//
//===----------------------------------------------------------------------===//
-#include "Graph.h"
+#include "llvm/Transforms/Utils/UnifyFunctionExitNodes.h"
+#include "llvm/Transforms/Instrumentation/Graph.h"
+#include "llvm/Function.h"
+#include "llvm/Pass.h"
+#include "llvm/Module.h"
+#include "llvm/Function.h"
#include "llvm/BasicBlock.h"
+#include "llvm/InstrTypes.h"
+#include "llvm/iTerminators.h"
#include <algorithm>
#include <iostream>
+#include <sstream>
+#include <vector>
+#include <string>
-using std::list;
+//using std::list;
using std::map;
using std::vector;
using std::cerr;
-//check if 2 edges are equal (same endpoints and same weight)
-static bool edgesEqual(Edge ed1, Edge ed2);
-
-//Get the vector of edges that are to be instrumented in the graph
-static void getChords(vector<Edge > &chords, Graph g, Graph st);
-
-//Given a tree t, and a "directed graph" g
-//replace the edges in the tree t with edges that exist in graph
-//The tree is formed from "undirectional" copy of graph
-//So whatever edges the tree has, the undirectional graph
-//would have too. This function corrects some of the directions in
-//the tree so that now, all edge directions in the tree match
-//the edge directions of corresponding edges in the directed graph
-static void removeTreeEdges(Graph g, Graph& t);
-
-//Now we select a subset of all edges
-//and assign them some values such that
-//if we consider just this subset, it still represents
-//the path sum along any path in the graph
-static map<Edge, int> getEdgeIncrements(Graph& g, Graph& t);
-
-//Based on edgeIncrements (above), now obtain
-//the kind of code to be inserted along an edge
-//The idea here is to minimize the computation
-//by inserting only the needed code
-static void getCodeInsertions(Graph &g, map<Edge, getEdgeCode *> &Insertions,
- vector<Edge > &chords,
- map<Edge,int> &edIncrements);
-
-//Move the incoming dummy edge code and outgoing dummy
-//edge code over to the corresponding back edge
-static void moveDummyCode(const vector<Edge> &stDummy,
- const vector<Edge> &exDummy,
- const vector<Edge> &be,
- map<Edge, getEdgeCode *> &insertions);
-
-
-
-//Do graph processing: to determine minimal edge increments,
-//appropriate code insertions etc and insert the code at
-//appropriate locations
-void processGraph(Graph &g,
- Instruction *rInst,
- Instruction *countInst,
- vector<Edge >& be,
- vector<Edge >& stDummy,
- vector<Edge >& exDummy){
- //Given a graph: with exit->root edge, do the following in seq:
- //1. get back edges
- //2. insert dummy edges and remove back edges
- //3. get edge assignments
- //4. Get Max spanning tree of graph:
- // -Make graph g2=g undirectional
- // -Get Max spanning tree t
- // -Make t undirectional
- // -remove edges from t not in graph g
- //5. Get edge increments
- //6. Get code insertions
- //7. move code on dummy edges over to the back edges
-
-
- //This is used as maximum "weight" for
- //priority queue
- //This would hold all
- //right as long as number of paths in the graph
- //is less than this
- const int INFINITY=99999999;
-
-
- //step 1-3 are already done on the graph when this function is called
-#ifdef DEBUG_PATH_PROFILES
- printGraph(g);
-#endif
- //step 4: Get Max spanning tree of graph
-
- //now insert exit to root edge
- //if its there earlier, remove it!
