#include "llvm/Transforms/Utils/Cloning.h"
#include "llvm/Constants.h"
#include "llvm/DerivedTypes.h"
-#include "llvm/LLVMContext.h"
#include "llvm/Module.h"
#include "llvm/Instructions.h"
#include "llvm/IntrinsicInst.h"
#include "llvm/Attributes.h"
#include "llvm/Analysis/CallGraph.h"
#include "llvm/Analysis/DebugInfo.h"
+#include "llvm/Analysis/InstructionSimplify.h"
#include "llvm/Target/TargetData.h"
+#include "llvm/Transforms/Utils/Local.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/StringExtras.h"
#include "llvm/Support/CallSite.h"
using namespace llvm;
-bool llvm::InlineFunction(CallInst *CI, CallGraph *CG, const TargetData *TD,
- SmallVectorImpl<AllocaInst*> *StaticAllocas) {
- return InlineFunction(CallSite(CI), CG, TD, StaticAllocas);
+bool llvm::InlineFunction(CallInst *CI, InlineFunctionInfo &IFI) {
+ return InlineFunction(CallSite(CI), IFI);
}
-bool llvm::InlineFunction(InvokeInst *II, CallGraph *CG, const TargetData *TD,
- SmallVectorImpl<AllocaInst*> *StaticAllocas) {
- return InlineFunction(CallSite(II), CG, TD, StaticAllocas);
+bool llvm::InlineFunction(InvokeInst *II, InlineFunctionInfo &IFI) {
+ return InlineFunction(CallSite(II), IFI);
}
// Next, create the new invoke instruction, inserting it at the end
// of the old basic block.
- SmallVector<Value*, 8> InvokeArgs(CI->op_begin()+1, CI->op_end());
+ ImmutableCallSite CS(CI);
+ SmallVector<Value*, 8> InvokeArgs(CS.arg_begin(), CS.arg_end());
InvokeInst *II =
InvokeInst::Create(CI->getCalledValue(), Split, InvokeDest,
InvokeArgs.begin(), InvokeArgs.end(),
II->setAttributes(CI->getAttributes());
// Make sure that anything using the call now uses the invoke! This also
- // updates the CallGraph if present.
+ // updates the CallGraph if present, because it uses a WeakVH.
CI->replaceAllUsesWith(II);
// Delete the unconditional branch inserted by splitBasicBlock
/// some edges of the callgraph may remain.
static void UpdateCallGraphAfterInlining(CallSite CS,
Function::iterator FirstNewBlock,
- DenseMap<const Value*, Value*> &ValueMap,
- CallGraph &CG) {
+ ValueToValueMapTy &VMap,
+ InlineFunctionInfo &IFI) {
+ CallGraph &CG = *IFI.CG;
const Function *Caller = CS.getInstruction()->getParent()->getParent();
const Function *Callee = CS.getCalledFunction();
CallGraphNode *CalleeNode = CG[Callee];
for (; I != E; ++I) {
const Value *OrigCall = I->first;
- DenseMap<const Value*, Value*>::iterator VMI = ValueMap.find(OrigCall);
+ ValueToValueMapTy::iterator VMI = VMap.find(OrigCall);
// Only copy the edge if the call was inlined!
- if (VMI == ValueMap.end() || VMI->second == 0)
+ if (VMI == VMap.end() || VMI->second == 0)
continue;
// If the call was inlined, but then constant folded, there is no edge to
// add. Check for this case.
- if (Instruction *NewCall = dyn_cast<Instruction>(VMI->second))
- CallerNode->addCalledFunction(CallSite::get(NewCall), I->second);
+ Instruction *NewCall = dyn_cast<Instruction>(VMI->second);
+ if (NewCall == 0) continue;
+
+ // Remember that this call site got inlined for the client of
+ // InlineFunction.
+ IFI.InlinedCalls.push_back(NewCall);
+
+ // It's possible that inlining the callsite will cause it to go from an
+ // indirect to a direct call by resolving a function pointer. If this
+ // happens, set the callee of the new call site to a more precise
+ // destination. This can also happen if the call graph node of the caller
+ // was just unnecessarily imprecise.
+ if (I->second->getFunction() == 0)
+ if (Function *F = CallSite(NewCall).getCalledFunction()) {
+ // Indirect call site resolved to direct call.
