DenseMap<const Value*, Value*> &ValueMap,
const char *NameSuffix, Function *F,
ClonedCodeInfo *CodeInfo) {
- BasicBlock *NewBB = BasicBlock::Create("", F);
+ BasicBlock *NewBB = BasicBlock::Create(BB->getContext(), "", F);
if (BB->hasName()) NewBB->setName(BB->getName()+NameSuffix);
bool hasCalls = false, hasDynamicAllocas = false, hasStaticAllocas = false;
// Loop over all instructions, and copy them over.
for (BasicBlock::const_iterator II = BB->begin(), IE = BB->end();
II != IE; ++II) {
- Instruction *NewInst = II->clone(BB->getContext());
+ Instruction *NewInst = II->clone();
if (II->hasName())
NewInst->setName(II->getName()+NameSuffix);
NewBB->getInstList().push_back(NewInst);
//
void llvm::CloneFunctionInto(Function *NewFunc, const Function *OldFunc,
DenseMap<const Value*, Value*> &ValueMap,
- std::vector<ReturnInst*> &Returns,
+ SmallVectorImpl<ReturnInst*> &Returns,
const char *NameSuffix, ClonedCodeInfo *CodeInfo) {
assert(NameSuffix && "NameSuffix cannot be null!");
ValueMap[I] = DestI++; // Add mapping to ValueMap
}
- std::vector<ReturnInst*> Returns; // Ignore returns cloned...
+ SmallVector<ReturnInst*, 8> Returns; // Ignore returns cloned.
CloneFunctionInto(NewF, F, ValueMap, Returns, "", CodeInfo);
return NewF;
}
Function *NewFunc;
const Function *OldFunc;
DenseMap<const Value*, Value*> &ValueMap;
- std::vector<ReturnInst*> &Returns;
+ SmallVectorImpl<ReturnInst*> &Returns;
const char *NameSuffix;
ClonedCodeInfo *CodeInfo;
const TargetData *TD;
public:
PruningFunctionCloner(Function *newFunc, const Function *oldFunc,
DenseMap<const Value*, Value*> &valueMap,
- std::vector<ReturnInst*> &returns,
+ SmallVectorImpl<ReturnInst*> &returns,
const char *nameSuffix,
ClonedCodeInfo *codeInfo,
const TargetData *td)
// Nope, clone it now.
BasicBlock *NewBB;
- BBEntry = NewBB = BasicBlock::Create();
+ BBEntry = NewBB = BasicBlock::Create(BB->getContext());
if (BB->hasName()) NewBB->setName(BB->getName()+NameSuffix);
bool hasCalls = false, hasDynamicAllocas = false, hasStaticAllocas = false;
// Do not clone llvm.dbg.region.end. It will be adjusted by the inliner.
if (const DbgFuncStartInst *DFSI = dyn_cast<DbgFuncStartInst>(II)) {
if (DbgFnStart == NULL) {
- DISubprogram SP(cast<GlobalVariable>(DFSI->getSubprogram()));
+ DISubprogram SP(DFSI->getSubprogram());
if (SP.describes(BB->getParent()))
DbgFnStart = DFSI->getSubprogram();
}
continue;
}
- Instruction *NewInst = II->clone(BB->getContext());
+ Instruction *NewInst = II->clone();
if (II->hasName())
NewInst->setName(II->getName()+NameSuffix);
NewBB->getInstList().push_back(NewInst);
}
if (!TerminatorDone) {
- Instruction *NewInst = OldTI->clone(BB->getContext());
+ Instruction *NewInst = OldTI->clone();
if (OldTI->hasName())
NewInst->setName(OldTI->getName()+NameSuffix);
NewBB->getInstList().push_back(NewInst);
if (GlobalVariable *GV = dyn_cast<GlobalVariable>(CE->getOperand(0)))
if (GV->isConstant() && GV->hasDefinitiveInitializer())
return ConstantFoldLoadThroughGEPConstantExpr(GV->getInitializer(),
- CE, Context);
+ CE);
return ConstantFoldInstOperands(I->getOpcode(), I->getType(), &Ops[0],
Ops.size(), Context, TD);
/// used for things like CloneFunction or CloneModule.
void llvm::CloneAndPruneFunctionInto(Function *NewFunc, const Function *OldFunc,
DenseMap<const Value*, Value*> &ValueMap,
- std::vector<ReturnInst*> &Returns,
+ SmallVectorImpl<ReturnInst*> &Returns,
const char *NameSuffix,
ClonedCodeInfo *CodeInfo,
const TargetData *TD) {
// insert it into the new function in the right order. If not, ignore it.
//
// Defer PHI resolution until rest of function is resolved.
- std::vector<const PHINode*> PHIToResolve;
+ SmallVector<const PHINode*, 16> PHIToResolve;
for (Function::const_iterator BI = OldFunc->begin(), BE = OldFunc->end();
BI != BE; ++BI) {
BasicBlock *NewBB = cast_or_null<BasicBlock>(ValueMap[BI]);