#include "llvm/Analysis/InstructionSimplify.h"
#include "llvm/Analysis/LazyValueInfo.h"
#include "llvm/Analysis/Loads.h"
+#include "llvm/Analysis/TargetLibraryInfo.h"
#include "llvm/IR/DataLayout.h"
#include "llvm/IR/IntrinsicInst.h"
#include "llvm/IR/LLVMContext.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/raw_ostream.h"
-#include "llvm/Target/TargetLibraryInfo.h"
#include "llvm/Transforms/Utils/BasicBlockUtils.h"
#include "llvm/Transforms/Utils/Local.h"
#include "llvm/Transforms/Utils/SSAUpdater.h"
/// revectored to the false side of the second if.
///
class JumpThreading : public FunctionPass {
- const DataLayout *DL;
TargetLibraryInfo *TLI;
LazyValueInfo *LVI;
#ifdef NDEBUG
void getAnalysisUsage(AnalysisUsage &AU) const override {
AU.addRequired<LazyValueInfo>();
AU.addPreserved<LazyValueInfo>();
- AU.addRequired<TargetLibraryInfo>();
+ AU.addRequired<TargetLibraryInfoWrapperPass>();
}
void FindLoopHeaders(Function &F);
INITIALIZE_PASS_BEGIN(JumpThreading, "jump-threading",
"Jump Threading", false, false)
INITIALIZE_PASS_DEPENDENCY(LazyValueInfo)
-INITIALIZE_PASS_DEPENDENCY(TargetLibraryInfo)
+INITIALIZE_PASS_DEPENDENCY(TargetLibraryInfoWrapperPass)
INITIALIZE_PASS_END(JumpThreading, "jump-threading",
"Jump Threading", false, false)
return false;
DEBUG(dbgs() << "Jump threading on function '" << F.getName() << "'\n");
- DataLayoutPass *DLP = getAnalysisIfAvailable<DataLayoutPass>();
- DL = DLP ? &DLP->getDataLayout() : nullptr;
- TLI = &getAnalysis<TargetLibraryInfo>();
+ TLI = &getAnalysis<TargetLibraryInfoWrapperPass>().getTLI();
LVI = &getAnalysis<LazyValueInfo>();
// Remove unreachable blocks from function as they may result in infinite
// If the block is trivially dead, zap it. This eliminates the successor
// edges which simplifies the CFG.
- if (pred_begin(BB) == pred_end(BB) &&
+ if (pred_empty(BB) &&
BB != &BB->getParent()->getEntryBlock()) {
DEBUG(dbgs() << " JT: Deleting dead block '" << BB->getName()
<< "' with terminator: " << *BB->getTerminator() << '\n');
assert(Preference == WantInteger && "Compares only produce integers");
PHINode *PN = dyn_cast<PHINode>(Cmp->getOperand(0));
if (PN && PN->getParent() == BB) {
+ const DataLayout &DL = PN->getModule()->getDataLayout();
// We can do this simplification if any comparisons fold to true or false.
// See if any do.
for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i) {
bool JumpThreading::ProcessBlock(BasicBlock *BB) {
// If the block is trivially dead, just return and let the caller nuke it.
// This simplifies other transformations.
- if (pred_begin(BB) == pred_end(BB) &&
+ if (pred_empty(BB) &&
BB != &BB->getParent()->getEntryBlock())
return false;
// because now the condition in this block can be threaded through
// predecessors of our predecessor block.
if (BasicBlock *SinglePred = BB->getSinglePredecessor()) {
- if (SinglePred->getTerminator()->getNumSuccessors() == 1 &&
+ const TerminatorInst *TI = SinglePred->getTerminator();
+ if (!TI->isExceptional() && TI->getNumSuccessors() == 1 &&
SinglePred != BB && !hasAddressTakenAndUsed(BB)) {
// If SinglePred was a loop header, BB becomes one.
if (LoopHeaders.erase(SinglePred))
// Run constant folding to see if we can reduce the condition to a simple
// constant.
