstantFP , float)
+ DEF_CAST(Double, ConstantFP , double)
+#undef DEF_CAST
+
+ static Constant *FRem(const ConstantFP *V1, const ConstantFP *V2) {
if (V2->isNullValue()) return 0;
BuiltinType Result = std::fmod((BuiltinType)V1->getValue(),
(BuiltinType)V2->getValue());
- return ConstantClass::get(*Ty, Result);
+ return ConstantFP::get(*Ty, Result);
+ }
+ static Constant *FDiv(const ConstantFP *V1, const ConstantFP *V2) {
+ BuiltinType inf = std::numeric_limits<BuiltinType>::infinity();
+ if (V2->isExactlyValue(0.0)) return ConstantFP::get(*Ty, inf);
+ if (V2->isExactlyValue(-0.0)) return ConstantFP::get(*Ty, -inf);
+ BuiltinType R = (BuiltinType)V1->getValue() / (BuiltinType)V2->getValue();
+ return ConstantFP::get(*Ty, R);
}
};
-
+} // end anonymous namespace
+
+static ManagedStatic<EmptyRules> EmptyR;
+static ManagedStatic<BoolRules> BoolR;
+static ManagedStatic<NullPointerRules> NullPointerR;
+static ManagedStatic<ConstantPackedRules> ConstantPackedR;
+static ManagedStatic<GeneralPackedRules> GeneralPackedR;
+static ManagedStatic<DirectIntRules<signed char , &Type::SByteTy> > SByteR;
+static ManagedStatic<DirectIntRules<unsigned char , &Type::UByteTy> > UByteR;
+static ManagedStatic<DirectIntRules<signed short , &Type::ShortTy> > ShortR;
+static ManagedStatic<DirectIntRules<unsigned short, &Type::UShortTy> > UShortR;
+static ManagedStatic<DirectIntRules<signed int , &Type::IntTy> > IntR;
+static ManagedStatic<DirectIntRules<unsigned int , &Type::UIntTy> > UIntR;
+static ManagedStatic<DirectIntRules<int64_t , &Type::LongTy> > LongR;
+static ManagedStatic<DirectIntRules<uint64_t , &Type::ULongTy> > ULongR;
+static ManagedStatic<DirectFPRules <float , &Type::FloatTy> > FloatR;
+static ManagedStatic<DirectFPRules <double , &Type::DoubleTy> > DoubleR;
/// ConstRules::get - This method returns the constant rules implementation that
/// implements the semantics of the two specified constants.
ConstRules &ConstRules::get(const Constant *V1, const Constant *V2) {
- static EmptyRules EmptyR;
- static BoolRules BoolR;
- static NullPointerRules NullPointerR;
- static DirectIntRules<ConstantSInt, signed char , &Type::SByteTy> SByteR;
- static DirectIntRules<ConstantUInt, unsigned char , &Type::UByteTy> UByteR;
- static DirectIntRules<ConstantSInt, signed short, &Type::ShortTy> ShortR;
- static DirectIntRules<ConstantUInt, unsigned short, &Type::UShortTy> UShortR;
- static DirectIntRules<ConstantSInt, signed int , &Type::IntTy> IntR;
- static DirectIntRules<ConstantUInt, unsigned int , &Type::UIntTy> UIntR;
- static DirectIntRules<ConstantSInt, int64_t , &Type::LongTy> LongR;
- static DirectIntRules<ConstantUInt, uint64_t , &Type::ULongTy> ULongR;
- static DirectFPRules <ConstantFP , float , &Type::FloatTy> FloatR;
- static DirectFPRules <ConstantFP , double , &Type::DoubleTy> DoubleR;
-
if (isa<ConstantExpr>(V1) || isa<ConstantExpr>(V2) ||
- isa<GlobalValue>(V1) || isa<GlobalValue>(V2))
- return EmptyR;
+ isa<GlobalValue>(V1) || isa<GlobalValue>(V2) ||
+ isa<UndefValue>(V1) || isa<UndefValue>(V2))
+ return *EmptyR;
switch (V1->getType()->getTypeID()) {
default: assert(0 && "Unknown value type for constant folding!");
- case Type::BoolTyID: return BoolR;
- case Type::PointerTyID: return NullPointerR;
- case Type::SByteTyID: return SByteR;
- case Type::UByteTyID: return UByteR;
- case Type::ShortTyID: return ShortR;
- case Type::UShortTyID: return UShortR;
- case Type::IntTyID: return IntR;
- case Type::UIntTyID: return UIntR;
- case Type::LongTyID: return LongR;
- case Type::ULongTyID: return ULongR;
- case Type::FloatTyID: return FloatR;
- case Type::DoubleTyID: return DoubleR;
+ case Type::BoolTyID: return *BoolR;
+ case Type::PointerTyID: return *NullPointerR;
+ case Type::SByteTyID: return *SByteR;
+ case Type::UByteTyID: return *UByteR;
+ case Type::ShortTyID: return *ShortR;
+ case Type::UShortTyID: return *UShortR;
+ case Type::IntTyID: return *IntR;
+ case Type::UIntTyID: return *UIntR;
+ case Type::LongTyID: return *LongR;
+ case Type::ULongTyID: return *ULongR;
+ case Type::FloatTyID: return *FloatR;
+ case Type::DoubleTyID: return *DoubleR;
+ case Type::PackedTyID:
+ if (isa<ConstantPacked>(V1) && isa<ConstantPacked>(V2))
+ return *ConstantPackedR;
+ return *GeneralPackedR; // Constant folding rules for ConstantAggregateZero.
}
}
//===----------------------------------------------------------------------===//
// ConstantFold*Instruction Implementations
//===----------------------------------------------------------------------===//
-//
-// These methods contain the special case hackery required to symbolically
-// evaluate some constant expression cases, and use the ConstantRules class to
-// evaluate normal constants.
-//
-static unsigned getSize(const Type *Ty) {
- unsigned S = Ty->getPrimitiveSize();
- return S ? S : 8; // Treat pointers at 8 bytes
+
+/// CastConstantPacked - Convert the specified ConstantPacked node to the
+/// specified packed type. At this point, we know that the elements of the
+/// input packed constant are all simple integer or FP values.
+static Constant *CastConstantPacked(ConstantPacked *CP,
+ const PackedType *DstTy) {
+ unsigned SrcNumElts = CP->getType()->getNumElements();
+ unsigned DstNumElts = DstTy->getNumElements();
+ const Type *SrcEltTy = CP->getType()->getElementType();
+ const Type *DstEltTy = DstTy->getElementType();
+
+ // If both vectors have the same number of elements (thus, the elements
+ // are the same size), perform the conversion now.