- //assign it weight INFINITY
- //so that this edge IS ALWAYS IN spanning tree
- //Note than edges in spanning tree do not get
- //instrumented: and we do not want the
- //edge exit->root to get instrumented
- //as it MAY BE a dummy edge
- Edge ed(g.getExit(),g.getRoot(),INFINITY);
- g.addEdge(ed,INFINITY);
- Graph g2=g;
-
- //make g2 undirectional: this gives a better
- //maximal spanning tree
- g2.makeUnDirectional();
-#ifdef DEBUG_PATH_PROFILES
- printGraph(g2);
-#endif
- Graph *t=g2.getMaxSpanningTree();
-#ifdef DEBUG_PATH_PROFILES
- printGraph(*t);
-#endif
- //now edges of tree t have weights reversed
- //(negative) because the algorithm used
- //to find max spanning tree is
- //actually for finding min spanning tree
- //so get back the original weights
- t->reverseWts();
-
- //Ordinarily, the graph is directional
- //lets converts the graph into an
- //undirectional graph
- //This is done by adding an edge
- //v->u for all existing edges u->v
- t->makeUnDirectional();
-
- //Given a tree t, and a "directed graph" g
- //replace the edges in the tree t with edges that exist in graph
- //The tree is formed from "undirectional" copy of graph
- //So whatever edges the tree has, the undirectional graph
- //would have too. This function corrects some of the directions in
- //the tree so that now, all edge directions in the tree match
- //the edge directions of corresponding edges in the directed graph
- removeTreeEdges(g, *t);
-#ifdef DEBUG_PATH_PROFILES
- cerr<<"Spanning tree---------\n";
- printGraph(*t);
- cerr<<"-------end spanning tree\n";
-#endif
- //now remove the exit->root node
- //and re-add it with weight 0
- //since infinite weight is kinda confusing
- g.removeEdge(ed);
- Edge edNew(g.getExit(), g.getRoot(),0);
- g.addEdge(edNew,0);
- if(t->hasEdge(ed)){
- t->removeEdge(ed);
- t->addEdge(edNew,0);
- }
-
-#ifdef DEBUG_PATH_PROFILES
- printGraph(g);
- printGraph(*t);
-#endif
- //step 5: Get edge increments
-
- //Now we select a subset of all edges
- //and assign them some values such that
- //if we consider just this subset, it still represents
- //the path sum along any path in the graph
- map<Edge, int> increment=getEdgeIncrements(g,*t);
-#ifdef DEBUG_PATH_PROFILES
- //print edge increments for debugging
- for(map<Edge, int>::iterator M_I=increment.begin(), M_E=increment.end();
- M_I!=M_E; ++M_I){
- printEdge(M_I->first);
- cerr<<"Increment for above:"<<M_I->second<<"\n";
- }
-#endif
-
- //step 6: Get code insertions
-
- //Based on edgeIncrements (above), now obtain
- //the kind of code to be inserted along an edge
- //The idea here is to minimize the computation
- //by inserting only the needed code
- vector<Edge> chords;
- getChords(chords, g, *t);
-
- map<Edge, getEdgeCode *> codeInsertions;
- getCodeInsertions(g, codeInsertions, chords,increment);
-
-#ifdef DEBUG_PATH_PROFILES
- //print edges with code for debugging
- cerr<<"Code inserted in following---------------\n";
- for(map<Edge, getEdgeCode *>::iterator cd_i=codeInsertions->begin(),
- cd_e=codeInsertions->end(); cd_i!=cd_e; ++cd_i){
- printEdge(cd_i->first);
- cerr<<cd_i->second->getCond()<<":"<<cd_i->second->getInc()<<"\n";
- }
- cerr<<"-----end insertions\n";
-#endif
- //step 7: move code on dummy edges over to the back edges
-
- //Move the incoming dummy edge code and outgoing dummy
- //edge code over to the corresponding back edge
- moveDummyCode(stDummy, exDummy, be, codeInsertions);
-
-#ifdef DEBUG_PATH_PROFILES
- //debugging info
- cerr<<"After moving dummy code\n";
- for(map<Edge, getEdgeCode *>::iterator cd_i=codeInsertions.begin(),
- cd_e=codeInsertions.end(); cd_i != cd_e; ++cd_i){
- printEdge(cd_i->first);
- cerr<<cd_i->second->getCond()<<":"
- <<cd_i->second->getInc()<<"\n";
- }
- cerr<<"Dummy end------------\n";
-#endif
-
- //see what it looks like...
