//
// The LLVM Compiler Infrastructure
//
-// This file was developed by the LLVM research group and is distributed under
-// the University of Illinois Open Source License. See LICENSE.TXT for details.
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
//
//===----------------------------------------------------------------------===//
+#define DEBUG_TYPE "loopsimplify"
#include "llvm/Transforms/Scalar.h"
-#include "llvm/Constant.h"
+#include "llvm/Constants.h"
#include "llvm/Instructions.h"
#include "llvm/Function.h"
#include "llvm/Type.h"
#include "llvm/Analysis/Dominators.h"
#include "llvm/Analysis/LoopInfo.h"
#include "llvm/Support/CFG.h"
+#include "llvm/Support/Compiler.h"
#include "llvm/ADT/SetOperations.h"
#include "llvm/ADT/SetVector.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/ADT/DepthFirstIterator.h"
using namespace llvm;
+STATISTIC(NumInserted, "Number of pre-header or exit blocks inserted");
+STATISTIC(NumNested , "Number of nested loops split out");
+
namespace {
- Statistic<>
- NumInserted("loopsimplify", "Number of pre-header or exit blocks inserted");
- Statistic<>
- NumNested("loopsimplify", "Number of nested loops split out");
+ struct VISIBILITY_HIDDEN LoopSimplify : public FunctionPass {
+ static char ID; // Pass identification, replacement for typeid
+ LoopSimplify() : FunctionPass((intptr_t)&ID) {}
- struct LoopSimplify : public FunctionPass {
// AA - If we have an alias analysis object to update, this is it, otherwise
// this is null.
AliasAnalysis *AA;
-
+ LoopInfo *LI;
+ DominatorTree *DT;
virtual bool runOnFunction(Function &F);
virtual void getAnalysisUsage(AnalysisUsage &AU) const {
// We need loop information to identify the loops...
AU.addRequired<LoopInfo>();
- AU.addRequired<DominatorSet>();
AU.addRequired<DominatorTree>();
AU.addPreserved<LoopInfo>();
- AU.addPreserved<DominatorSet>();
- AU.addPreserved<ImmediateDominators>();
AU.addPreserved<DominatorTree>();
AU.addPreserved<DominanceFrontier>();
AU.addPreservedID(BreakCriticalEdgesID); // No critical edges added.
}
+
+ /// verifyAnalysis() - Verify loop nest.
+ void verifyAnalysis() const {
+#ifndef NDEBUG
+ LoopInfo *NLI = &getAnalysis<LoopInfo>();
+ for (LoopInfo::iterator I = NLI->begin(), E = NLI->end(); I != E; ++I)
+ (*I)->verifyLoop();
+#endif
+ }
+
private:
bool ProcessLoop(Loop *L);
BasicBlock *SplitBlockPredecessors(BasicBlock *BB, const char *Suffix,
void InsertPreheaderForLoop(Loop *L);
Loop *SeparateNestedLoop(Loop *L);
void InsertUniqueBackedgeBlock(Loop *L);
-
- void UpdateDomInfoForRevectoredPreds(BasicBlock *NewBB,
- std::vector<BasicBlock*> &PredBlocks);
+ void PlaceSplitBlockCarefully(BasicBlock *NewBB,
+ std::vector<BasicBlock*> &SplitPreds,
+ Loop *L);
};
- RegisterOpt<LoopSimplify>
+ char LoopSimplify::ID = 0;
+ RegisterPass<LoopSimplify>
X("loopsimplify", "Canonicalize natural loops", true);
}
///
bool LoopSimplify::runOnFunction(Function &F) {
bool Changed = false;
- LoopInfo &LI = getAnalysis<LoopInfo>();
+ LI = &getAnalysis<LoopInfo>();
AA = getAnalysisToUpdate<AliasAnalysis>();
-
- for (LoopInfo::iterator I = LI.begin(), E = LI.end(); I != E; ++I)
+ DT = &getAnalysis<DominatorTree>();
+
+ // Check to see that no blocks (other than the header) in loops have
+ // predecessors that are not in loops. This is not valid for natural loops,
+ // but can occur if the blocks are unreachable. Since they are unreachable we
+ // can just shamelessly destroy their terminators to make them not branch into
+ // the loop!
+ for (Function::iterator BB = F.begin(), E = F.end(); BB != E; ++BB) {
+ // This case can only occur for unreachable blocks. Blocks that are
+ // unreachable can't be in loops, so filter those blocks out.
+ if (LI->getLoopFor(BB)) continue;
+
+ bool BlockUnreachable = false;
+
+ // Check to see if any successors of this block are non-loop-header loops
+ // that are not the header.
+ for (succ_iterator I = succ_begin(BB), E = succ_end(BB); I != E; ++I) {
+ // If this successor is not in a loop, BB is clearly ok.
+ Loop *L = LI->getLoopFor(*I);
+ if (!L) continue;
+
+ // If the succ is the loop header, and if L is a top-level loop, then this
+ // is an entrance into a loop through the header, which is also ok.
+ if (L->getHeader() == *I && L->getParentLoop() == 0)
+ continue;
+
+ // Otherwise, this is an entrance into a loop from some place invalid.