+ if (SrcNumElts == DstNumElts) {
+ std::vector<Constant*> Result;
+
+ // If the src and dest elements are both integers, or both floats, we can
+ // just BitCast each element because the elements are the same size.
+ if ((SrcEltTy->isIntegral() && DstEltTy->isIntegral()) ||
+ (SrcEltTy->isFloatingPoint() && DstEltTy->isFloatingPoint())) {
+ for (unsigned i = 0; i != SrcNumElts; ++i)
+ Result.push_back(
+ ConstantExpr::getBitCast(CP->getOperand(i), DstEltTy));
+ return ConstantPacked::get(Result);
+ }
+
+ // If this is an int-to-fp cast ..
+ if (SrcEltTy->isIntegral()) {
+ // Ensure that it is int-to-fp cast
+ assert(DstEltTy->isFloatingPoint());
+ if (DstEltTy->getTypeID() == Type::DoubleTyID) {
+ for (unsigned i = 0; i != SrcNumElts; ++i) {
+ double V =
+ BitsToDouble(cast<ConstantInt>(CP->getOperand(i))->getZExtValue());
+ Result.push_back(ConstantFP::get(Type::DoubleTy, V));
+ }
+ return ConstantPacked::get(Result);
+ }
+ assert(DstEltTy == Type::FloatTy && "Unknown fp type!");
+ for (unsigned i = 0; i != SrcNumElts; ++i) {
+ float V =
+ BitsToFloat(cast<ConstantInt>(CP->getOperand(i))->getZExtValue());
+ Result.push_back(ConstantFP::get(Type::FloatTy, V));
+ }
+ return ConstantPacked::get(Result);
+ }
+
+ // Otherwise, this is an fp-to-int cast.
+ assert(SrcEltTy->isFloatingPoint() && DstEltTy->isIntegral());
+
+ if (SrcEltTy->getTypeID() == Type::DoubleTyID) {
+ for (unsigned i = 0; i != SrcNumElts; ++i) {
+ uint64_t V =
+ DoubleToBits(cast<ConstantFP>(CP->getOperand(i))->getValue());
+ Constant *C = ConstantInt::get(Type::ULongTy, V);
+ Result.push_back(ConstantExpr::getBitCast(C, DstEltTy ));
+ }
+ return ConstantPacked::get(Result);
+ }
+
+ assert(SrcEltTy->getTypeID() == Type::FloatTyID);
+ for (unsigned i = 0; i != SrcNumElts; ++i) {
+ uint32_t V = FloatToBits(cast<ConstantFP>(CP->getOperand(i))->getValue());
+ Constant *C = ConstantInt::get(Type::UIntTy, V);
+ Result.push_back(ConstantExpr::getBitCast(C, DstEltTy));
+ }
+ return ConstantPacked::get(Result);
+ }
+
+ // Otherwise, this is a cast that changes element count and size. Handle
+ // casts which shrink the elements here.
+
+ // FIXME: We need to know endianness to do this!
+
+ return 0;
+}
+
+/// This function determines which opcode to use to fold two constant cast
+/// expressions together. It uses CastInst::isEliminableCastPair to determine
+/// the opcode. Consequently its just a wrapper around that function.
+/// @Determine if it is valid to fold a cast of a cast
+static unsigned
+foldConstantCastPair(
+ unsigned opc, ///< opcode of the second cast constant expression
+ const ConstantExpr*Op, ///< the first cast constant expression
+ const Type *DstTy ///< desintation type of the first cast
+) {
+ assert(Op && Op->isCast() && "Can't fold cast of cast without a cast!");
+ assert(DstTy && DstTy->isFirstClassType() && "Invalid cast destination type");
+ assert(CastInst::isCast(opc) && "Invalid cast opcode");
+
+ // The the types and opcodes for the two Cast constant expressions
+ const Type *SrcTy = Op->getOperand(0)->getType();
+ const Type *MidTy = Op->getType();
+ Instruction::CastOps firstOp = Instruction::CastOps(Op->getOpcode());
+ Instruction::CastOps secondOp = Instruction::CastOps(opc);
+
+ // Let CastInst::isEliminableCastPair do the heavy lifting.
+ return CastInst::isEliminableCastPair(firstOp, secondOp, SrcTy, MidTy, DstTy,
+ Type::ULongTy);
}
-Constant *llvm::ConstantFoldCastInstruction(const Constant *V,
+Constant *llvm::ConstantFoldCastInstruction(unsigned opc, const Constant *V,
const Type *DestTy) {
- if (V->getType() == DestTy) return (Constant*)V;
-
- // Cast of a global address to boolean is always true.
- if (const GlobalValue *GV = dyn_cast<GlobalValue>(V))
- if (DestTy == Type::BoolTy)
- // FIXME: When we support 'external weak' references, we have to prevent
- // this transformation from happening. In the meantime we avoid folding
- // any cast of an external symbol.
- if (!GV->isExternal())
- return ConstantBool::True;
-
- if (const ConstantExpr *CE = dyn_cast<ConstantExpr>(V))
- if (CE->getOpcode() == Instruction::Cast) {
- Constant *Op = const_cast<Constant*>(CE->getOperand(0));
- // Try to not produce a cast of a cast, which is almost always redundant.
- if (!Op->getType()->isFloatingPoint() &&
- !CE->getType()->isFloatingPoint() &&
- !DestTy->isFloatingPoint()) {
- unsigned S1 = getSize(Op->getType()), S2 = getSize(CE->getType());
- unsigned S3 = getSize(DestTy);
- if (Op->getType() == DestTy && S3 >= S2)
- return Op;
- if (S1 >= S2 && S2 >= S3)
- return ConstantExpr::getCast(Op, DestTy);
- if (S1 <= S2 && S2 >= S3 && S1 <= S3)
- return ConstantExpr::getCast(Op, DestTy);
- }
+ const Type *SrcTy = V->getType();
+
+ if (isa<UndefValue>(V))
+ return UndefValue::get(DestTy);
+
+ // If the cast operand is a constant expression, there's a few things we can
+ // do to try to simplify it.
+ if (const ConstantExpr *CE = dyn_cast<ConstantExpr>(V)) {
+ if (CE->isCast()) {
+ // Try hard to fold cast of cast because they are often eliminable.
+ if (unsigned newOpc = foldConstantCastPair(opc, CE, DestTy))
+ return ConstantExpr::getCast(newOpc, CE->getOperand(0), DestTy);
} else if (CE->getOpcode() == Instruction::GetElementPtr) {
// If all of the indexes in the GEP are null values, there is no pointer
// adjustment going on. We might as well cast the source pointer.
break;
}
if (isAllNull)
- return ConstantExpr::getCast(CE->getOperand(0), DestTy);
+ // This is casting one pointer type to another, always BitCast
+ return ConstantExpr::getPointerCast(CE->getOperand(0), DestTy);
}
+ }
+
+ // We actually have to do a cast now, but first, we might need to fix up
+ // the value of the operand.