- //now insert code along edges which have codes on them
- for(map<Edge, getEdgeCode *>::iterator MI=codeInsertions.begin(),
- ME=codeInsertions.end(); MI!=ME; ++MI){
- Edge ed=MI->first;
- insertBB(ed, MI->second, rInst, countInst);
- }
-}
-
-
-
//check if 2 edges are equal (same endpoints and same weight)
static bool edgesEqual(Edge ed1, Edge ed2){
return ((ed1==ed2) && ed1.getWeight()==ed2.getWeight());
}
//Get the vector of edges that are to be instrumented in the graph
-static void getChords(vector<Edge > &chords, Graph g, Graph st){
+static void getChords(vector<Edge > &chords, Graph &g, Graph st){
//make sure the spanning tree is directional
//iterate over ALL the edges of the graph
- list<Node *> allNodes=g.getAllNodes();
- for(list<Node *>::iterator NI=allNodes.begin(), NE=allNodes.end(); NI!=NE;
+ vector<Node *> allNodes=g.getAllNodes();
+ for(vector<Node *>::iterator NI=allNodes.begin(), NE=allNodes.end(); NI!=NE;
++NI){
Graph::nodeList node_list=g.getNodeList(*NI);
for(Graph::nodeList::iterator NLI=node_list.begin(), NLE=node_list.end();
NLI!=NLE; ++NLI){
- Edge f(*NI, NLI->element,NLI->weight);
+ Edge f(*NI, NLI->element,NLI->weight, NLI->randId);
if(!(st.hasEdgeAndWt(f)))//addnl
chords.push_back(f);
}
//would have too. This function corrects some of the directions in
//the tree so that now, all edge directions in the tree match
//the edge directions of corresponding edges in the directed graph
-static void removeTreeEdges(Graph g, Graph& t){
- list<Node* > allNodes=t.getAllNodes();
- for(list<Node *>::iterator NI=allNodes.begin(), NE=allNodes.end(); NI!=NE;
+static void removeTreeEdges(Graph &g, Graph& t){
+ vector<Node* > allNodes=t.getAllNodes();
+ for(vector<Node *>::iterator NI=allNodes.begin(), NE=allNodes.end(); NI!=NE;
++NI){
Graph::nodeList nl=t.getNodeList(*NI);
for(Graph::nodeList::iterator NLI=nl.begin(), NLE=nl.end(); NLI!=NLE;++NLI){
Edge ed(NLI->element, *NI, NLI->weight);
- //if(!g.hasEdge(ed)) t.removeEdge(ed);
if(!g.hasEdgeAndWt(ed)) t.removeEdge(ed);//tree has only one edge
//between any pair of vertices, so no need to delete by edge wt
}
//such that if we traverse along any path from root to exit, and
//add up the edge values, we get a path number that uniquely
//refers to the path we travelled
-int valueAssignmentToEdges(Graph& g){
- list<Node *> revtop=g.reverseTopologicalSort();
+int valueAssignmentToEdges(Graph& g, map<Node *, int> nodePriority,
+ vector<Edge> &be){
+ vector<Node *> revtop=g.reverseTopologicalSort();
map<Node *,int > NumPaths;
- for(list<Node *>::iterator RI=revtop.begin(), RE=revtop.end(); RI!=RE; ++RI){
+ for(vector<Node *>::iterator RI=revtop.begin(), RE=revtop.end();
+ RI!=RE; ++RI){
if(g.isLeaf(*RI))
NumPaths[*RI]=1;
else{
