#include "llvm/Transforms/Utils/Local.h"
#include "llvm/Instruction.h"
#include "llvm/Pass.h"
-#include "llvm/Support/Compiler.h"
#include "llvm/Support/InstIterator.h"
#include "llvm/ADT/Statistic.h"
#include <set>
//===--------------------------------------------------------------------===//
// DeadInstElimination pass implementation
//
- struct VISIBILITY_HIDDEN DeadInstElimination : public BasicBlockPass {
+ struct DeadInstElimination : public BasicBlockPass {
static char ID; // Pass identification, replacement for typeid
- DeadInstElimination() : BasicBlockPass(&ID) {}
+ DeadInstElimination() : BasicBlockPass(ID) {}
virtual bool runOnBasicBlock(BasicBlock &BB) {
bool Changed = false;
for (BasicBlock::iterator DI = BB.begin(); DI != BB.end(); ) {
}
char DeadInstElimination::ID = 0;
-static RegisterPass<DeadInstElimination>
-X("die", "Dead Instruction Elimination");
+INITIALIZE_PASS(DeadInstElimination, "die",
+ "Dead Instruction Elimination", false, false);
Pass *llvm::createDeadInstEliminationPass() {
return new DeadInstElimination();
//
struct DCE : public FunctionPass {
static char ID; // Pass identification, replacement for typeid
- DCE() : FunctionPass(&ID) {}
+ DCE() : FunctionPass(ID) {}
virtual bool runOnFunction(Function &F);
}
char DCE::ID = 0;
-static RegisterPass<DCE> Y("dce", "Dead Code Elimination");
+INITIALIZE_PASS(DCE, "dce", "Dead Code Elimination", false, false);
bool DCE::runOnFunction(Function &F) {
// Start out with all of the instructions in the worklist...