+ // Either the loop structure is invalid and this is not a natural loop (in
+ // which case the compiler is buggy somewhere else) or BB is unreachable.
+ BlockUnreachable = true;
+ break;
+ }
+
+ // If this block is ok, check the next one.
+ if (!BlockUnreachable) continue;
+
+ // Otherwise, this block is dead. To clean up the CFG and to allow later
+ // loop transformations to ignore this case, we delete the edges into the
+ // loop by replacing the terminator.
+
+ // Remove PHI entries from the successors.
+ for (succ_iterator I = succ_begin(BB), E = succ_end(BB); I != E; ++I)
+ (*I)->removePredecessor(BB);
+
+ // Add a new unreachable instruction before the old terminator.
+ TerminatorInst *TI = BB->getTerminator();
+ new UnreachableInst(TI);
+
+ // Delete the dead terminator.
+ if (AA) AA->deleteValue(TI);
+ if (!TI->use_empty())
+ TI->replaceAllUsesWith(UndefValue::get(TI->getType()));
+ TI->eraseFromParent();
+ Changed |= true;
+ }
+
+ for (LoopInfo::iterator I = LI->begin(), E = LI->end(); I != E; ++I)
Changed |= ProcessLoop(*I);
return Changed;
}
-
/// ProcessLoop - Walk the loop structure in depth first order, ensuring that
/// all loops have preheaders.
///
bool LoopSimplify::ProcessLoop(Loop *L) {
bool Changed = false;
-
- // Check to see that no blocks (other than the header) in the loop have
- // predecessors that are not in the loop. This is not valid for natural
- // loops, but can occur if the blocks are unreachable. Since they are
- // unreachable we can just shamelessly destroy their terminators to make them
- // not branch into the loop!
+ReprocessLoop:
+
+ // Canonicalize inner loops before outer loops. Inner loop canonicalization
+ // can provide work for the outer loop to canonicalize.
+ for (Loop::iterator I = L->begin(), E = L->end(); I != E; ++I)
+ Changed |= ProcessLoop(*I);
+
assert(L->getBlocks()[0] == L->getHeader() &&
"Header isn't first block in loop?");
- for (unsigned i = 1, e = L->getBlocks().size(); i != e; ++i) {
- BasicBlock *LoopBB = L->getBlocks()[i];
- Retry:
- for (pred_iterator PI = pred_begin(LoopBB), E = pred_end(LoopBB);
- PI != E; ++PI)
- if (!L->contains(*PI)) {
- // This predecessor is not in the loop. Kill its terminator!
- BasicBlock *DeadBlock = *PI;
- for (succ_iterator SI = succ_begin(DeadBlock), E = succ_end(DeadBlock);
- SI != E; ++SI)
- (*SI)->removePredecessor(DeadBlock); // Remove PHI node entries
-
- // Delete the dead terminator.
- if (AA) AA->deleteValue(&DeadBlock->back());
- DeadBlock->getInstList().pop_back();
-
- Value *RetVal = 0;
- if (LoopBB->getParent()->getReturnType() != Type::VoidTy)
- RetVal = Constant::getNullValue(LoopBB->getParent()->getReturnType());
- new ReturnInst(RetVal, DeadBlock);
- goto Retry; // We just invalidated the pred_iterator. Retry.
- }
- }
- // Does the loop already have a preheader? If so, don't modify the loop...
+ // Does the loop already have a preheader? If so, don't insert one.
if (L->getLoopPreheader() == 0) {
InsertPreheaderForLoop(L);
NumInserted++;
// predecessors that are inside of the loop. This check guarantees that the
// loop preheader/header will dominate the exit blocks. If the exit block has
// predecessors from outside of the loop, split the edge now.
- std::vector<BasicBlock*> ExitBlocks;
+ SmallVector<BasicBlock*, 8> ExitBlocks;
L->getExitBlocks(ExitBlocks);
-
+
SetVector<BasicBlock*> ExitBlockSet(ExitBlocks.begin(), ExitBlocks.end());
for (SetVector<BasicBlock*>::iterator I = ExitBlockSet.begin(),
E = ExitBlockSet.end(); I != E; ++I) {
BasicBlock *ExitBlock = *I;
for (pred_iterator PI = pred_begin(ExitBlock), PE = pred_end(ExitBlock);
PI != PE; ++PI)
+ // Must be exactly this loop: no subloops, parent loops, or non-loop preds
+ // allowed.
if (!L->contains(*PI)) {
RewriteLoopExitBlock(L, ExitBlock);
NumInserted++;
// If the header has more than two predecessors at this point (from the
// preheader and from multiple backedges), we must adjust the loop.
- if (L->getNumBackEdges() != 1) {
- // If this is really a nested loop, rip it out into a child loop.
- if (Loop *NL = SeparateNestedLoop(L)) {
- ++NumNested;
- // This is a big restructuring change, reprocess the whole loop.
- ProcessLoop(NL);
- return true;
+ unsigned NumBackedges = L->getNumBackEdges();
+ if (NumBackedges != 1) {
+ // If this is really a nested loop, rip it out into a child loop. Don't do
+ // this for loops with a giant number of backedges, just factor them into a
+ // common backedge instead.