+ switch (opc) {
+ case Instruction::PtrToInt:
+ case Instruction::FPTrunc:
+ case Instruction::FPExt:
+ break;
+ case Instruction::FPToUI: {
+ ConstRules &Rules = ConstRules::get(V, V);
+ V = Rules.castToULong(V); // make sure we get an unsigned value first
+ break;
+ }
+ case Instruction::FPToSI: {
+ ConstRules &Rules = ConstRules::get(V, V);
+ V = Rules.castToLong(V); // make sure we get a signed value first
+ break;
+ }
+ case Instruction::IntToPtr: //always treated as unsigned
+ case Instruction::UIToFP:
+ case Instruction::ZExt:
+ // A ZExt always produces an unsigned value so we need to cast the value
+ // now before we try to cast it to the destination type
+ if (isa<ConstantInt>(V))
+ V = ConstantInt::get(SrcTy->getUnsignedVersion(),
+ cast<ConstantIntegral>(V)->getZExtValue());
+ break;
+ case Instruction::SIToFP:
+ case Instruction::SExt:
+ // A SExt always produces a signed value so we need to cast the value
+ // now before we try to cast it to the destiniation type.
+ if (isa<ConstantInt>(V))
+ V = ConstantInt::get(SrcTy->getSignedVersion(),
+ cast<ConstantIntegral>(V)->getSExtValue());
+ else if (const ConstantBool *CB = dyn_cast<ConstantBool>(V))
+ V = ConstantInt::get(Type::SByteTy, CB->getValue() ? -1 : 0);
+
+ break;
+ case Instruction::Trunc:
+ // We just handle trunc directly here. The code below doesn't work for
+ // trunc to bool.
+ if (const ConstantInt *CI = dyn_cast<ConstantInt>(V))
+ return ConstantIntegral::get(DestTy, CI->getZExtValue());
+ return 0;
+ case Instruction::BitCast:
+ if (SrcTy == DestTy) return (Constant*)V; // no-op cast
+
+ // Check to see if we are casting a pointer to an aggregate to a pointer to
+ // the first element. If so, return the appropriate GEP instruction.
+ if (const PointerType *PTy = dyn_cast<PointerType>(V->getType()))
+ if (const PointerType *DPTy = dyn_cast<PointerType>(DestTy)) {
+ std::vector<Value*> IdxList;
+ IdxList.push_back(Constant::getNullValue(Type::IntTy));
+ const Type *ElTy = PTy->getElementType();
+ while (ElTy != DPTy->getElementType()) {
+ if (const StructType *STy = dyn_cast<StructType>(ElTy)) {
+ if (STy->getNumElements() == 0) break;
+ ElTy = STy->getElementType(0);
+ IdxList.push_back(Constant::getNullValue(Type::UIntTy));
+ } else if (const SequentialType *STy =
+ dyn_cast<SequentialType>(ElTy)) {
+ if (isa<PointerType>(ElTy)) break; // Can't index into pointers!
+ ElTy = STy->getElementType();
+ IdxList.push_back(IdxList[0]);
+ } else {
+ break;
+ }
+ }
- // Check to see if we are casting an array of X to a pointer to X. If so, use
- // a GEP to get to the first element of the array instead of a cast!
- if (const PointerType *PTy = dyn_cast<PointerType>(V->getType()))
- if (const ArrayType *ATy = dyn_cast<ArrayType>(PTy->getElementType()))
- if (const PointerType *DPTy = dyn_cast<PointerType>(DestTy))
- if (DPTy->getElementType() == ATy->getElementType()) {
- std::vector<Constant*> IdxList(2,Constant::getNullValue(Type::IntTy));
- return ConstantExpr::getGetElementPtr(const_cast<Constant*>(V),
- IdxList);
+ if (ElTy == DPTy->getElementType())
+ return ConstantExpr::getGetElementPtr(
+ const_cast<Constant*>(V),IdxList);
+ }
+
+ // Handle casts from one packed constant to another. We know that the src
+ // and dest type have the same size (otherwise its an illegal cast).
+ if (const PackedType *DestPTy = dyn_cast<PackedType>(DestTy)) {
+ if (const PackedType *SrcTy = dyn_cast<PackedType>(V->getType())) {
+ assert(DestPTy->getBitWidth() == SrcTy->getBitWidth() &&
+ "Not cast between same sized vectors!");
+ // First, check for null and undef
+ if (isa<ConstantAggregateZero>(V))
+ return Constant::getNullValue(DestTy);
+ if (isa<UndefValue>(V))
+ return UndefValue::get(DestTy);
+
+ if (const ConstantPacked *CP = dyn_cast<ConstantPacked>(V)) {
+ // This is a cast from a ConstantPacked of one type to a
+ // ConstantPacked of another type. Check to see if all elements of
+ // the input are simple.
+ bool AllSimpleConstants = true;
+ for (unsigned i = 0, e = CP->getNumOperands(); i != e; ++i) {
+ if (!isa<ConstantInt>(CP->getOperand(i)) &&
+ !isa<ConstantFP>(CP->getOperand(i))) {
+ AllSimpleConstants = false;
+ break;
+ }
+ }
+
+ // If all of the elements are simple constants, we can fold this.
+ if (AllSimpleConstants)
+ return CastConstantPacked(const_cast<ConstantPacked*>(CP), DestPTy);
}
+ }
+ }
- ConstRules &Rules = ConstRules::get(V, V);
+ // Finally, implement bitcast folding now. The code below doesn't handle
+ // bitcast right.
+ if (isa<ConstantPointerNull>(V)) // ptr->ptr cast.
+ return ConstantPointerNull::get(cast<PointerType>(DestTy));
+
+ // Handle integral constant input.
+ if (const ConstantInt *CI = dyn_cast<ConstantInt>(V)) {
+ // Integral -> Integral, must be changing sign.
+ if (DestTy->isIntegral())
+ return ConstantInt::get(DestTy, CI->getZExtValue());
+
+ if (DestTy->isFloatingPoint()) {
+ if (DestTy == Type::FloatTy)
+ return ConstantFP::get(DestTy, BitsToFloat(CI->getZExtValue()));
+ assert(DestTy == Type::DoubleTy && "Unknown FP type!");
+ return ConstantFP::get(DestTy, BitsToDouble(CI->getZExtValue()));
+ }
+ // Otherwise, can't fold this (packed?)
+ return 0;
+ }
+
+ // Handle ConstantFP input.
