//
//===----------------------------------------------------------------------===//
-#define DEBUG_TYPE "loop-delete"
#include "llvm/Transforms/Scalar.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/IR/Dominators.h"
using namespace llvm;
+#define DEBUG_TYPE "loop-delete"
+
STATISTIC(NumDeleted, "Number of loops deleted");
namespace {
void getAnalysisUsage(AnalysisUsage &AU) const override {
AU.addRequired<DominatorTreeWrapperPass>();
- AU.addRequired<LoopInfo>();
+ AU.addRequired<LoopInfoWrapperPass>();
AU.addRequired<ScalarEvolution>();
AU.addRequiredID(LoopSimplifyID);
AU.addRequiredID(LCSSAID);
AU.addPreserved<ScalarEvolution>();
AU.addPreserved<DominatorTreeWrapperPass>();
- AU.addPreserved<LoopInfo>();
+ AU.addPreserved<LoopInfoWrapperPass>();
AU.addPreservedID(LoopSimplifyID);
AU.addPreservedID(LCSSAID);
}
INITIALIZE_PASS_BEGIN(LoopDeletion, "loop-deletion",
"Delete dead loops", false, false)
INITIALIZE_PASS_DEPENDENCY(DominatorTreeWrapperPass)
-INITIALIZE_PASS_DEPENDENCY(LoopInfo)
+INITIALIZE_PASS_DEPENDENCY(LoopInfoWrapperPass)
INITIALIZE_PASS_DEPENDENCY(ScalarEvolution)
INITIALIZE_PASS_DEPENDENCY(LoopSimplify)
INITIALIZE_PASS_DEPENDENCY(LCSSA)
// Finally, the blocks from loopinfo. This has to happen late because
// otherwise our loop iterators won't work.
- LoopInfo &loopInfo = getAnalysis<LoopInfo>();
+ LoopInfo &loopInfo = getAnalysis<LoopInfoWrapperPass>().getLoopInfo();
SmallPtrSet<BasicBlock*, 8> blocks;
blocks.insert(L->block_begin(), L->block_end());
- for (SmallPtrSet<BasicBlock*,8>::iterator I = blocks.begin(),
- E = blocks.end(); I != E; ++I)
- loopInfo.removeBlock(*I);
+ for (BasicBlock *BB : blocks)
+ loopInfo.removeBlock(BB);
// The last step is to inform the loop pass manager that we've
// eliminated this loop.