+ if (NumBackedges < 8) {
+ if (Loop *NL = SeparateNestedLoop(L)) {
+ ++NumNested;
+ // This is a big restructuring change, reprocess the whole loop.
+ ProcessLoop(NL);
+ Changed = true;
+ // GCC doesn't tail recursion eliminate this.
+ goto ReprocessLoop;
+ }
}
+ // If we either couldn't, or didn't want to, identify nesting of the loops,
+ // insert a new block that all backedges target, then make it jump to the
+ // loop header.
InsertUniqueBackedgeBlock(L);
NumInserted++;
Changed = true;
// incoming values (the loop is canonicalized), we may have simplified the PHI
// down to 'X = phi [X, Y]', which should be replaced with 'Y'.
PHINode *PN;
- DominatorSet &DS = getAnalysis<DominatorSet>();
for (BasicBlock::iterator I = L->getHeader()->begin();
(PN = dyn_cast<PHINode>(I++)); )
if (Value *V = PN->hasConstantValue()) {
PN->eraseFromParent();
}
- for (Loop::iterator I = L->begin(), E = L->end(); I != E; ++I)
- Changed |= ProcessLoop(*I);
-
return Changed;
}
const std::vector<BasicBlock*> &Preds) {
// Create new basic block, insert right before the original block...
- BasicBlock *NewBB = new BasicBlock(BB->getName()+Suffix, BB->getParent(), BB);
+ BasicBlock *NewBB = BasicBlock::Create(BB->getName()+Suffix, BB->getParent(), BB);
// The preheader first gets an unconditional branch to the loop header...
- BranchInst *BI = new BranchInst(BB, NewBB);
+ BranchInst *BI = BranchInst::Create(BB, NewBB);
// For every PHI node in the block, insert a PHI node into NewBB where the
// incoming values from the out of loop edges are moved to NewBB. We have two
// If the values coming into the block are not the same, we need a PHI.
if (InVal == 0) {
// Create the new PHI node, insert it into NewBB at the end of the block
- PHINode *NewPHI = new PHINode(PN->getType(), PN->getName()+".ph", BI);
+ PHINode *NewPHI = PHINode::Create(PN->getType(), PN->getName()+".ph", BI);
if (AA) AA->copyValue(PN, NewPHI);
// Move all of the edges from blocks outside the loop to the new PHI
// Can we eliminate this phi node now?
if (Value *V = PN->hasConstantValue(true)) {
- if (!isa<Instruction>(V) ||
- getAnalysis<DominatorSet>().dominates(cast<Instruction>(V), PN)) {
+ Instruction *I = dyn_cast<Instruction>(V);
+ // If I is in NewBB, the Dominator call will fail, because NewBB isn't
+ // registered in DominatorTree yet. Handle this case explicitly.
+ if (!I || (I->getParent() != NewBB &&
+ getAnalysis<DominatorTree>().dominates(I, PN))) {
PN->replaceAllUsesWith(V);
if (AA) AA->deleteValue(PN);
BB->getInstList().erase(PN);
for (unsigned s = 0, e = TI->getNumSuccessors(); s != e; ++s)
if (TI->getSuccessor(s) == BB)
TI->setSuccessor(s, NewBB);
+
+ if (Preds[i]->getUnwindDest() == BB)
+ Preds[i]->setUnwindDest(NewBB);
}
} else { // Otherwise the loop is dead...
PN->addIncoming(Constant::getNullValue(PN->getType()), NewBB);
}
}
+
return NewBB;
}
std::vector<BasicBlock*> OutsideBlocks;
for (pred_iterator PI = pred_begin(Header), PE = pred_end(Header);
PI != PE; ++PI)
- if (!L->contains(*PI)) // Coming in from outside the loop?
- OutsideBlocks.push_back(*PI); // Keep track of it...
+ if (!L->contains(*PI)) // Coming in from outside the loop?
+ OutsideBlocks.push_back(*PI); // Keep track of it...
- // Split out the loop pre-header
+ // Split out the loop pre-header.
BasicBlock *NewBB =
SplitBlockPredecessors(Header, ".preheader", OutsideBlocks);
+
//===--------------------------------------------------------------------===//
// Update analysis results now that we have performed the transformation
// We know that we have loop information to update... update it now.
if (Loop *Parent = L->getParentLoop())
- Parent->addBasicBlockToLoop(NewBB, getAnalysis<LoopInfo>());
+ Parent->addBasicBlockToLoop(NewBB, LI->getBase());
- // If the header for the loop used to be an exit node for another loop, then
- // we need to update this to know that the loop-preheader is now the exit
- // node. Note that the only loop that could have our header as an exit node
- // is a sibling loop, ie, one with the same parent loop, or one if it's
- // children.
- //
- LoopInfo::iterator ParentLoops, ParentLoopsE;
- if (Loop *Parent = L->getParentLoop()) {
- ParentLoops = Parent->begin();
- ParentLoopsE = Parent->end();
- } else { // Must check top-level loops...