+ if (const ConstantFP *FP = dyn_cast<ConstantFP>(V)) {
+ // FP -> Integral.
+ if (DestTy->isIntegral()) {
+ if (DestTy == Type::IntTy || DestTy == Type::UIntTy)
+ return ConstantInt::get(DestTy, FloatToBits(FP->getValue()));
+ assert((DestTy == Type::LongTy || DestTy == Type::ULongTy)
+ && "Incorrect integer type for bitcast!");
+ return ConstantInt::get(DestTy, DoubleToBits(FP->getValue()));
+ }
+ }
+ return 0;
+ default:
+ assert(!"Invalid CE CastInst opcode");
+ break;
+ }
+ // Okay, no more folding possible, time to cast
+ ConstRules &Rules = ConstRules::get(V, V);
switch (DestTy->getTypeID()) {
case Type::BoolTyID: return Rules.castToBool(V);
case Type::UByteTyID: return Rules.castToUByte(V);
case Type::DoubleTyID: return Rules.castToDouble(V);
case Type::PointerTyID:
return Rules.castToPointer(V, cast<PointerType>(DestTy));
+ // what about packed ?
default: return 0;
}
}
Constant *llvm::ConstantFoldSelectInstruction(const Constant *Cond,
const Constant *V1,
const Constant *V2) {
- if (Cond == ConstantBool::True)
- return const_cast<Constant*>(V1);
- else if (Cond == ConstantBool::False)
- return const_cast<Constant*>(V2);
+ if (const ConstantBool *CB = dyn_cast<ConstantBool>(Cond))
+ return const_cast<Constant*>(CB->getValue() ? V1 : V2);
+
+ if (isa<UndefValue>(V1)) return const_cast<Constant*>(V2);
+ if (isa<UndefValue>(V2)) return const_cast<Constant*>(V1);
+ if (isa<UndefValue>(Cond)) return const_cast<Constant*>(V1);
+ if (V1 == V2) return const_cast<Constant*>(V1);
+ return 0;
+}
+
+Constant *llvm::ConstantFoldExtractElementInstruction(const Constant *Val,
+ const Constant *Idx) {
+ if (isa<UndefValue>(Val)) // ee(undef, x) -> undef
+ return UndefValue::get(cast<PackedType>(Val->getType())->getElementType());
+ if (Val->isNullValue()) // ee(zero, x) -> zero
+ return Constant::getNullValue(
+ cast<PackedType>(Val->getType())->getElementType());
+
+ if (const ConstantPacked *CVal = dyn_cast<ConstantPacked>(Val)) {
+ if (const ConstantInt *CIdx = dyn_cast<ConstantInt>(Idx)) {
+ return const_cast<Constant*>(CVal->getOperand(CIdx->getZExtValue()));
+ } else if (isa<UndefValue>(Idx)) {
+ // ee({w,x,y,z}, undef) -> w (an arbitrary value).
+ return const_cast<Constant*>(CVal->getOperand(0));
+ }
+ }
+ return 0;
+}
+
+Constant *llvm::ConstantFoldInsertElementInstruction(const Constant *Val,
+ const Constant *Elt,
+ const Constant *Idx) {
+ const ConstantInt *CIdx = dyn_cast<ConstantInt>(Idx);
+ if (!CIdx) return 0;
+ uint64_t idxVal = CIdx->getZExtValue();
+ if (isa<UndefValue>(Val)) {
+ // Insertion of scalar constant into packed undef
+ // Optimize away insertion of undef
+ if (isa<UndefValue>(Elt))
+ return const_cast<Constant*>(Val);
+ // Otherwise break the aggregate undef into multiple undefs and do
+ // the insertion
+ unsigned numOps =
+ cast<PackedType>(Val->getType())->getNumElements();
+ std::vector<Constant*> Ops;
+ Ops.reserve(numOps);
+ for (unsigned i = 0; i < numOps; ++i) {
+ const Constant *Op =
+ (i == idxVal) ? Elt : UndefValue::get(Elt->getType());
+ Ops.push_back(const_cast<Constant*>(Op));
+ }
+ return ConstantPacked::get(Ops);
+ }
+ if (isa<ConstantAggregateZero>(Val)) {
+ // Insertion of scalar constant into packed aggregate zero
+ // Optimize away insertion of zero
+ if (Elt->isNullValue())
+ return const_cast<Constant*>(Val);
+ // Otherwise break the aggregate zero into multiple zeros and do
+ // the insertion
+ unsigned numOps =
+ cast<PackedType>(Val->getType())->getNumElements();
+ std::vector<Constant*> Ops;
+ Ops.reserve(numOps);
+ for (unsigned i = 0; i < numOps; ++i) {
+ const Constant *Op =
+ (i == idxVal) ? Elt : Constant::getNullValue(Elt->getType());
+ Ops.push_back(const_cast<Constant*>(Op));
+ }
+ return ConstantPacked::get(Ops);
+ }
+ if (const ConstantPacked *CVal = dyn_cast<ConstantPacked>(Val)) {
+ // Insertion of scalar constant into packed constant
+ std::vector<Constant*> Ops;
+ Ops.reserve(CVal->getNumOperands());
+ for (unsigned i = 0; i < CVal->getNumOperands(); ++i) {
+ const Constant *Op =
+ (i == idxVal) ? Elt : cast<Constant>(CVal->getOperand(i));
+ Ops.push_back(const_cast<Constant*>(Op));
+ }
+ return ConstantPacked::get(Ops);
+ }
+ return 0;
+}
+
+Constant *llvm::ConstantFoldShuffleVectorInstruction(const Constant *V1,
+ const Constant *V2,
+ const Constant *Mask) {
+ // TODO:
return 0;
}
+/// isZeroSizedType - This type is zero sized if its an array or structure of
+/// zero sized types. The only leaf zero sized type is an empty structure.
+static bool isMaybeZeroSizedType(const Type *Ty) {
+ if (isa<OpaqueType>(Ty)) return true; // Can't say.
+ if (const StructType *STy = dyn_cast<StructType>(Ty)) {
+
+ // If all of elements have zero size, this does too.
+ for (unsigned i = 0, e = STy->getNumElements(); i != e; ++i)
+ if (!isMaybeZeroSizedType(STy->getElementType(i))) return false;
+ return true;
+
+ } else if (const ArrayType *ATy = dyn_cast<ArrayType>(Ty)) {
+ return isMaybeZeroSizedType(ATy->getElementType());
+ }
+ return false;
+}
+
/// IdxCompare - Compare the two constants as though they were getelementptr
/// indices. This allows coersion of the types to be the same thing.
///
/// first is less than the second, return -1, if the second is less than the
/// first, return 1. If the constants are not integral, return -2.