NumPaths[*RI]=0;
- list<Node *> succ=g.getSuccNodes(*RI);
- for(list<Node *>::iterator SI=succ.begin(), SE=succ.end(); SI!=SE; ++SI){
- Edge ed(*RI,*SI,NumPaths[*RI]);
- g.setWeight(ed);
- NumPaths[*RI]+=NumPaths[*SI];
+
+ // Modified Graph::nodeList &nlist=g.getNodeList(*RI);
+ Graph::nodeList &nlist=g.getSortedNodeList(*RI, be);
+
+ //sort nodelist by increasing order of numpaths
+
+ int sz=nlist.size();
+
+ for(int i=0;i<sz-1; i++){
+ int min=i;
+ for(int j=i+1; j<sz; j++){
+ BasicBlock *bb1 = nlist[j].element->getElement();
+ BasicBlock *bb2 = nlist[min].element->getElement();
+
+ if(bb1 == bb2) continue;
+
+ if(*RI == g.getRoot()){
+ assert(nodePriority[nlist[min].element]!=
+ nodePriority[nlist[j].element]
+ && "priorities can't be same!");
+
+ if(nodePriority[nlist[j].element] <
+ nodePriority[nlist[min].element])
+ min = j;
+ }
+
+ else{
+ TerminatorInst *tti = (*RI)->getElement()->getTerminator();
+
+ BranchInst *ti = cast<BranchInst>(tti);
+ assert(ti && "not a branch");
+ assert(ti->getNumSuccessors()==2 && "less successors!");
+
+ BasicBlock *tB = ti->getSuccessor(0);
+ BasicBlock *fB = ti->getSuccessor(1);
+
+ if(tB == bb1 || fB == bb2)
+ min = j;
+ }
+
+ }
+ graphListElement tempEl=nlist[min];
+ nlist[min]=nlist[i];
+ nlist[i]=tempEl;
+ }
+
+ //sorted now!
+ for(Graph::nodeList::iterator GLI=nlist.begin(), GLE=nlist.end();
+ GLI!=GLE; ++GLI){
+ GLI->weight=NumPaths[*RI];
+ NumPaths[*RI]+=NumPaths[GLI->element];
}
}
}
//refers to the path we travelled
//inc_Dir tells whether 2 edges are in same, or in different directions
//if same direction, return 1, else -1
-static int inc_Dir(Edge e,Edge f){
+static int inc_Dir(Edge e, Edge f){
if(e.isNull())
return 1;
return -1;
}
+
//used for getting edge increments (read comments above in inc_Dir)
//inc_DFS is a modification of DFS
-static void inc_DFS(Graph& g,Graph& t,map<Edge, int>& Increment,
+static void inc_DFS(Graph& g,Graph& t,map<Edge, int, EdgeCompare2>& Increment,
int events, Node *v, Edge e){
- list<Node *> allNodes=t.getAllNodes();
-
- for(list<Node *>::iterator NI=allNodes.begin(), NE=allNodes.end(); NI!=NE;
+ vector<Node *> allNodes=t.getAllNodes();
+
+ for(vector<Node *>::iterator NI=allNodes.begin(), NE=allNodes.end(); NI!=NE;
++NI){
Graph::nodeList node_list=t.getNodeList(*NI);
for(Graph::nodeList::iterator NLI=node_list.begin(), NLE=node_list.end();
NLI!= NLE; ++NLI){
- Edge f(*NI, NLI->element,NLI->weight);
+ Edge f(*NI, NLI->element,NLI->weight, NLI->randId);
if(!edgesEqual(f,e) && *v==*(f.getSecond())){
int dir_count=inc_Dir(e,f);
int wt=1*f.getWeight();
}
}
- for(list<Node *>::iterator NI=allNodes.begin(), NE=allNodes.end(); NI!=NE;
+ for(vector<Node *>::iterator NI=allNodes.begin(), NE=allNodes.end(); NI!=NE;