- ParentLoops = getAnalysis<LoopInfo>().begin();
- ParentLoopsE = getAnalysis<LoopInfo>().end();
- }
-
- DominatorSet &DS = getAnalysis<DominatorSet>(); // Update dominator info
- DominatorTree &DT = getAnalysis<DominatorTree>();
-
-
- // Update the dominator tree information.
- // The immediate dominator of the preheader is the immediate dominator of
- // the old header.
- DominatorTree::Node *PHDomTreeNode =
- DT.createNewNode(NewBB, DT.getNode(Header)->getIDom());
-
- // Change the header node so that PNHode is the new immediate dominator
- DT.changeImmediateDominator(DT.getNode(Header), PHDomTreeNode);
-
- {
- // The blocks that dominate NewBB are the blocks that dominate Header,
- // minus Header, plus NewBB.
- DominatorSet::DomSetType DomSet = DS.getDominators(Header);
- DomSet.erase(Header); // Header does not dominate us...
- DS.addBasicBlock(NewBB, DomSet);
-
- // The newly created basic block dominates all nodes dominated by Header.
- for (df_iterator<DominatorTree::Node*> DFI = df_begin(PHDomTreeNode),
- E = df_end(PHDomTreeNode); DFI != E; ++DFI)
- DS.addDominator((*DFI)->getBlock(), NewBB);
- }
-
- // Update immediate dominator information if we have it...
- if (ImmediateDominators *ID = getAnalysisToUpdate<ImmediateDominators>()) {
- // Whatever i-dominated the header node now immediately dominates NewBB
- ID->addNewBlock(NewBB, ID->get(Header));
-
- // The preheader now is the immediate dominator for the header node...
- ID->setImmediateDominator(Header, NewBB);
- }
+ DT->splitBlock(NewBB);
+ if (DominanceFrontier *DF = getAnalysisToUpdate<DominanceFrontier>())
+ DF->splitBlock(NewBB);
- // Update dominance frontier information...
- if (DominanceFrontier *DF = getAnalysisToUpdate<DominanceFrontier>()) {
- // The DF(NewBB) is just (DF(Header)-Header), because NewBB dominates
- // everything that Header does, and it strictly dominates Header in
- // addition.
- assert(DF->find(Header) != DF->end() && "Header node doesn't have DF set?");
- DominanceFrontier::DomSetType NewDFSet = DF->find(Header)->second;
- NewDFSet.erase(Header);
- DF->addBasicBlock(NewBB, NewDFSet);
-
- // Now we must loop over all of the dominance frontiers in the function,
- // replacing occurrences of Header with NewBB in some cases. If a block
- // dominates a (now) predecessor of NewBB, but did not strictly dominate
- // Header, it will have Header in it's DF set, but should now have NewBB in
- // its set.
- for (unsigned i = 0, e = OutsideBlocks.size(); i != e; ++i) {
- // Get all of the dominators of the predecessor...
- const DominatorSet::DomSetType &PredDoms =
- DS.getDominators(OutsideBlocks[i]);
- for (DominatorSet::DomSetType::const_iterator PDI = PredDoms.begin(),
- PDE = PredDoms.end(); PDI != PDE; ++PDI) {
- BasicBlock *PredDom = *PDI;
- // If the loop header is in DF(PredDom), then PredDom didn't dominate
- // the header but did dominate a predecessor outside of the loop. Now
- // we change this entry to include the preheader in the DF instead of
- // the header.
- DominanceFrontier::iterator DFI = DF->find(PredDom);
- assert(DFI != DF->end() && "No dominance frontier for node?");
- if (DFI->second.count(Header)) {
- DF->removeFromFrontier(DFI, Header);
- DF->addToFrontier(DFI, NewBB);
- }
- }
- }
- }
+ // Make sure that NewBB is put someplace intelligent, which doesn't mess up
+ // code layout too horribly.
+ PlaceSplitBlockCarefully(NewBB, OutsideBlocks, L);
}
/// RewriteLoopExitBlock - Ensure that the loop preheader dominates all exit
/// blocks. This method is used to split exit blocks that have predecessors
/// outside of the loop.
BasicBlock *LoopSimplify::RewriteLoopExitBlock(Loop *L, BasicBlock *Exit) {
- DominatorSet &DS = getAnalysis<DominatorSet>();
-
std::vector<BasicBlock*> LoopBlocks;
for (pred_iterator I = pred_begin(Exit), E = pred_end(Exit); I != E; ++I)
if (L->contains(*I))
assert(!LoopBlocks.empty() && "No edges coming in from outside the loop?");
BasicBlock *NewBB = SplitBlockPredecessors(Exit, ".loopexit", LoopBlocks);
- // Update Loop Information - we know that the new block will be in the parent
- // loop of L.
- if (Loop *Parent = L->getParentLoop())
- Parent->addBasicBlockToLoop(NewBB, getAnalysis<LoopInfo>());
+ // Update Loop Information - we know that the new block will be in whichever
+ // loop the Exit block is in. Note that it may not be in that immediate loop,
+ // if the successor is some other loop header. In that case, we continue
+ // walking up the loop tree to find a loop that contains both the successor
+ // block and the predecessor block.