+ CallerNode->addCalledFunction(CallSite(NewCall), CG[F]);
+
+ continue;
+ }
+
+ CallerNode->addCalledFunction(CallSite(NewCall), I->second);
}
// Update the call graph by deleting the edge from Callee to Caller. We must
CallerNode->removeCallEdgeFor(CS);
}
+/// HandleByValArgument - When inlining a call site that has a byval argument,
+/// we have to make the implicit memcpy explicit by adding it.
+static Value *HandleByValArgument(Value *Arg, Instruction *TheCall,
+ const Function *CalledFunc,
+ InlineFunctionInfo &IFI,
+ unsigned ByValAlignment) {
+ const Type *AggTy = cast<PointerType>(Arg->getType())->getElementType();
+
+ // If the called function is readonly, then it could not mutate the caller's
+ // copy of the byval'd memory. In this case, it is safe to elide the copy and
+ // temporary.
+ if (CalledFunc->onlyReadsMemory()) {
+ // If the byval argument has a specified alignment that is greater than the
+ // passed in pointer, then we either have to round up the input pointer or
+ // give up on this transformation.
+ if (ByValAlignment <= 1) // 0 = unspecified, 1 = no particular alignment.
+ return Arg;
+
+ // If the pointer is already known to be sufficiently aligned, or if we can
+ // round it up to a larger alignment, then we don't need a temporary.
+ if (getOrEnforceKnownAlignment(Arg, ByValAlignment,
+ IFI.TD) >= ByValAlignment)
+ return Arg;
+
+ // Otherwise, we have to make a memcpy to get a safe alignment. This is bad
+ // for code quality, but rarely happens and is required for correctness.
+ }
+
+ LLVMContext &Context = Arg->getContext();
+
+ const Type *VoidPtrTy = Type::getInt8PtrTy(Context);
+
+ // Create the alloca. If we have TargetData, use nice alignment.
+ unsigned Align = 1;
+ if (IFI.TD)
+ Align = IFI.TD->getPrefTypeAlignment(AggTy);
+
+ // If the byval had an alignment specified, we *must* use at least that
+ // alignment, as it is required by the byval argument (and uses of the
+ // pointer inside the callee).
+ Align = std::max(Align, ByValAlignment);
+
+ Function *Caller = TheCall->getParent()->getParent();
+
+ Value *NewAlloca = new AllocaInst(AggTy, 0, Align, Arg->getName(),
+ &*Caller->begin()->begin());
+ // Emit a memcpy.
+ const Type *Tys[3] = {VoidPtrTy, VoidPtrTy, Type::getInt64Ty(Context)};
+ Function *MemCpyFn = Intrinsic::getDeclaration(Caller->getParent(),
+ Intrinsic::memcpy,
+ Tys, 3);
+ Value *DestCast = new BitCastInst(NewAlloca, VoidPtrTy, "tmp", TheCall);
+ Value *SrcCast = new BitCastInst(Arg, VoidPtrTy, "tmp", TheCall);
+
+ Value *Size;
+ if (IFI.TD == 0)
+ Size = ConstantExpr::getSizeOf(AggTy);
+ else
+ Size = ConstantInt::get(Type::getInt64Ty(Context),
+ IFI.TD->getTypeStoreSize(AggTy));
+
+ // Always generate a memcpy of alignment 1 here because we don't know
+ // the alignment of the src pointer. Other optimizations can infer
+ // better alignment.
+ Value *CallArgs[] = {
+ DestCast, SrcCast, Size,
+ ConstantInt::get(Type::getInt32Ty(Context), 1),
+ ConstantInt::getFalse(Context) // isVolatile
+ };
+ CallInst *TheMemCpy =
+ CallInst::Create(MemCpyFn, CallArgs, CallArgs+5, "", TheCall);
+
+ // If we have a call graph, update it.
+ if (CallGraph *CG = IFI.CG) {
+ CallGraphNode *MemCpyCGN = CG->getOrInsertFunction(MemCpyFn);
+ CallGraphNode *CallerNode = (*CG)[Caller];
+ CallerNode->addCalledFunction(TheMemCpy, MemCpyCGN);
+ }
+
+ // Uses of the argument in the function should use our new alloca
+ // instead.
+ return NewAlloca;
+}
+
// InlineFunction - This function inlines the called function into the basic
// block of the caller. This returns false if it is not possible to inline this
// call. The program is still in a well defined state if this occurs though.
// exists in the instruction stream. Similiarly this will inline a recursive
// function by one level.
