//===- DemoteRegToStack.cpp - Move a virtual register to the stack --------===//
-//
+//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
-//
+//
//===----------------------------------------------------------------------===//
-//
+//
// This file provide the function DemoteRegToStack(). This function takes a
// virtual register computed by an Instruction and replaces it with a slot in
// the stack frame, allocated via alloca. It returns the pointer to the
#include "llvm/Transforms/Utils/Local.h"
#include "llvm/Function.h"
#include "llvm/Instructions.h"
+#include "llvm/Type.h"
#include <map>
using namespace llvm;
/// invalidating the SSA information for the value. It returns the pointer to
/// the alloca inserted to create a stack slot for I.
///
-AllocaInst* llvm::DemoteRegToStack(Instruction &I) {
+AllocaInst* llvm::DemoteRegToStack(Instruction &I, bool VolatileLoads) {
if (I.use_empty()) return 0; // nothing to do!
// Create a stack slot to hold the value.
Value *&V = Loads[PN->getIncomingBlock(i)];
if (V == 0) {
// Insert the load into the predecessor block
- V = new LoadInst(Slot, I.getName()+".reload",
+ V = new LoadInst(Slot, I.getName()+".reload", VolatileLoads,
PN->getIncomingBlock(i)->getTerminator());
}
PN->setIncomingValue(i, V);
} else {
// If this is a normal instruction, just insert a load.
- Value *V = new LoadInst(Slot, I.getName()+".reload", U);
+ Value *V = new LoadInst(Slot, I.getName()+".reload", VolatileLoads, U);
U->replaceUsesOfWith(&I, V);
}
}
// Insert stores of the computed value into the stack slot. We have to be
// careful is I is an invoke instruction though, because we can't insert the
// store AFTER the terminator instruction.
+ BasicBlock::iterator InsertPt;
if (!isa<TerminatorInst>(I)) {
- BasicBlock::iterator InsertPt = &I;
- for (++InsertPt; isa<PHINode>(InsertPt); ++InsertPt)
- /* empty */; // Don't insert before any PHI nodes.
- new StoreInst(&I, Slot, InsertPt);
+ InsertPt = &I;
+ ++InsertPt;
} else {
- // FIXME: We cannot yet demote invoke instructions to the stack, because
- // doing so would require breaking critical edges. This should be fixed
- // eventually.
- assert(0 &&
- "Cannot demote the value computed by an invoke instruction yet!");
+ // We cannot demote invoke instructions to the stack if their normal edge
+ // is critical.
+ InvokeInst &II = cast<InvokeInst>(I);
+ assert(II.getNormalDest()->getSinglePredecessor() &&
+ "Cannot demote invoke with a critical successor!");
+ InsertPt = II.getNormalDest()->begin();
}
+ for (; isa<PHINode>(InsertPt); ++InsertPt)
+ /* empty */; // Don't insert before any PHI nodes.
+ new StoreInst(&I, Slot, InsertPt);
+
+ return Slot;
+}
+
+
+/// DemotePHIToStack - This function takes a virtual register computed by a phi
+/// node and replaces it with a slot in the stack frame, allocated via alloca.
+/// The phi node is deleted and it returns the pointer to the alloca inserted.
+AllocaInst* llvm::DemotePHIToStack(PHINode *P) {
+ if (P->use_empty()) {
+ P->eraseFromParent();
+ return 0;
+ }
+
+ // Create a stack slot to hold the value.
+ Function *F = P->getParent()->getParent();
+ AllocaInst *Slot = new AllocaInst(P->getType(), 0, P->getName(),
+ F->getEntryBlock().begin());
+
+ // Iterate over each operand, insert store in each predecessor.
+ for (unsigned i = 0, e = P->getNumIncomingValues(); i < e; ++i) {
+ if (InvokeInst *II = dyn_cast<InvokeInst>(P->getIncomingValue(i))) {
+ assert(II->getParent() != P->getIncomingBlock(i) &&
+ "Invoke edge not supported yet");
+ }
+ new StoreInst(P->getIncomingValue(i), Slot,
+ P->getIncomingBlock(i)->getTerminator());
+ }
+
+ // Insert load in place of the phi and replace all uses.
+ BasicBlock::iterator InsertPt;
+ for (InsertPt = P->getParent()->getInstList().begin();
+ isa<PHINode>(InsertPt); ++InsertPt)
+ ; /*noop */
+ Value *V = new LoadInst(Slot, P->getName()+".reload", P);
+ P->replaceAllUsesWith(V);
+
+ // Delete phi.
+ P->eraseFromParent();
+
return Slot;
}