+ Loop *SuccLoop = LI->getLoopFor(Exit);
+ while (SuccLoop && !SuccLoop->contains(L->getHeader()))
+ SuccLoop = SuccLoop->getParentLoop();
+ if (SuccLoop)
+ SuccLoop->addBasicBlockToLoop(NewBB, LI->getBase());
+
+ // Update Dominator Information
+ DT->splitBlock(NewBB);
+ if (DominanceFrontier *DF = getAnalysisToUpdate<DominanceFrontier>())
+ DF->splitBlock(NewBB);
- // Update dominator information (set, immdom, domtree, and domfrontier)
- UpdateDomInfoForRevectoredPreds(NewBB, LoopBlocks);
return NewBB;
}
/// AddBlockAndPredsToSet - Add the specified block, and all of its
/// predecessors, to the specified set, if it's not already in there. Stop
/// predecessor traversal when we reach StopBlock.
-static void AddBlockAndPredsToSet(BasicBlock *BB, BasicBlock *StopBlock,
+static void AddBlockAndPredsToSet(BasicBlock *InputBB, BasicBlock *StopBlock,
std::set<BasicBlock*> &Blocks) {
- if (!Blocks.insert(BB).second) return; // already processed.
- if (BB == StopBlock) return; // Stop here!
-
- for (pred_iterator I = pred_begin(BB), E = pred_end(BB); I != E; ++I)
- AddBlockAndPredsToSet(*I, StopBlock, Blocks);
+ std::vector<BasicBlock *> WorkList;
+ WorkList.push_back(InputBB);
+ do {
+ BasicBlock *BB = WorkList.back(); WorkList.pop_back();
+ if (Blocks.insert(BB).second && BB != StopBlock)
+ // If BB is not already processed and it is not a stop block then
+ // insert its predecessor in the work list
+ for (pred_iterator I = pred_begin(BB), E = pred_end(BB); I != E; ++I) {
+ BasicBlock *WBB = *I;
+ WorkList.push_back(WBB);
+ }
+ } while(!WorkList.empty());
}
/// FindPHIToPartitionLoops - The first part of loop-nestification is to find a
/// PHI node that tells us how to partition the loops.
-static PHINode *FindPHIToPartitionLoops(Loop *L, DominatorSet &DS,
+static PHINode *FindPHIToPartitionLoops(Loop *L, DominatorTree *DT,
AliasAnalysis *AA) {
for (BasicBlock::iterator I = L->getHeader()->begin(); isa<PHINode>(I); ) {
PHINode *PN = cast<PHINode>(I);
++I;
if (Value *V = PN->hasConstantValue())
- if (!isa<Instruction>(V) || DS.dominates(cast<Instruction>(V), PN)) {
+ if (!isa<Instruction>(V) || DT->dominates(cast<Instruction>(V), PN)) {
// This is a degenerate PHI already, don't modify it!
PN->replaceAllUsesWith(V);
if (AA) AA->deleteValue(PN);
return 0;
}
+// PlaceSplitBlockCarefully - If the block isn't already, move the new block to
+// right after some 'outside block' block. This prevents the preheader from
+// being placed inside the loop body, e.g. when the loop hasn't been rotated.
+void LoopSimplify::PlaceSplitBlockCarefully(BasicBlock *NewBB,
+ std::vector<BasicBlock*>&SplitPreds,
+ Loop *L) {
+ // Check to see if NewBB is already well placed.
+ Function::iterator BBI = NewBB; --BBI;
+ for (unsigned i = 0, e = SplitPreds.size(); i != e; ++i) {
+ if (&*BBI == SplitPreds[i])
+ return;
+ }
+
+ // If it isn't already after an outside block, move it after one. This is
+ // always good as it makes the uncond branch from the outside block into a
+ // fall-through.
+
+ // Figure out *which* outside block to put this after. Prefer an outside
+ // block that neighbors a BB actually in the loop.
+ BasicBlock *FoundBB = 0;
+ for (unsigned i = 0, e = SplitPreds.size(); i != e; ++i) {
+ Function::iterator BBI = SplitPreds[i];
+ if (++BBI != NewBB->getParent()->end() &&
+ L->contains(BBI)) {
+ FoundBB = SplitPreds[i];
+ break;
+ }
+ }
+
+ // If our heuristic for a *good* bb to place this after doesn't find
+ // anything, just pick something. It's likely better than leaving it within
+ // the loop.
+ if (!FoundBB)
+ FoundBB = SplitPreds[0];
+ NewBB->moveAfter(FoundBB);
+}
+
+
/// SeparateNestedLoop - If this loop has multiple backedges, try to pull one of
/// them out into a nested loop. This is important for code that looks like
/// this:
/// created.
///
Loop *LoopSimplify::SeparateNestedLoop(Loop *L) {
- PHINode *PN = FindPHIToPartitionLoops(L, getAnalysis<DominatorSet>(), AA);
+ PHINode *PN = FindPHIToPartitionLoops(L, DT, AA);
if (PN == 0) return 0; // No known way to partition.