if (Instruction *I = dyn_cast<Instruction>(Condition)) {
- Value *SimpleVal = ConstantFoldInstruction(I, DL, TLI);
+ Value *SimpleVal =
+ ConstantFoldInstruction(I, BB->getModule()->getDataLayout(), TLI);
if (SimpleVal) {
I->replaceAllUsesWith(SimpleVal);
I->eraseFromParent();
if (CmpInst *CondCmp = dyn_cast<CmpInst>(CondInst)) {
- // For a comparison where the LHS is outside this block, it's possible
- // that we've branched on it before. Used LVI to see if we can simplify
- // the branch based on that.
+ // If we're branching on a conditional, LVI might be able to determine
+ // it's value at the branch instruction. We only handle comparisons
+ // against a constant at this time.
+ // TODO: This should be extended to handle switches as well.
BranchInst *CondBr = dyn_cast<BranchInst>(BB->getTerminator());
Constant *CondConst = dyn_cast<Constant>(CondCmp->getOperand(1));
- pred_iterator PI = pred_begin(BB), PE = pred_end(BB);
- if (CondBr && CondConst && CondBr->isConditional() && PI != PE &&
- (!isa<Instruction>(CondCmp->getOperand(0)) ||
- cast<Instruction>(CondCmp->getOperand(0))->getParent() != BB)) {
- // For predecessor edge, determine if the comparison is true or false
- // on that edge. If they're all true or all false, we can simplify the
- // branch.
- // FIXME: We could handle mixed true/false by duplicating code.
- LazyValueInfo::Tristate Baseline =
- LVI->getPredicateOnEdge(CondCmp->getPredicate(), CondCmp->getOperand(0),
- CondConst, *PI, BB, CondCmp);
- if (Baseline != LazyValueInfo::Unknown) {
- // Check that all remaining incoming values match the first one.
- while (++PI != PE) {
- LazyValueInfo::Tristate Ret =
- LVI->getPredicateOnEdge(CondCmp->getPredicate(),
- CondCmp->getOperand(0), CondConst, *PI, BB,
- CondCmp);
- if (Ret != Baseline) break;
- }
-
- // If we terminated early, then one of the values didn't match.
- if (PI == PE) {
- unsigned ToRemove = Baseline == LazyValueInfo::True ? 1 : 0;
- unsigned ToKeep = Baseline == LazyValueInfo::True ? 0 : 1;
- CondBr->getSuccessor(ToRemove)->removePredecessor(BB, true);
- BranchInst::Create(CondBr->getSuccessor(ToKeep), CondBr);
- CondBr->eraseFromParent();
- return true;
- }
- }
-
- } else if (CondBr && CondConst && CondBr->isConditional()) {
- // There might be an invairant in the same block with the conditional
- // that can determine the predicate.
-
+ if (CondBr && CondConst && CondBr->isConditional()) {
LazyValueInfo::Tristate Ret =
LVI->getPredicateAt(CondCmp->getPredicate(), CondCmp->getOperand(0),
- CondConst, CondCmp);
+ CondConst, CondBr);
if (Ret != LazyValueInfo::Unknown) {
unsigned ToRemove = Ret == LazyValueInfo::True ? 1 : 0;
unsigned ToKeep = Ret == LazyValueInfo::True ? 0 : 1;
CondBr->getSuccessor(ToRemove)->removePredecessor(BB, true);
BranchInst::Create(CondBr->getSuccessor(ToKeep), CondBr);
CondBr->eraseFromParent();
+ if (CondCmp->use_empty())
+ CondCmp->eraseFromParent();
+ else if (CondCmp->getParent() == BB) {
+ // If the fact we just learned is true for all uses of the
+ // condition, replace it with a constant value
+ auto *CI = Ret == LazyValueInfo::True ?
