// Out of line method to get vtable etc for class.
void ValueMapTypeRemapper::anchor() {}
void ValueMaterializer::anchor() {}
+void ValueMaterializer::materializeInitFor(GlobalValue *New, GlobalValue *Old) {
+}
Value *llvm::MapValue(const Value *V, ValueToValueMapTy &VM, RemapFlags Flags,
ValueMapTypeRemapper *TypeMapper,
// If we have a materializer and it can materialize a value, use that.
if (Materializer) {
- if (Value *NewV = Materializer->materializeValueFor(const_cast<Value*>(V)))
- return VM[V] = NewV;
+ if (Value *NewV =
+ Materializer->materializeDeclFor(const_cast<Value *>(V))) {
+ VM[V] = NewV;
+ if (auto *NewGV = dyn_cast<GlobalValue>(NewV))
+ Materializer->materializeInitFor(
+ NewGV, const_cast<GlobalValue *>(cast<GlobalValue>(V)));
+ return NewV;
+ }
}
// Global values do not need to be seeded into the VM if they