return PrefAlign;
}
- if (GlobalValue *GV = dyn_cast<GlobalValue>(V)) {
+ if (auto *GO = dyn_cast<GlobalObject>(V)) {
// If there is a large requested alignment and we can, bump up the alignment
// of the global.
- if (GV->isDeclaration()) return Align;
+ if (GO->isDeclaration())
+ return Align;
// If the memory we set aside for the global may not be the memory used by
// the final program then it is impossible for us to reliably enforce the
// preferred alignment.
- if (GV->isWeakForLinker()) return Align;
+ if (GO->isWeakForLinker())
+ return Align;
- if (GV->getAlignment() >= PrefAlign)
- return GV->getAlignment();
+ if (GO->getAlignment() >= PrefAlign)
+ return GO->getAlignment();
// We can only increase the alignment of the global if it has no alignment
// specified or if it is not assigned a section. If it is assigned a
// section, the global could be densely packed with other objects in the
// section, increasing the alignment could cause padding issues.
- if (!GV->hasSection() || GV->getAlignment() == 0)
- GV->setAlignment(PrefAlign);
- return GV->getAlignment();
+ if (!GO->hasSection() || GO->getAlignment() == 0)
+ GO->setAlignment(PrefAlign);
+ return GO->getAlignment();
}
return Align;