Instruction* dependency,
SetVector<Instruction*>& possiblyDead);
bool handleEndBlock(BasicBlock& BB, SetVector<Instruction*>& possiblyDead);
- bool RemoveUndeadPointers(Value* pointer,
+ bool RemoveUndeadPointers(Value* pointer, uint64_t killPointerSize,
BasicBlock::iterator& BBI,
SmallPtrSet<Value*, 64>& deadPointers,
SetVector<Instruction*>& possiblyDead);
possiblyDead.insert(D);
if (Instruction* D = dyn_cast<Instruction>(last->getOperand(1)))
possiblyDead.insert(D);
-
+
last->eraseFromParent();
NumFastStores++;
deletedStore = true;
MD.removeInstruction(M);
// DCE instructions only used to calculate that memcpy
- if (Instruction* D = dyn_cast<Instruction>(M->getSource()))
+ if (Instruction* D = dyn_cast<Instruction>(M->getRawSource()))
possiblyDead.insert(D);
if (Instruction* D = dyn_cast<Instruction>(M->getLength()))
possiblyDead.insert(D);
}
Value* killPointer = 0;
+ uint64_t killPointerSize = ~0UL;
// If we encounter a use of the pointer, it is no longer considered dead
if (LoadInst* L = dyn_cast<LoadInst>(BBI)) {
+ // However, if this load is unused, we can go ahead and remove it, and
+ // not have to worry about it making our pointer undead!
+ if (L->use_empty()) {
+ MD.removeInstruction(L);
+
+ // DCE instructions only used to calculate that load
+ if (Instruction* D = dyn_cast<Instruction>(L->getPointerOperand()))
+ possiblyDead.insert(D);
+
+ BBI++;
+ L->eraseFromParent();
+ NumFastOther++;
+ MadeChange = true;
+ possiblyDead.remove(L);
+
+ continue;
+ }
+
killPointer = L->getPointerOperand();
} else if (VAArgInst* V = dyn_cast<VAArgInst>(BBI)) {
killPointer = V->getOperand(0);
+ } else if (isa<MemCpyInst>(BBI) &&
+ isa<ConstantInt>(cast<MemCpyInst>(BBI)->getLength())) {
+ killPointer = cast<MemCpyInst>(BBI)->getSource();
+ killPointerSize = cast<ConstantInt>(
+ cast<MemCpyInst>(BBI)->getLength())->getZExtValue();
} else if (AllocaInst* A = dyn_cast<AllocaInst>(BBI)) {
deadPointers.erase(A);
+
+ // Dead alloca's can be DCE'd when we reach them
+ if (A->use_empty()) {
+ MD.removeInstruction(A);
+
+ // DCE instructions only used to calculate that load
+ if (Instruction* D = dyn_cast<Instruction>(A->getArraySize()))
+ possiblyDead.insert(D);
+
+ BBI++;
+ A->eraseFromParent();
+ NumFastOther++;
+ MadeChange = true;
+ possiblyDead.remove(A);
+ }
+
continue;
} else if (CallSite::get(BBI).getInstruction() != 0) {
// If this call does not access memory, it can't
deadPointers.erase(*I);
continue;
+ } else {
+ // For any non-memory-affecting non-terminators, DCE them as we reach them
+ Instruction *CI = BBI;
+ if (!CI->isTerminator() && CI->use_empty() && !isa<FreeInst>(CI)) {
+
+ // DCE instructions only used to calculate that load
+ for (Instruction::op_iterator OI = CI->op_begin(), OE = CI->op_end();
+ OI != OE; ++OI)
+ if (Instruction* D = dyn_cast<Instruction>(OI))
+ possiblyDead.insert(D);
+
+ BBI++;
+ CI->eraseFromParent();
+ NumFastOther++;
+ MadeChange = true;
+ possiblyDead.remove(CI);
+
+ continue;
+ }
}
if (!killPointer)
TranslatePointerBitCasts(killPointer);
// Deal with undead pointers
- MadeChange |= RemoveUndeadPointers(killPointer, BBI,
+ MadeChange |= RemoveUndeadPointers(killPointer, killPointerSize, BBI,
deadPointers, possiblyDead);
}
/// RemoveUndeadPointers - check for uses of a pointer that make it
/// undead when scanning for dead stores to alloca's.
-bool DSE::RemoveUndeadPointers(Value* killPointer,
+bool DSE::RemoveUndeadPointers(Value* killPointer, uint64_t killPointerSize,
BasicBlock::iterator& BBI,
SmallPtrSet<Value*, 64>& deadPointers,
SetVector<Instruction*>& possiblyDead) {
// See if this pointer could alias it
AliasAnalysis::AliasResult A = AA.alias(*I, pointerSize,
- killPointer, ~0U);
+ killPointer, killPointerSize);
// If it must-alias and a store, we can delete it
if (isa<StoreInst>(BBI) && A == AliasAnalysis::MustAlias) {