// Pull out all predecessors that have varying values in the loop. This
BasicBlock *Header = L->getHeader();
BasicBlock *NewBB = SplitBlockPredecessors(Header, ".outer", OuterLoopPreds);
- // Update dominator information (set, immdom, domtree, and domfrontier)
- UpdateDomInfoForRevectoredPreds(NewBB, OuterLoopPreds);
+ // Update dominator information
+ DT->splitBlock(NewBB);
+ if (DominanceFrontier *DF = getAnalysisToUpdate<DominanceFrontier>())
+ DF->splitBlock(NewBB);
+ // Make sure that NewBB is put someplace intelligent, which doesn't mess up
+ // code layout too horribly.
+ PlaceSplitBlockCarefully(NewBB, OuterLoopPreds, L);
+
// Create the new outer loop.
Loop *NewOuter = new Loop();
- LoopInfo &LI = getAnalysis<LoopInfo>();
-
// Change the parent loop to use the outer loop as its child now.
if (Loop *Parent = L->getParentLoop())
Parent->replaceChildLoopWith(L, NewOuter);
else
- LI.changeTopLevelLoop(L, NewOuter);
+ LI->changeTopLevelLoop(L, NewOuter);
// This block is going to be our new header block: add it to this loop and all
// parent loops.
- NewOuter->addBasicBlockToLoop(NewBB, getAnalysis<LoopInfo>());
+ NewOuter->addBasicBlockToLoop(NewBB, LI->getBase());
// L is now a subloop of our outer loop.
NewOuter->addChildLoop(L);
// Determine which blocks should stay in L and which should be moved out to
// the Outer loop now.
- DominatorSet &DS = getAnalysis<DominatorSet>();
std::set<BasicBlock*> BlocksInL;
for (pred_iterator PI = pred_begin(Header), E = pred_end(Header); PI!=E; ++PI)
- if (DS.dominates(Header, *PI))
+ if (DT->dominates(Header, *PI))
AddBlockAndPredsToSet(*PI, Header, BlocksInL);
// Scan all of the loop children of L, moving them to OuterLoop if they are
// not part of the inner loop.
- for (Loop::iterator I = L->begin(); I != L->end(); )
- if (BlocksInL.count((*I)->getHeader()))
+ const std::vector<Loop*> &SubLoops = L->getSubLoops();
+ for (size_t I = 0; I != SubLoops.size(); )
+ if (BlocksInL.count(SubLoops[I]->getHeader()))
++I; // Loop remains in L
else
- NewOuter->addChildLoop(L->removeChildLoop(I));
+ NewOuter->addChildLoop(L->removeChildLoop(SubLoops.begin() + I));
// Now that we know which blocks are in L and which need to be moved to
// OuterLoop, move any blocks that need it.
if (!BlocksInL.count(BB)) {
// Move this block to the parent, updating the exit blocks sets
L->removeBlockFromLoop(BB);
- if (LI[BB] == L)
- LI.changeLoopFor(BB, NewOuter);
+ if ((*LI)[BB] == L)
+ LI->changeLoopFor(BB, NewOuter);
--i;
}
}
if (*I != Preheader) BackedgeBlocks.push_back(*I);
// Create and insert the new backedge block...
- BasicBlock *BEBlock = new BasicBlock(Header->getName()+".backedge", F);
- BranchInst *BETerminator = new BranchInst(Header, BEBlock);
+ BasicBlock *BEBlock = BasicBlock::Create(Header->getName()+".backedge", F);
+ BranchInst *BETerminator = BranchInst::Create(Header, BEBlock);
// Move the new backedge block to right after the last backedge block.
Function::iterator InsertPos = BackedgeBlocks.back(); ++InsertPos;
// the backedge block which correspond to any PHI nodes in the header block.
for (BasicBlock::iterator I = Header->begin(); isa<PHINode>(I); ++I) {
PHINode *PN = cast<PHINode>(I);
- PHINode *NewPN = new PHINode(PN->getType(), PN->getName()+".be",
- BETerminator);
+ PHINode *NewPN = PHINode::Create(PN->getType(), PN->getName()+".be",
+ BETerminator);
NewPN->reserveOperandSpace(BackedgeBlocks.size());
if (AA) AA->copyValue(PN, NewPN);
}
// Now that all of the PHI nodes have been inserted and adjusted, modify the
- // backedge blocks to just to the BEBlock instead of the header.
+ // backedge blocks to branch to the BEBlock instead of the header.
for (unsigned i = 0, e = BackedgeBlocks.size(); i != e; ++i) {
TerminatorInst *TI = BackedgeBlocks[i]->getTerminator();
for (unsigned Op = 0, e = TI->getNumSuccessors(); Op != e; ++Op)
if (TI->getSuccessor(Op) == Header)
TI->setSuccessor(Op, BEBlock);
+
+ if (BackedgeBlocks[i]->getUnwindDest() == Header)
+ BackedgeBlocks[i]->setUnwindDest(BEBlock);
}
//===--- Update all analyses which we must preserve now -----------------===//
// Update Loop Information - we know that this block is now in the current
// loop and all parent loops.
