// If the source and destination are both to the same alloca, then this is
// a noop copy-to-self, just delete it. Otherwise, emit a load and store
// as appropriate.
- AllocaInst *OrigAI = cast<AllocaInst>(GetUnderlyingObject(Ptr, 0));
+ AllocaInst *OrigAI = cast<AllocaInst>(GetUnderlyingObject(Ptr, &TD, 0));
- if (GetUnderlyingObject(MTI->getSource(), 0) != OrigAI) {
+ if (GetUnderlyingObject(MTI->getSource(), &TD, 0) != OrigAI) {
// Dest must be OrigAI, change this to be a load from the original
// pointer (bitcasted), then a store to our new alloca.
assert(MTI->getRawDest() == Ptr && "Neither use is of pointer?");
LoadInst *SrcVal = Builder.CreateLoad(SrcPtr, "srcval");
SrcVal->setAlignment(MTI->getAlignment());
Builder.CreateStore(SrcVal, NewAI);
- } else if (GetUnderlyingObject(MTI->getDest(), 0) != OrigAI) {
+ } else if (GetUnderlyingObject(MTI->getDest(), &TD, 0) != OrigAI) {
// Src must be OrigAI, change this to be a load from NewAI then a store
// through the original dest pointer (bitcasted).
assert(MTI->getRawSource() == Ptr && "Neither use is of pointer?");