//
-bool llvm::InlineFunction(CallSite CS, CallGraph *CG, const TargetData *TD,
- SmallVectorImpl<AllocaInst*> *StaticAllocas) {
+bool llvm::InlineFunction(CallSite CS, InlineFunctionInfo &IFI) {
Instruction *TheCall = CS.getInstruction();
LLVMContext &Context = TheCall->getContext();
assert(TheCall->getParent() && TheCall->getParent()->getParent() &&
"Instruction not in function!");
+ // If IFI has any state in it, zap it before we fill it in.
+ IFI.reset();
+
const Function *CalledFunc = CS.getCalledFunction();
if (CalledFunc == 0 || // Can't inline external function or indirect
CalledFunc->isDeclaration() || // call, or call to a vararg function!
CalledFunc->getFunctionType()->isVarArg()) return false;
-
// If the call to the callee is not a tail call, we must clear the 'tail'
// flags on any calls that we inline.
bool MustClearTailCallFlags =
ClonedCodeInfo InlinedFunctionInfo;
Function::iterator FirstNewBlock;
- { // Scope to destroy ValueMap after cloning.
- DenseMap<const Value*, Value*> ValueMap;
+ { // Scope to destroy VMap after cloning.
+ ValueToValueMapTy VMap;
assert(CalledFunc->arg_size() == CS.arg_size() &&
"No varargs calls can be inlined!");
// by them explicit. However, we don't do this if the callee is readonly
// or readnone, because the copy would be unneeded: the callee doesn't
// modify the struct.
- if (CalledFunc->paramHasAttr(ArgNo+1, Attribute::ByVal) &&
- !CalledFunc->onlyReadsMemory()) {
- const Type *AggTy = cast<PointerType>(I->getType())->getElementType();
- const Type *VoidPtrTy =
- Type::getInt8PtrTy(Context);
-
- // Create the alloca. If we have TargetData, use nice alignment.
- unsigned Align = 1;
- if (TD) Align = TD->getPrefTypeAlignment(AggTy);
- Value *NewAlloca = new AllocaInst(AggTy, 0, Align,
- I->getName(),
- &*Caller->begin()->begin());
- // Emit a memcpy.
- const Type *Tys[] = { Type::getInt64Ty(Context) };
- Function *MemCpyFn = Intrinsic::getDeclaration(Caller->getParent(),
- Intrinsic::memcpy,
- Tys, 1);
- Value *DestCast = new BitCastInst(NewAlloca, VoidPtrTy, "tmp", TheCall);
- Value *SrcCast = new BitCastInst(*AI, VoidPtrTy, "tmp", TheCall);
-
- Value *Size;
- if (TD == 0)
- Size = ConstantExpr::getSizeOf(AggTy);
- else
- Size = ConstantInt::get(Type::getInt64Ty(Context),
- TD->getTypeStoreSize(AggTy));
-
- // Always generate a memcpy of alignment 1 here because we don't know
- // the alignment of the src pointer. Other optimizations can infer
- // better alignment.
- Value *CallArgs[] = {
- DestCast, SrcCast, Size,
- ConstantInt::get(Type::getInt32Ty(Context), 1)
- };
- CallInst *TheMemCpy =
- CallInst::Create(MemCpyFn, CallArgs, CallArgs+4, "", TheCall);
-
- // If we have a call graph, update it.
- if (CG) {
- CallGraphNode *MemCpyCGN = CG->getOrInsertFunction(MemCpyFn);
- CallGraphNode *CallerNode = (*CG)[Caller];
- CallerNode->addCalledFunction(TheMemCpy, MemCpyCGN);
- }
-
- // Uses of the argument in the function should use our new alloca
- // instead.
- ActualArg = NewAlloca;
+ if (CalledFunc->paramHasAttr(ArgNo+1, Attribute::ByVal)) {
+ ActualArg = HandleByValArgument(ActualArg, TheCall, CalledFunc, IFI,
+ CalledFunc->getParamAlignment(ArgNo+1));
+
+ // Calls that we inline may use the new alloca, so we need to clear
+ // their 'tail' flags if HandleByValArgument introduced a new alloca and
+ // the callee has calls.
+ MustClearTailCallFlags |= ActualArg != *AI;
}
- ValueMap[I] = ActualArg;
+ VMap[I] = ActualArg;
}
// We want the inliner to prune the code as it copies. We would LOVE to
// have no dead or constant instructions leftover after inlining occurs
// (which can happen, e.g., because an argument was constant), but we'll be
// happy with whatever the cloner can do.