///
-static int IdxCompare(Constant *C1, Constant *C2) {
+static int IdxCompare(Constant *C1, Constant *C2, const Type *ElTy) {
if (C1 == C2) return 0;
- // Ok, we found a different index. Are either of the operands
- // ConstantExprs? If so, we can't do anything with them.
+ // Ok, we found a different index. Are either of the operands ConstantExprs?
+ // If so, we can't do anything with them.
if (!isa<ConstantInt>(C1) || !isa<ConstantInt>(C2))
return -2; // don't know!
-
+
// Ok, we have two differing integer indices. Sign extend them to be the same
// type. Long is always big enough, so we use it.
- C1 = ConstantExpr::getSignExtend(C1, Type::LongTy);
- C2 = ConstantExpr::getSignExtend(C2, Type::LongTy);
+ if (C1->getType() != Type::LongTy && C1->getType() != Type::ULongTy)
+ C1 = ConstantExpr::getSExt(C1, Type::LongTy);
+ else
+ C1 = ConstantExpr::getBitCast(C1, Type::LongTy);
+ if (C2->getType() != Type::LongTy && C1->getType() != Type::ULongTy)
+ C2 = ConstantExpr::getSExt(C2, Type::LongTy);
+ else
+ C2 = ConstantExpr::getBitCast(C2, Type::LongTy);
+
if (C1 == C2) return 0; // Are they just differing types?
+ // If the type being indexed over is really just a zero sized type, there is
+ // no pointer difference being made here.
+ if (isMaybeZeroSizedType(ElTy))
+ return -2; // dunno.
+
// If they are really different, now that they are the same type, then we
// found a difference!
- if (cast<ConstantSInt>(C1)->getValue() < cast<ConstantSInt>(C2)->getValue())
+ if (cast<ConstantInt>(C1)->getSExtValue() <
+ cast<ConstantInt>(C2)->getSExtValue())
return -1;
else
return 1;
/// evaluateRelation - This function determines if there is anything we can
/// decide about the two constants provided. This doesn't need to handle simple
/// things like integer comparisons, but should instead handle ConstantExprs
-/// and GlobalValuess. If we can determine that the two constants have a
+/// and GlobalValues. If we can determine that the two constants have a
/// particular relation to each other, we should return the corresponding SetCC
/// code, otherwise return Instruction::BinaryOpsEnd.
///
/// constants (like ConstantInt) to be the simplest, followed by
/// GlobalValues, followed by ConstantExpr's (the most complex).
///
-static Instruction::BinaryOps evaluateRelation(const Constant *V1,
- const Constant *V2) {
+static Instruction::BinaryOps evaluateRelation(Constant *V1, Constant *V2) {
assert(V1->getType() == V2->getType() &&
"Cannot compare different types of values!");
if (V1 == V2) return Instruction::SetEQ;
if (!isa<ConstantExpr>(V1) && !isa<GlobalValue>(V1)) {
+ if (!isa<GlobalValue>(V2) && !isa<ConstantExpr>(V2)) {
+ // We distilled this down to a simple case, use the standard constant
+ // folder.
+ ConstantBool *R = dyn_cast<ConstantBool>(ConstantExpr::getSetEQ(V1, V2));
+ if (R && R->getValue()) return Instruction::SetEQ;
+ R = dyn_cast<ConstantBool>(ConstantExpr::getSetLT(V1, V2));
+ if (R && R->getValue()) return Instruction::SetLT;
+ R = dyn_cast<ConstantBool>(ConstantExpr::getSetGT(V1, V2));
+ if (R && R->getValue()) return Instruction::SetGT;
+
+ // If we couldn't figure it out, bail.
+ return Instruction::BinaryOpsEnd;
+ }
+
// If the first operand is simple, swap operands.
- assert((isa<GlobalValue>(V2) || isa<ConstantExpr>(V2)) &&
- "Simple cases should have been handled by caller!");
Instruction::BinaryOps SwappedRelation = evaluateRelation(V2, V1);
if (SwappedRelation != Instruction::BinaryOpsEnd)
return SetCondInst::getSwappedCondition(SwappedRelation);
- } else if (const GlobalValue *CPR1 = dyn_cast<GlobalValue>(V1)){
+ } else if (const GlobalValue *CPR1 = dyn_cast<GlobalValue>(V1)) {
if (isa<ConstantExpr>(V2)) { // Swap as necessary.
- Instruction::BinaryOps SwappedRelation = evaluateRelation(V2, V1);
- if (SwappedRelation != Instruction::BinaryOpsEnd)
- return SetCondInst::getSwappedCondition(SwappedRelation);
- else
- return Instruction::BinaryOpsEnd;
+ Instruction::BinaryOps SwappedRelation = evaluateRelation(V2, V1);
+ if (SwappedRelation != Instruction::BinaryOpsEnd)
+ return SetCondInst::getSwappedCondition(SwappedRelation);
+ else
+ return Instruction::BinaryOpsEnd;
}
// Now we know that the RHS is a GlobalValue or simple constant,
// which (since the types must match) means that it's a ConstantPointerNull.
if (const GlobalValue *CPR2 = dyn_cast<GlobalValue>(V2)) {
- assert(CPR1 != CPR2 &&
- "GVs for the same value exist at different addresses??");
- // FIXME: If both globals are external weak, they might both be null!
- return Instruction::SetNE;
+ if (!CPR1->hasExternalWeakLinkage() || !CPR2->hasExternalWeakLinkage())
+ return Instruction::SetNE;
} else {
+ // GlobalVals can never be null.
assert(isa<ConstantPointerNull>(V2) && "Canonicalization guarantee!");
- // Global can never be null. FIXME: if we implement external weak
- // linkage, this is not necessarily true!
- return Instruction::SetNE;
+ if (!CPR1->hasExternalWeakLinkage())
+ return Instruction::SetNE;
}
-
} else {
// Ok, the LHS is known to be a constantexpr. The RHS can be any of a
// constantexpr, a CPR, or a simple constant.
- const ConstantExpr *CE1 = cast<ConstantExpr>(V1);
+ ConstantExpr *CE1 = cast<ConstantExpr>(V1);
Constant *CE1Op0 = CE1->getOperand(0);
switch (CE1->getOpcode()) {
- case Instruction::Cast:
+ case Instruction::Trunc:
+ case Instruction::FPTrunc:
+ case Instruction::FPExt:
+ case Instruction::FPToUI:
+ case Instruction::FPToSI:
+ break; // We don't do anything with floating point.