- L->addBasicBlockToLoop(BEBlock, getAnalysis<LoopInfo>());
-
- // Update dominator information (set, immdom, domtree, and domfrontier)
- UpdateDomInfoForRevectoredPreds(BEBlock, BackedgeBlocks);
-}
-
-/// UpdateDomInfoForRevectoredPreds - This method is used to update the four
-/// different kinds of dominator information (dominator sets, immediate
-/// dominators, dominator trees, and dominance frontiers) after a new block has
-/// been added to the CFG.
-///
-/// This only supports the case when an existing block (known as "NewBBSucc"),
-/// had some of its predecessors factored into a new basic block. This
-/// transformation inserts a new basic block ("NewBB"), with a single
-/// unconditional branch to NewBBSucc, and moves some predecessors of
-/// "NewBBSucc" to now branch to NewBB. These predecessors are listed in
-/// PredBlocks, even though they are the same as
-/// pred_begin(NewBB)/pred_end(NewBB).
-///
-void LoopSimplify::UpdateDomInfoForRevectoredPreds(BasicBlock *NewBB,
- std::vector<BasicBlock*> &PredBlocks) {
- assert(!PredBlocks.empty() && "No predblocks??");
- assert(succ_begin(NewBB) != succ_end(NewBB) &&
- ++succ_begin(NewBB) == succ_end(NewBB) &&
- "NewBB should have a single successor!");
- BasicBlock *NewBBSucc = *succ_begin(NewBB);
- DominatorSet &DS = getAnalysis<DominatorSet>();
-
- // Update dominator information... The blocks that dominate NewBB are the
- // intersection of the dominators of predecessors, plus the block itself.
- //
- DominatorSet::DomSetType NewBBDomSet = DS.getDominators(PredBlocks[0]);
- for (unsigned i = 1, e = PredBlocks.size(); i != e; ++i)
- set_intersect(NewBBDomSet, DS.getDominators(PredBlocks[i]));
- NewBBDomSet.insert(NewBB); // All blocks dominate themselves...
- DS.addBasicBlock(NewBB, NewBBDomSet);
-
- // The newly inserted basic block will dominate existing basic blocks iff the
- // PredBlocks dominate all of the non-pred blocks. If all predblocks dominate
- // the non-pred blocks, then they all must be the same block!
- //
- bool NewBBDominatesNewBBSucc = true;
- {
- BasicBlock *OnePred = PredBlocks[0];
- for (unsigned i = 1, e = PredBlocks.size(); i != e; ++i)
- if (PredBlocks[i] != OnePred) {
- NewBBDominatesNewBBSucc = false;
- break;
- }
-
- if (NewBBDominatesNewBBSucc)
- for (pred_iterator PI = pred_begin(NewBBSucc), E = pred_end(NewBBSucc);
- PI != E; ++PI)
- if (*PI != NewBB && !DS.dominates(NewBBSucc, *PI)) {
- NewBBDominatesNewBBSucc = false;
- break;
- }
- }
-
- // The other scenario where the new block can dominate its successors are when
- // all predecessors of NewBBSucc that are not NewBB are dominated by NewBBSucc
- // already.
- if (!NewBBDominatesNewBBSucc) {
- NewBBDominatesNewBBSucc = true;
- for (pred_iterator PI = pred_begin(NewBBSucc), E = pred_end(NewBBSucc);
- PI != E; ++PI)
- if (*PI != NewBB && !DS.dominates(NewBBSucc, *PI)) {
- NewBBDominatesNewBBSucc = false;
- break;
- }
- }
-
- // If NewBB dominates some blocks, then it will dominate all blocks that
- // NewBBSucc does.
- if (NewBBDominatesNewBBSucc) {
- BasicBlock *PredBlock = PredBlocks[0];
- Function *F = NewBB->getParent();
- for (Function::iterator I = F->begin(), E = F->end(); I != E; ++I)
- if (DS.dominates(NewBBSucc, I))
- DS.addDominator(I, NewBB);
- }
-
- // Update immediate dominator information if we have it...
- BasicBlock *NewBBIDom = 0;
- if (ImmediateDominators *ID = getAnalysisToUpdate<ImmediateDominators>()) {
- // To find the immediate dominator of the new exit node, we trace up the
- // immediate dominators of a predecessor until we find a basic block that
- // dominates the exit block.
- //
- BasicBlock *Dom = PredBlocks[0]; // Some random predecessor...
- while (!NewBBDomSet.count(Dom)) { // Loop until we find a dominator...
- assert(Dom != 0 && "No shared dominator found???");
- Dom = ID->get(Dom);
- }
-
- // Set the immediate dominator now...
- ID->addNewBlock(NewBB, Dom);
- NewBBIDom = Dom; // Reuse this if calculating DominatorTree info...
-
- // If NewBB strictly dominates other blocks, we need to update their idom's
- // now. The only block that need adjustment is the NewBBSucc block, whose
- // idom should currently be set to PredBlocks[0].
- if (NewBBDominatesNewBBSucc)
- ID->setImmediateDominator(NewBBSucc, NewBB);
- }
-
- // Update DominatorTree information if it is active.
