#include "llvm/ADT/MapVector.h"
#include "llvm/ADT/PostOrderIterator.h"
#include "llvm/ADT/SetVector.h"
+#include "llvm/ADT/Optional.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/Analysis/AliasAnalysis.h"
#include "llvm/Analysis/AssumptionCache.h"
}
}
+/// \returns the AA location that is being access by the instruction.
+static AliasAnalysis::Location getLocation(Instruction *I, AliasAnalysis *AA) {
+ if (StoreInst *SI = dyn_cast<StoreInst>(I))
+ return AA->getLocation(SI);
+ if (LoadInst *LI = dyn_cast<LoadInst>(I))
+ return AA->getLocation(LI);
+ return AliasAnalysis::Location();
+}
+
/// Bottom Up SLP Vectorizer.
class BoUpSLP {
public:
};
typedef SmallVector<ExternalUser, 16> UserList;
+ /// Checks if two instructions may access the same memory.
+ ///
+ /// \p Loc1 is the location of \p Inst1. It is passed explicitly because it
+ /// is invariant in the calling loop.
+ bool isAliased(const AliasAnalysis::Location &Loc1, Instruction *Inst1,
+ Instruction *Inst2) {
+
+ // First check if the result is already in the cache.
+ AliasCacheKey key = std::make_pair(Inst1, Inst2);
+ Optional<bool> &result = AliasCache[key];
+ if (result.hasValue()) {
+ return result.getValue();
+ }
+ AliasAnalysis::Location Loc2 = getLocation(Inst2, AA);
+ bool aliased = true;
+ if (Loc1.Ptr && Loc2.Ptr) {
+ // Do the alias check.
+ aliased = AA->alias(Loc1, Loc2);
+ }
+ // Store the result in the cache.
+ result = aliased;
+ return aliased;
+ }
+
+ typedef std::pair<Instruction *, Instruction *> AliasCacheKey;
+
+ /// Cache for alias results.
+ /// TODO: consider moving this to the AliasAnalysis itself.
+ DenseMap<AliasCacheKey, Optional<bool>> AliasCache;
+
+ /// Removes an instruction from its block and eventually deletes it.
+ /// It's like Instruction::eraseFromParent() except that the actual deletion
+ /// is delayed until BoUpSLP is destructed.
+ /// This is required to ensure that there are no incorrect collisions in the
+ /// AliasCache, which can happen if a new instruction is allocated at the
+ /// same address as a previously deleted instruction.
+ void eraseInstruction(Instruction *I) {
+ I->removeFromParent();
+ I->dropAllReferences();
+ DeletedInstructions.push_back(std::unique_ptr<Instruction>(I));
+ }
+
+ /// Temporary store for deleted instructions. Instructions will be deleted
+ /// eventually when the BoUpSLP is destructed.
+ SmallVector<std::unique_ptr<Instruction>, 8> DeletedInstructions;
+
/// A list of values that need to extracted out of the tree.
/// This list holds pairs of (Internal Scalar : External User).
UserList ExternalUses;
/// Checks if a bundle of instructions can be scheduled, i.e. has no
/// cyclic dependencies. This is only a dry-run, no instructions are
/// actually moved at this stage.
- bool tryScheduleBundle(ArrayRef<Value *> VL, AliasAnalysis *AA);
+ bool tryScheduleBundle(ArrayRef<Value *> VL, BoUpSLP *SLP);
/// Un-bundles a group of instructions.
void cancelScheduling(ArrayRef<Value *> VL);
/// Updates the dependency information of a bundle and of all instructions/
/// bundles which depend on the original bundle.
void calculateDependencies(ScheduleData *SD, bool InsertInReadyList,
- AliasAnalysis *AA);
+ BoUpSLP *SLP);
/// Sets all instruction in the scheduling region to un-scheduled.