+ case Instruction::ZExt:
+ case Instruction::SExt:
+ case Instruction::UIToFP:
+ case Instruction::SIToFP:
+ case Instruction::PtrToInt:
+ case Instruction::IntToPtr:
+ case Instruction::BitCast:
// If the cast is not actually changing bits, and the second operand is a
// null pointer, do the comparison with the pre-casted value.
if (V2->isNullValue() &&
- CE1->getType()->isLosslesslyConvertibleTo(CE1Op0->getType()))
+ (isa<PointerType>(CE1->getType()) || CE1->getType()->isIntegral()))
return evaluateRelation(CE1Op0,
Constant::getNullValue(CE1Op0->getType()));
+
+ // If the dest type is a pointer type, and the RHS is a constantexpr cast
+ // from the same type as the src of the LHS, evaluate the inputs. This is
+ // important for things like "seteq (cast 4 to int*), (cast 5 to int*)",
+ // which happens a lot in compilers with tagged integers.
+ if (ConstantExpr *CE2 = dyn_cast<ConstantExpr>(V2))
+ if (isa<PointerType>(CE1->getType()) && CE2->isCast() &&
+ CE1->getOperand(0)->getType() == CE2->getOperand(0)->getType() &&
+ CE1->getOperand(0)->getType()->isIntegral()) {
+ return evaluateRelation(CE1->getOperand(0), CE2->getOperand(0));
+ }
break;
case Instruction::GetElementPtr:
if (isa<ConstantPointerNull>(V2)) {
// If we are comparing a GEP to a null pointer, check to see if the base
// of the GEP equals the null pointer.
- if (isa<GlobalValue>(CE1Op0)) {
- // FIXME: this is not true when we have external weak references!
- // No offset can go from a global to a null pointer.
- return Instruction::SetGT;
+ if (GlobalValue *GV = dyn_cast<GlobalValue>(CE1Op0)) {
+ if (GV->hasExternalWeakLinkage())
+ // Weak linkage GVals could be zero or not. We're comparing that
+ // to null pointer so its greater-or-equal
+ return Instruction::SetGE;
+ else
+ // If its not weak linkage, the GVal must have a non-zero address
+ // so the result is greater-than
+ return Instruction::SetGT;
} else if (isa<ConstantPointerNull>(CE1Op0)) {
// If we are indexing from a null pointer, check to see if we have any
// non-zero indices.
// Otherwise, we can't really say if the first operand is null or not.
} else if (const GlobalValue *CPR2 = dyn_cast<GlobalValue>(V2)) {
if (isa<ConstantPointerNull>(CE1Op0)) {
- // FIXME: This is not true with external weak references.
- return Instruction::SetLT;
+ if (CPR2->hasExternalWeakLinkage())
+ // Weak linkage GVals could be zero or not. We're comparing it to
+ // a null pointer, so its less-or-equal
+ return Instruction::SetLE;
+ else
+ // If its not weak linkage, the GVal must have a non-zero address
+ // so the result is less-than
+ return Instruction::SetLT;
} else if (const GlobalValue *CPR1 = dyn_cast<GlobalValue>(CE1Op0)) {
if (CPR1 == CPR2) {
// If this is a getelementptr of the same global, then it must be
// same global. From this, we can precisely determine the relative
// ordering of the resultant pointers.
unsigned i = 1;
-
+
// Compare all of the operands the GEP's have in common.
- for (;i != CE1->getNumOperands() && i != CE2->getNumOperands(); ++i)
- switch (IdxCompare(CE1->getOperand(i), CE2->getOperand(i))) {
+ gep_type_iterator GTI = gep_type_begin(CE1);
+ for (;i != CE1->getNumOperands() && i != CE2->getNumOperands();
+ ++i, ++GTI)
+ switch (IdxCompare(CE1->getOperand(i), CE2->getOperand(i),
+ GTI.getIndexedType())) {
case -1: return Instruction::SetLT;
case 1: return Instruction::SetGT;
case -2: return Instruction::BinaryOpsEnd;
// are non-zero then we have a difference, otherwise we are equal.
for (; i < CE1->getNumOperands(); ++i)
if (!CE1->getOperand(i)->isNullValue())
- return Instruction::SetGT;
+ if (isa<ConstantIntegral>(CE1->getOperand(i)))
+ return Instruction::SetGT;
+ else
+ return Instruction::BinaryOpsEnd; // Might be equal.
+
for (; i < CE2->getNumOperands(); ++i)
if (!CE2->getOperand(i)->isNullValue())
- return Instruction::SetLT;
+ if (isa<ConstantIntegral>(CE2->getOperand(i)))
+ return Instruction::SetLT;
+ else
+ return Instruction::BinaryOpsEnd; // Might be equal.
return Instruction::SetEQ;
}
}
}
-
+
default:
break;
}
case Instruction::Add: C = ConstRules::get(V1, V2).add(V1, V2); break;
case Instruction::Sub: C = ConstRules::get(V1, V2).sub(V1, V2); break;
case Instruction::Mul: C = ConstRules::get(V1, V2).mul(V1, V2); break;
- case Instruction::Div: C = ConstRules::get(V1, V2).div(V1, V2); break;
- case Instruction::Rem: C = ConstRules::get(V1, V2).rem(V1, V2); break;
+ case Instruction::UDiv: C = ConstRules::get(V1, V2).udiv(V1, V2); break;
+ case Instruction::SDiv: C = ConstRules::get(V1, V2).sdiv(V1, V2); break;
+ case Instruction::FDiv: C = ConstRules::get(V1, V2).fdiv(V1, V2); break;
+ case Instruction::URem: C = ConstRules::get(V1, V2).urem(V1, V2); break;
+ case Instruction::SRem: C = ConstRules::get(V1, V2).srem(V1, V2); break;
+ case Instruction::FRem: C = ConstRules::get(V1, V2).frem(V1, V2); break;
case Instruction::And: C = ConstRules::get(V1, V2).op_and(V1, V2); break;
case Instruction::Or: C = ConstRules::get(V1, V2).op_or (V1, V2); break;
case Instruction::Xor: C = ConstRules::get(V1, V2).op_xor(V1, V2); break;
case Instruction::Shl: C = ConstRules::get(V1, V2).shl(V1, V2); break;
- case Instruction::Shr: C = ConstRules::get(V1, V2).shr(V1, V2); break;