++NI){
Graph::nodeList node_list=t.getNodeList(*NI);
for(Graph::nodeList::iterator NLI=node_list.begin(), NLE=node_list.end();
NLI!=NLE; ++NLI){
- Edge f(*NI, NLI->element,NLI->weight);
+ Edge f(*NI, NLI->element,NLI->weight, NLI->randId);
if(!edgesEqual(f,e) && *v==*(f.getFirst())){
int dir_count=inc_Dir(e,f);
- int wt=1*f.getWeight();
+ int wt=f.getWeight();
inc_DFS(g,t, Increment, dir_count*events+wt,
f.getSecond(), f);
}
}
allNodes=g.getAllNodes();
- for(list<Node *>::iterator NI=allNodes.begin(), NE=allNodes.end(); NI!=NE;
+ for(vector<Node *>::iterator NI=allNodes.begin(), NE=allNodes.end(); NI!=NE;
++NI){
Graph::nodeList node_list=g.getNodeList(*NI);
for(Graph::nodeList::iterator NLI=node_list.begin(), NLE=node_list.end();
NLI!=NLE; ++NLI){
- Edge f(*NI, NLI->element,NLI->weight);
+ Edge f(*NI, NLI->element,NLI->weight, NLI->randId);
if(!(t.hasEdgeAndWt(f)) && (*v==*(f.getSecond()) ||
*v==*(f.getFirst()))){
int dir_count=inc_Dir(e,f);
//and assign them some values such that
//if we consider just this subset, it still represents
//the path sum along any path in the graph
-static map<Edge, int> getEdgeIncrements(Graph& g, Graph& t){
+static map<Edge, int, EdgeCompare2> getEdgeIncrements(Graph& g, Graph& t,
+ vector<Edge> &be){
//get all edges in g-t
- map<Edge, int> Increment;
+ map<Edge, int, EdgeCompare2> Increment;
- list<Node *> allNodes=g.getAllNodes();
+ vector<Node *> allNodes=g.getAllNodes();
- for(list<Node *>::iterator NI=allNodes.begin(), NE=allNodes.end(); NI!=NE;
+ for(vector<Node *>::iterator NI=allNodes.begin(), NE=allNodes.end(); NI!=NE;
++NI){
- Graph::nodeList node_list=g.getNodeList(*NI);
+ Graph::nodeList node_list=g.getSortedNodeList(*NI, be);
+ //modified g.getNodeList(*NI);
for(Graph::nodeList::iterator NLI=node_list.begin(), NLE=node_list.end();
NLI!=NLE; ++NLI){
- Edge ed(*NI, NLI->element,NLI->weight);
- if(!(t.hasEdge(ed))){
+ Edge ed(*NI, NLI->element,NLI->weight,NLI->randId);
+ if(!(t.hasEdgeAndWt(ed))){
Increment[ed]=0;;
}
}
Edge *ed=new Edge();
inc_DFS(g,t,Increment, 0, g.getRoot(), *ed);
-
- for(list<Node *>::iterator NI=allNodes.begin(), NE=allNodes.end(); NI!=NE;
+ for(vector<Node *>::iterator NI=allNodes.begin(), NE=allNodes.end(); NI!=NE;
++NI){
- Graph::nodeList node_list=g.getNodeList(*NI);
+ Graph::nodeList node_list=g.getSortedNodeList(*NI, be);
+ //modified g.getNodeList(*NI);
for(Graph::nodeList::iterator NLI=node_list.begin(), NLE=node_list.end();
NLI!=NLE; ++NLI){
- Edge ed(*NI, NLI->element,NLI->weight);
- if(!(t.hasEdge(ed))){
+ Edge ed(*NI, NLI->element,NLI->weight, NLI->randId);
+ if(!(t.hasEdgeAndWt(ed))){
int wt=ed.getWeight();
Increment[ed]+=wt;
}
return Increment;
}
+//push it up: TODO
+const graphListElement *findNodeInList(const Graph::nodeList &NL,