void resetSchedule();
}
BlockScheduling &BS = *BSRef.get();
- if (!BS.tryScheduleBundle(VL, AA)) {
+ if (!BS.tryScheduleBundle(VL, this)) {
DEBUG(dbgs() << "SLP: We are not able to schedule this bundle!\n");
BS.cancelScheduling(VL);
newTreeEntry(VL, false);
Scalar->replaceAllUsesWith(Undef);
}
DEBUG(dbgs() << "SLP: \tErasing scalar:" << *Scalar << ".\n");
- cast<Instruction>(Scalar)->eraseFromParent();
+ eraseInstruction(cast<Instruction>(Scalar));
}
}
if (In->isIdenticalTo(*v) &&
DT->dominates((*v)->getParent(), In->getParent())) {
In->replaceAllUsesWith(*v);
- In->eraseFromParent();
+ eraseInstruction(In);
In = nullptr;
break;
}
// Groups the instructions to a bundle (which is then a single scheduling entity)
// and schedules instructions until the bundle gets ready.
bool BoUpSLP::BlockScheduling::tryScheduleBundle(ArrayRef<Value *> VL,
- AliasAnalysis *AA) {
+ BoUpSLP *SLP) {
if (isa<PHINode>(VL[0]))
return true;
DEBUG(dbgs() << "SLP: try schedule bundle " << *Bundle << " in block "
<< BB->getName() << "\n");
- calculateDependencies(Bundle, true, AA);
+ calculateDependencies(Bundle, true, SLP);
// Now try to schedule the new bundle. As soon as the bundle is "ready" it
// means that there are no cyclic dependencies and we can schedule it.
}
}
-/// \returns the AA location that is being access by the instruction.
-static AliasAnalysis::Location getLocation(Instruction *I, AliasAnalysis *AA) {
- if (StoreInst *SI = dyn_cast<StoreInst>(I))
- return AA->getLocation(SI);
- if (LoadInst *LI = dyn_cast<LoadInst>(I))
- return AA->getLocation(LI);
- return AliasAnalysis::Location();
-}
-
void BoUpSLP::BlockScheduling::calculateDependencies(ScheduleData *SD,
bool InsertInReadyList,
- AliasAnalysis *AA) {
+ BoUpSLP *SLP) {
assert(SD->isSchedulingEntity());
SmallVector<ScheduleData *, 10> WorkList;
// Handle the memory dependencies.
ScheduleData *DepDest = BundleMember->NextLoadStore;
if (DepDest) {
- AliasAnalysis::Location SrcLoc = getLocation(BundleMember->Inst, AA);
+ Instruction *SrcInst = BundleMember->Inst;
+ AliasAnalysis::Location SrcLoc = getLocation(SrcInst, SLP->AA);
bool SrcMayWrite = BundleMember->Inst->mayWriteToMemory();
while (DepDest) {
assert(isInSchedulingRegion(DepDest));
if (SrcMayWrite || DepDest->Inst->mayWriteToMemory()) {
- AliasAnalysis::Location DstLoc = getLocation(DepDest->Inst, AA);
- if (!SrcLoc.Ptr || !DstLoc.Ptr || AA->alias(SrcLoc, DstLoc)) {
+ if (SLP->isAliased(SrcLoc, SrcInst, DepDest->Inst)) {
DepDest->MemoryDependencies.push_back(BundleMember);
BundleMember->Dependencies++;
ScheduleData *DestBundle = DepDest->FirstInBundle;
"scheduler and vectorizer have different opinion on what is a bundle");
SD->FirstInBundle->SchedulingPriority = Idx++;
if (SD->isSchedulingEntity()) {
- BS->calculateDependencies(SD, false, AA);
+ BS->calculateDependencies(SD, false, this);
NumToSchedule++;
}
}
// store instructions.
BoUpSLP R(&F, SE, DL, TTI, TLI, AA, LI, DT, AC);
+ // A general note: the vectorizer must use BoUpSLP::eraseInstruction() to
+ // delete instructions.
+
// Scan the blocks in the function in post order.
for (po_iterator<BasicBlock*> it = po_begin(&F.getEntryBlock()),
e = po_end(&F.getEntryBlock()); it != e; ++it) {