- case Instruction::SetEQ: C = ConstRules::get(V1, V2).equalto(V1, V2); break;
+ case Instruction::LShr: C = ConstRules::get(V1, V2).lshr(V1, V2); break;
+ case Instruction::AShr: C = ConstRules::get(V1, V2).ashr(V1, V2); break;
+ case Instruction::SetEQ:
+ // SetEQ(null,GV) -> false
+ if (V1->isNullValue()) {
+ if (const GlobalValue *GV = dyn_cast<GlobalValue>(V2))
+ if (!GV->hasExternalWeakLinkage())
+ return ConstantBool::getFalse();
+ // SetEQ(GV,null) -> false
+ } else if (V2->isNullValue()) {
+ if (const GlobalValue *GV = dyn_cast<GlobalValue>(V1))
+ if (!GV->hasExternalWeakLinkage())
+ return ConstantBool::getFalse();
+ }
+ C = ConstRules::get(V1, V2).equalto(V1, V2);
+ break;
case Instruction::SetLT: C = ConstRules::get(V1, V2).lessthan(V1, V2);break;
case Instruction::SetGT: C = ConstRules::get(V1, V2).lessthan(V2, V1);break;
- case Instruction::SetNE: // V1 != V2 === !(V1 == V2)
+ case Instruction::SetNE:
+ // SetNE(null,GV) -> true
+ if (V1->isNullValue()) {
+ if (const GlobalValue *GV = dyn_cast<GlobalValue>(V2))
+ if (!GV->hasExternalWeakLinkage())
+ return ConstantBool::getTrue();
+ // SetNE(GV,null) -> true
+ } else if (V2->isNullValue()) {
+ if (const GlobalValue *GV = dyn_cast<GlobalValue>(V1))
+ if (!GV->hasExternalWeakLinkage())
+ return ConstantBool::getTrue();
+ }
+ // V1 != V2 === !(V1 == V2)
C = ConstRules::get(V1, V2).equalto(V1, V2);
- if (C) return ConstantExpr::get(Instruction::Xor, C, ConstantBool::True);
+ if (C) return ConstantExpr::getNot(C);
break;
case Instruction::SetLE: // V1 <= V2 === !(V2 < V1)
C = ConstRules::get(V1, V2).lessthan(V2, V1);
- if (C) return ConstantExpr::get(Instruction::Xor, C, ConstantBool::True);
+ if (C) return ConstantExpr::getNot(C);
break;
case Instruction::SetGE: // V1 >= V2 === !(V1 < V2)
C = ConstRules::get(V1, V2).lessthan(V1, V2);
- if (C) return ConstantExpr::get(Instruction::Xor, C, ConstantBool::True);
+ if (C) return ConstantExpr::getNot(C);
break;
}
// If we successfully folded the expression, return it now.
if (C) return C;
- if (SetCondInst::isRelational(Opcode))
- switch (evaluateRelation(V1, V2)) {
+ if (SetCondInst::isComparison(Opcode)) {
+ if (isa<UndefValue>(V1) || isa<UndefValue>(V2))
+ return UndefValue::get(Type::BoolTy);
+ switch (evaluateRelation(const_cast<Constant*>(V1),
+ const_cast<Constant*>(V2))) {
default: assert(0 && "Unknown relational!");
case Instruction::BinaryOpsEnd:
break; // Couldn't determine anything about these constants.
Opcode == Instruction::SetGE);
case Instruction::SetLE:
// If we know that V1 <= V2, we can only partially decide this relation.
- if (Opcode == Instruction::SetGT) return ConstantBool::False;
- if (Opcode == Instruction::SetLT) return ConstantBool::True;
+ if (Opcode == Instruction::SetGT) return ConstantBool::getFalse();
+ if (Opcode == Instruction::SetLT) return ConstantBool::getTrue();
break;
case Instruction::SetGE:
// If we know that V1 >= V2, we can only partially decide this relation.
- if (Opcode == Instruction::SetLT) return ConstantBool::False;
- if (Opcode == Instruction::SetGT) return ConstantBool::True;
+ if (Opcode == Instruction::SetLT) return ConstantBool::getFalse();
+ if (Opcode == Instruction::SetGT) return ConstantBool::getTrue();
break;
-
+
case Instruction::SetNE:
// If we know that V1 != V2, we can only partially decide this relation.
- if (Opcode == Instruction::SetEQ) return ConstantBool::False;
- if (Opcode == Instruction::SetNE) return ConstantBool::True;
+ if (Opcode == Instruction::SetEQ) return ConstantBool::getFalse();
+ if (Opcode == Instruction::SetNE) return ConstantBool::getTrue();
break;
}
+ }
+
+ if (isa<UndefValue>(V1) || isa<UndefValue>(V2)) {
+ switch (Opcode) {
+ case Instruction::Add:
+ case Instruction::Sub:
+ case Instruction::Xor:
+ return UndefValue::get(V1->getType());
+
+ case Instruction::Mul:
+ case Instruction::And:
+ return Constant::getNullValue(V1->getType());
+ case Instruction::UDiv:
+ case Instruction::SDiv:
+ case Instruction::FDiv:
+ case Instruction::URem:
+ case Instruction::SRem:
+ case Instruction::FRem:
+ if (!isa<UndefValue>(V2)) // undef / X -> 0
+ return Constant::getNullValue(V1->getType());
+ return const_cast<Constant*>(V2); // X / undef -> undef
+ case Instruction::Or: // X | undef -> -1
+ return ConstantInt::getAllOnesValue(V1->getType());
+ case Instruction::LShr:
+ if (isa<UndefValue>(V2) && isa<UndefValue>(V1))
+ return const_cast<Constant*>(V1); // undef lshr undef -> undef
+ return Constant::getNullValue(V1->getType()); // X lshr undef -> 0
+ // undef lshr X -> 0
+ case Instruction::AShr:
+ if (!isa<UndefValue>(V2))
+ return const_cast<Constant*>(V1); // undef ashr X --> undef
+ else if (isa<UndefValue>(V1))
+ return const_cast<Constant*>(V1); // undef ashr undef -> undef
+ else
+ return const_cast<Constant*>(V1); // X ashr undef --> X
+ case Instruction::Shl:
+ // undef << X -> 0 or X << undef -> 0
+ return Constant::getNullValue(V1->getType());
+ }
+ }
if (const ConstantExpr *CE1 = dyn_cast<ConstantExpr>(V1)) {
- if (const ConstantExpr *CE2 = dyn_cast<ConstantExpr>(V2)) {
+ if (isa<ConstantExpr>(V2)) {
// There are many possible foldings we could do here. We should probably
// at least fold add of a pointer with an integer into the appropriate
// getelementptr. This will improve alias analysis a bit.