- CloneAndPruneFunctionInto(Caller, CalledFunc, ValueMap, Returns, ".i",
- &InlinedFunctionInfo, TD, TheCall);
+ CloneAndPruneFunctionInto(Caller, CalledFunc, VMap,
+ /*ModuleLevelChanges=*/false, Returns, ".i",
+ &InlinedFunctionInfo, IFI.TD, TheCall);
// Remember the first block that is newly cloned over.
FirstNewBlock = LastBlock; ++FirstNewBlock;
// Update the callgraph if requested.
- if (CG)
- UpdateCallGraphAfterInlining(CS, FirstNewBlock, ValueMap, *CG);
+ if (IFI.CG)
+ UpdateCallGraphAfterInlining(CS, FirstNewBlock, VMap, IFI);
}
// If there are any alloca instructions in the block that used to be the entry
if (!isa<Constant>(AI->getArraySize()))
continue;
- // Keep track of the static allocas that we inline into the caller if the
- // StaticAllocas pointer is non-null.
- if (StaticAllocas) StaticAllocas->push_back(AI);
+ // Keep track of the static allocas that we inline into the caller.
+ IFI.StaticAllocas.push_back(AI);
// Scan for the block of allocas that we can move over, and move them
// all at once.
while (isa<AllocaInst>(I) &&
isa<Constant>(cast<AllocaInst>(I)->getArraySize())) {
- if (StaticAllocas) StaticAllocas->push_back(cast<AllocaInst>(I));
+ IFI.StaticAllocas.push_back(cast<AllocaInst>(I));
++I;
}
// If we are preserving the callgraph, add edges to the stacksave/restore
// functions for the calls we insert.
CallGraphNode *StackSaveCGN = 0, *StackRestoreCGN = 0, *CallerNode = 0;
- if (CG) {
+ if (CallGraph *CG = IFI.CG) {
StackSaveCGN = CG->getOrInsertFunction(StackSave);
StackRestoreCGN = CG->getOrInsertFunction(StackRestore);
CallerNode = (*CG)[Caller];
// Insert the llvm.stacksave.
CallInst *SavedPtr = CallInst::Create(StackSave, "savedstack",
FirstNewBlock->begin());
- if (CG) CallerNode->addCalledFunction(SavedPtr, StackSaveCGN);
+ if (IFI.CG) CallerNode->addCalledFunction(SavedPtr, StackSaveCGN);
// Insert a call to llvm.stackrestore before any return instructions in the
// inlined function.
for (unsigned i = 0, e = Returns.size(); i != e; ++i) {
CallInst *CI = CallInst::Create(StackRestore, SavedPtr, "", Returns[i]);
- if (CG) CallerNode->addCalledFunction(CI, StackRestoreCGN);
+ if (IFI.CG) CallerNode->addCalledFunction(CI, StackRestoreCGN);
}
// Count the number of StackRestore calls we insert.
BB != E; ++BB)
if (UnwindInst *UI = dyn_cast<UnwindInst>(BB->getTerminator())) {
CallInst *CI = CallInst::Create(StackRestore, SavedPtr, "", UI);
- if (CG) CallerNode->addCalledFunction(CI, StackRestoreCGN);
+ if (IFI.CG) CallerNode->addCalledFunction(CI, StackRestoreCGN);
++NumStackRestores;
}
}
// any users of the original call/invoke instruction.
const Type *RTy = CalledFunc->getReturnType();
+ PHINode *PHI = 0;
if (Returns.size() > 1) {
// The PHI node should go at the front of the new basic block to merge all
// possible incoming values.
- PHINode *PHI = 0;
if (!TheCall->use_empty()) {
PHI = PHINode::Create(RTy, TheCall->getName(),
AfterCallBB->begin());
"Ret value not consistent in function!");
PHI->addIncoming(RI->getReturnValue(), RI->getParent());
}
-
- // Now that we inserted the PHI, check to see if it has a single value
- // (e.g. all the entries are the same or undef). If so, remove the PHI so
- // it doesn't block other optimizations.
- if (Value *V = PHI->hasConstantValue()) {
- PHI->replaceAllUsesWith(V);
- PHI->eraseFromParent();
- }
}
// Now we can remove the CalleeEntry block, which is now empty.
Caller->getBasicBlockList().erase(CalleeEntry);
+ // If we inserted a phi node, check to see if it has a single value (e.g. all
+ // the entries are the same or undef). If so, remove the PHI so it doesn't
+ // block other optimizations.
+ if (PHI)
+ if (Value *V = SimplifyInstruction(PHI, IFI.TD)) {
+ PHI->replaceAllUsesWith(V);
+ PHI->eraseFromParent();
+ }
+
return true;
}