+ ConstantInt::getTrue(CondCmp->getType()) :
+ ConstantInt::getFalse(CondCmp->getType());
+ CondCmp->replaceAllUsesWith(CI);
+ CondCmp->eraseFromParent();
+ }
return true;
}
}
if (LoadBB->getSinglePredecessor())
return false;
- // If the load is defined in a landing pad, it can't be partially redundant,
- // because the edges between the invoke and the landing pad cannot have other
+ // If the load is defined in an EH pad, it can't be partially redundant,
+ // because the edges between the invoke and the EH pad cannot have other
// instructions between them.
- if (LoadBB->isLandingPad())
+ if (LoadBB->isEHPad())
return false;
Value *LoadedPtr = LI->getOperand(0);
// only happen in dead loops.
if (AvailableVal == LI) AvailableVal = UndefValue::get(LI->getType());
if (AvailableVal->getType() != LI->getType())
- AvailableVal = CastInst::Create(CastInst::BitCast, AvailableVal,
- LI->getType(), "", LI);
+ AvailableVal =
+ CastInst::CreateBitOrPointerCast(AvailableVal, LI->getType(), "", LI);
LI->replaceAllUsesWith(AvailableVal);
LI->eraseFromParent();
return true;
// Split them out to their own block.
UnavailablePred =
- SplitBlockPredecessors(LoadBB, PredsToSplit, "thread-pre-split", this);
+ SplitBlockPredecessors(LoadBB, PredsToSplit, "thread-pre-split");
}
// If the value isn't available in all predecessors, then there will be
// predecessor use the same bitcast.
Value *&PredV = I->second;
if (PredV->getType() != LI->getType())
- PredV = CastInst::Create(CastInst::BitCast, PredV, LI->getType(), "",
- P->getTerminator());
+ PredV = CastInst::CreateBitOrPointerCast(PredV, LI->getType(), "",
+ P->getTerminator());
PN->addIncoming(PredV, I->first);
}
else {
DEBUG(dbgs() << " Factoring out " << PredBBs.size()
<< " common predecessors.\n");
- PredBB = SplitBlockPredecessors(BB, PredBBs, ".thr_comm", this);
+ PredBB = SplitBlockPredecessors(BB, PredBBs, ".thr_comm");
}
// And finally, do it!
// At this point, the IR is fully up to date and consistent. Do a quick scan
// over the new instructions and zap any that are constants or dead. This
// frequently happens because of phi translation.
- SimplifyInstructionsInBlock(NewBB, DL, TLI);
+ SimplifyInstructionsInBlock(NewBB, TLI);
// Threaded an edge!
++NumThreads;
else {
DEBUG(dbgs() << " Factoring out " << PredBBs.size()
<< " common predecessors.\n");
- PredBB = SplitBlockPredecessors(BB, PredBBs, ".thr_comm", this);
+ PredBB = SplitBlockPredecessors(BB, PredBBs, ".thr_comm");
}
// Okay, we decided to do this! Clone all the instructions in BB onto the end
BranchInst *OldPredBranch = dyn_cast<BranchInst>(PredBB->getTerminator());
if (!OldPredBranch || !OldPredBranch->isUnconditional()) {
- PredBB = SplitEdge(PredBB, BB, this);
+ PredBB = SplitEdge(PredBB, BB);
OldPredBranch = cast<BranchInst>(PredBB->getTerminator());
}
BasicBlock::iterator BI = BB->begin();
for (; PHINode *PN = dyn_cast<PHINode>(BI); ++BI)
ValueMapping[PN] = PN->getIncomingValueForBlock(PredBB);
-
// Clone the non-phi instructions of BB into PredBB, keeping track of the
// mapping and using it to remap operands in the cloned instructions.
for (; BI != BB->end(); ++BI) {
// If this instruction can be simplified after the operands are updated,
// just use the simplified value instead. This frequently happens due to
// phi translation.
- if (Value *IV = SimplifyInstruction(New, DL)) {
+ if (Value *IV =
+ SimplifyInstruction(New, BB->getModule()->getDataLayout())) {
delete New;
ValueMapping[BI] = IV;
} else {