-
-
-
-
} else {
// Just implement a couple of simple identities.
switch (Opcode) {
case Instruction::Mul:
if (V2->isNullValue()) return const_cast<Constant*>(V2); // X * 0 == 0
if (const ConstantInt *CI = dyn_cast<ConstantInt>(V2))
- if (CI->getRawValue() == 1)
+ if (CI->getZExtValue() == 1)
return const_cast<Constant*>(V1); // X * 1 == X
break;
- case Instruction::Div:
+ case Instruction::UDiv:
+ case Instruction::SDiv:
if (const ConstantInt *CI = dyn_cast<ConstantInt>(V2))
- if (CI->getRawValue() == 1)
+ if (CI->getZExtValue() == 1)
return const_cast<Constant*>(V1); // X / 1 == X
break;
- case Instruction::Rem:
+ case Instruction::URem:
+ case Instruction::SRem:
if (const ConstantInt *CI = dyn_cast<ConstantInt>(V2))
- if (CI->getRawValue() == 1)
- return Constant::getNullValue(CI->getType()); // X % 1 == 0
+ if (CI->getZExtValue() == 1)
+ return Constant::getNullValue(CI->getType()); // X % 1 == 0
break;
case Instruction::And:
if (cast<ConstantIntegral>(V2)->isAllOnesValue())
return const_cast<Constant*>(V1); // X & -1 == X
if (V2->isNullValue()) return const_cast<Constant*>(V2); // X & 0 == 0
- if (CE1->getOpcode() == Instruction::Cast &&
- isa<GlobalValue>(CE1->getOperand(0))) {
+ if (CE1->isCast() && isa<GlobalValue>(CE1->getOperand(0))) {
GlobalValue *CPR = cast<GlobalValue>(CE1->getOperand(0));
// Functions are at least 4-byte aligned. If and'ing the address of a
// function with a constant < 4, fold it to zero.
if (const ConstantInt *CI = dyn_cast<ConstantInt>(V2))
- if (CI->getRawValue() < 4 && isa<Function>(CPR))
+ if (CI->getZExtValue() < 4 && isa<Function>(CPR))
return Constant::getNullValue(CI->getType());
}
break;
}
}
- } else if (const ConstantExpr *CE2 = dyn_cast<ConstantExpr>(V2)) {
+ } else if (isa<ConstantExpr>(V2)) {
// If V2 is a constant expr and V1 isn't, flop them around and fold the
// other way if possible.
switch (Opcode) {
return ConstantFoldBinaryInstruction(Opcode, V2, V1);
case Instruction::Shl:
- case Instruction::Shr:
+ case Instruction::LShr:
+ case Instruction::AShr:
case Instruction::Sub:
- case Instruction::Div:
- case Instruction::Rem:
+ case Instruction::SDiv:
+ case Instruction::UDiv:
+ case Instruction::FDiv:
+ case Instruction::URem:
+ case Instruction::SRem:
+ case Instruction::FRem:
default: // These instructions cannot be flopped around.
break;
}
return 0;
}
+Constant *llvm::ConstantFoldCompare(
+ unsigned opcode, Constant *C1, Constant *C2, unsigned short predicate)
+{
+ // Place holder for future folding of ICmp and FCmp instructions
+ return 0;
+}
+
Constant *llvm::ConstantFoldGetElementPtr(const Constant *C,
const std::vector<Value*> &IdxList) {
if (IdxList.size() == 0 ||
(IdxList.size() == 1 && cast<Constant>(IdxList[0])->isNullValue()))
return const_cast<Constant*>(C);
- Constant *Idx0 = cast<Constant>(IdxList[0]);
+ if (isa<UndefValue>(C)) {
+ const Type *Ty = GetElementPtrInst::getIndexedType(C->getType(), IdxList,
+ true);
+ assert(Ty != 0 && "Invalid indices for GEP!");
+ return UndefValue::get(PointerType::get(Ty));
+ }
+
+ Constant *Idx0 = cast<Constant>(IdxList[0]);
if (C->isNullValue()) {
bool isNull = true;
for (unsigned i = 0, e = IdxList.size(); i != e; ++i)
if (IdxList.size() == 1) {
const Type *ElTy = cast<PointerType>(C->getType())->getElementType();
- if (unsigned ElSize = ElTy->getPrimitiveSize()) {
+ if (uint32_t ElSize = ElTy->getPrimitiveSize()) {
// gep null, C is equal to C*sizeof(nullty). If nullty is a known llvm
// type, we can statically fold this.
- Constant *R = ConstantUInt::get(Type::UIntTy, ElSize);
- R = ConstantExpr::getCast(R, Idx0->getType());
- R = ConstantExpr::getMul(R, Idx0);
- return ConstantExpr::getCast(R, C->getType());
+ Constant *R = ConstantInt::get(Type::UIntTy, ElSize);
+ // We know R is unsigned, Idx0 is signed because it must be an index
+ // through a sequential type (gep pointer operand) which is always
+ // signed.
+ R = ConstantExpr::getSExtOrBitCast(R, Idx0->getType());
+ R = ConstantExpr::getMul(R, Idx0); // signed multiply
+ // R is a signed integer, C is the GEP pointer so -> IntToPtr
+ return ConstantExpr::getIntToPtr(R, C->getType());
}
}
}
// Otherwise it must be an array.
if (!Idx0->isNullValue()) {
const Type *IdxTy = Combined->getType();
- if (IdxTy != Idx0->getType()) IdxTy = Type::LongTy;
- Combined =
- ConstantExpr::get(Instruction::Add,
- ConstantExpr::getCast(Idx0, IdxTy),
- ConstantExpr::getCast(Combined, IdxTy));
+ if (IdxTy != Idx0->getType()) {
+ Constant *C1 = ConstantExpr::getSExtOrBitCast(Idx0, Type::LongTy);
+ Constant *C2 = ConstantExpr::getSExtOrBitCast(Combined,
+ Type::LongTy);
+ Combined = ConstantExpr::get(Instruction::Add, C1, C2);
+ } else {
+ Combined =
+ ConstantExpr::get(Instruction::Add, Idx0, Combined);
+ }
}
-
+
NewIndices.push_back(Combined);
NewIndices.insert(NewIndices.end(), IdxList.begin()+1, IdxList.end());
return ConstantExpr::getGetElementPtr(CE->getOperand(0), NewIndices);
// long 0, long 0)
// To: int* getelementptr ([3 x int]* %X, long 0, long 0)
//
- if (CE->getOpcode() == Instruction::Cast && IdxList.size() > 1 &&
- Idx0->isNullValue())
- if (const PointerType *SPT =
+ if (CE->isCast() && IdxList.size() > 1 && Idx0->isNullValue())
+ if (const PointerType *SPT =
dyn_cast<PointerType>(CE->getOperand(0)->getType()))
if (const ArrayType *SAT = dyn_cast<ArrayType>(SPT->getElementType()))
if (const ArrayType *CAT =
- dyn_cast<ArrayType>(cast<PointerType>(C->getType())->getElementType()))
+ dyn_cast<ArrayType>(cast<PointerType>(C->getType())->getElementType()))
if (CAT->getElementType() == SAT->getElementType())
return ConstantExpr::getGetElementPtr(
(Constant*)CE->getOperand(0), IdxList);