- if (DominatorTree *DT = getAnalysisToUpdate<DominatorTree>()) {
- // If we don't have ImmediateDominator info around, calculate the idom as
- // above.
- DominatorTree::Node *NewBBIDomNode;
- if (NewBBIDom) {
- NewBBIDomNode = DT->getNode(NewBBIDom);
- } else {
- NewBBIDomNode = DT->getNode(PredBlocks[0]); // Random pred
- while (!NewBBDomSet.count(NewBBIDomNode->getBlock())) {
- NewBBIDomNode = NewBBIDomNode->getIDom();
- assert(NewBBIDomNode && "No shared dominator found??");
- }
- }
-
- // Create the new dominator tree node... and set the idom of NewBB.
- DominatorTree::Node *NewBBNode = DT->createNewNode(NewBB, NewBBIDomNode);
-
- // If NewBB strictly dominates other blocks, then it is now the immediate
- // dominator of NewBBSucc. Update the dominator tree as appropriate.
- if (NewBBDominatesNewBBSucc) {
- DominatorTree::Node *NewBBSuccNode = DT->getNode(NewBBSucc);
- DT->changeImmediateDominator(NewBBSuccNode, NewBBNode);
- }
- }
+ L->addBasicBlockToLoop(BEBlock, LI->getBase());
- // Update dominance frontier information...
- if (DominanceFrontier *DF = getAnalysisToUpdate<DominanceFrontier>()) {
- // If NewBB dominates NewBBSucc, then DF(NewBB) is now going to be the
- // DF(PredBlocks[0]) without the stuff that the new block does not dominate
- // a predecessor of.
- if (NewBBDominatesNewBBSucc) {
- DominanceFrontier::iterator DFI = DF->find(PredBlocks[0]);
- if (DFI != DF->end()) {
- DominanceFrontier::DomSetType Set = DFI->second;
- // Filter out stuff in Set that we do not dominate a predecessor of.
- for (DominanceFrontier::DomSetType::iterator SetI = Set.begin(),
- E = Set.end(); SetI != E;) {
- bool DominatesPred = false;
- for (pred_iterator PI = pred_begin(*SetI), E = pred_end(*SetI);
- PI != E; ++PI)
- if (DS.dominates(NewBB, *PI))
- DominatesPred = true;
- if (!DominatesPred)
- Set.erase(SetI++);
- else
- ++SetI;
- }
-
- DF->addBasicBlock(NewBB, Set);
- }
-
- } else {
- // DF(NewBB) is {NewBBSucc} because NewBB does not strictly dominate
- // NewBBSucc, but it does dominate itself (and there is an edge (NewBB ->
- // NewBBSucc)). NewBBSucc is the single successor of NewBB.
- DominanceFrontier::DomSetType NewDFSet;
- NewDFSet.insert(NewBBSucc);
- DF->addBasicBlock(NewBB, NewDFSet);
- }
-
- // Now we must loop over all of the dominance frontiers in the function,
- // replacing occurrences of NewBBSucc with NewBB in some cases. All
- // blocks that dominate a block in PredBlocks and contained NewBBSucc in
- // their dominance frontier must be updated to contain NewBB instead.
- //
- for (unsigned i = 0, e = PredBlocks.size(); i != e; ++i) {
- BasicBlock *Pred = PredBlocks[i];
- // Get all of the dominators of the predecessor...
- const DominatorSet::DomSetType &PredDoms = DS.getDominators(Pred);
- for (DominatorSet::DomSetType::const_iterator PDI = PredDoms.begin(),
- PDE = PredDoms.end(); PDI != PDE; ++PDI) {
- BasicBlock *PredDom = *PDI;
-
- // If the NewBBSucc node is in DF(PredDom), then PredDom didn't
- // dominate NewBBSucc but did dominate a predecessor of it. Now we
- // change this entry to include NewBB in the DF instead of NewBBSucc.
- DominanceFrontier::iterator DFI = DF->find(PredDom);
- assert(DFI != DF->end() && "No dominance frontier for node?");
- if (DFI->second.count(NewBBSucc)) {
- // If NewBBSucc should not stay in our dominator frontier, remove it.
- // We remove it unless there is a predecessor of NewBBSucc that we
- // dominate, but we don't strictly dominate NewBBSucc.
- bool ShouldRemove = true;
- if (PredDom == NewBBSucc || !DS.dominates(PredDom, NewBBSucc)) {
- // Okay, we know that PredDom does not strictly dominate NewBBSucc.
- // Check to see if it dominates any predecessors of NewBBSucc.
- for (pred_iterator PI = pred_begin(NewBBSucc),
- E = pred_end(NewBBSucc); PI != E; ++PI)
- if (DS.dominates(PredDom, *PI)) {
- ShouldRemove = false;
- break;
- }
- }
-
- if (ShouldRemove)
- DF->removeFromFrontier(DFI, NewBBSucc);
- DF->addToFrontier(DFI, NewBB);
- }
- }
- }
- }
+ // Update dominator information
+ DT->splitBlock(BEBlock);
+ if (DominanceFrontier *DF = getAnalysisToUpdate<DominanceFrontier>())
+ DF->splitBlock(BEBlock);
}
-