//
struct DeadInstElimination : public BasicBlockPass {
static char ID; // Pass identification, replacement for typeid
- DeadInstElimination() : BasicBlockPass(ID) {}
+ DeadInstElimination() : BasicBlockPass(ID) {
+ initializeDeadInstEliminationPass(*PassRegistry::getPassRegistry());
+ }
virtual bool runOnBasicBlock(BasicBlock &BB) {
bool Changed = false;
for (BasicBlock::iterator DI = BB.begin(); DI != BB.end(); ) {
char DeadInstElimination::ID = 0;
INITIALIZE_PASS(DeadInstElimination, "die",
- "Dead Instruction Elimination", false, false);
+ "Dead Instruction Elimination", false, false)
Pass *llvm::createDeadInstEliminationPass() {
return new DeadInstElimination();
//
struct DCE : public FunctionPass {
static char ID; // Pass identification, replacement for typeid
- DCE() : FunctionPass(ID) {}
+ DCE() : FunctionPass(ID) {
+ initializeDCEPass(*PassRegistry::getPassRegistry());
+ }
virtual bool runOnFunction(Function &F);
}
char DCE::ID = 0;
-INITIALIZE_PASS(DCE, "dce", "Dead Code Elimination", false, false);
+INITIALIZE_PASS(DCE, "dce", "Dead Code Elimination", false, false)
bool DCE::runOnFunction(Function &F) {
// Start out with all of the instructions in the worklist...