+ Node *N);
+
+graphListElement *findNodeInList(Graph::nodeList &NL, Node *N);
+//end TODO
+
//Based on edgeIncrements (above), now obtain
//the kind of code to be inserted along an edge
//The idea here is to minimize the computation
//by inserting only the needed code
-static void getCodeInsertions(Graph &g, map<Edge, getEdgeCode *> &instr,
+static void getCodeInsertions(Graph &g, map<Edge, getEdgeCode *, EdgeCompare2> &instr,
vector<Edge > &chords,
- map<Edge,int> &edIncrements){
+ map<Edge,int, EdgeCompare2> &edIncrements){
//Register initialization code
vector<Node *> ws;
int edgeWt=nl->weight;
Node *w=nl->element;
//if chords has v->w
- Edge ed(v,w);
-
+ Edge ed(v,w, edgeWt, nl->randId);
bool hasEdge=false;
for(vector<Edge>::iterator CI=chords.begin(), CE=chords.end();
CI!=CE && !hasEdge;++CI){
- if(*CI==ed){
+ if(*CI==ed && CI->getWeight()==edgeWt){//modf
hasEdge=true;
}
}
- if(hasEdge){
+
+ if(hasEdge){//so its a chord edge
getEdgeCode *edCd=new getEdgeCode();
edCd->setCond(1);
edCd->setInc(edIncrements[ed]);
instr[ed]=edCd;
}
- else if((g.getPredNodes(w)).size()==1){
+ else if(g.getNumberOfIncomingEdges(w)==1){
ws.push_back(w);
}
else{
while(!ws.empty()) {
Node *w=ws.back();
ws.pop_back();
-
- //for each edge v->w
- list<Node *> preds=g.getPredNodes(w);
- for(list<Node *>::iterator pd=preds.begin(), pe=preds.end(); pd!=pe; ++pd){
- Node *v=*pd;
- //if chords has v->w
-
- Edge ed(v,w);
- getEdgeCode *edCd=new getEdgeCode();
- bool hasEdge=false;
- for(vector<Edge>::iterator CI=chords.begin(), CE=chords.end(); CI!=CE;
- ++CI){
- if(*CI==ed){
- hasEdge=true;
- break;
- }
- }
- if(hasEdge){
- char str[100];
- if(instr[ed]!=NULL && instr[ed]->getCond()==1){
- instr[ed]->setCond(4);
- }
- else{
- edCd->setCond(5);
- edCd->setInc(edIncrements[ed]);
- instr[ed]=edCd;
- }
-
- }
- else if(g.getSuccNodes(v).size()==1)
- ws.push_back(v);
- else{
- edCd->setCond(6);
- instr[ed]=edCd;
+
+
+ ///////
+ //vector<Node *> lt;
+ vector<Node *> lllt=g.getAllNodes();
+ for(vector<Node *>::iterator EII=lllt.begin(); EII!=lllt.end() ;++EII){
+ Node *lnode=*EII;
+ Graph::nodeList &nl = g.getNodeList(lnode);
+ //graphListElement *N = findNodeInList(nl, w);
+ for(Graph::nodeList::const_iterator N = nl.begin(),
+ NNEN = nl.end(); N!= NNEN; ++N){
+ if (*N->element == *w){
+ Node *v=lnode;
+
+ //if chords has v->w
+ Edge ed(v,w, N->weight, N->randId);
+ getEdgeCode *edCd=new getEdgeCode();
+ bool hasEdge=false;
+ for(vector<Edge>::iterator CI=chords.begin(), CE=chords.end(); CI!=CE;
+ ++CI){
+ if(*CI==ed && CI->getWeight()==N->weight){
+ hasEdge=true;
+ break;
+ }
+ }
+ if(hasEdge){
+ //char str[100];
+ if(instr[ed]!=NULL && instr[ed]->getCond()==1){
+ instr[ed]->setCond(4);
+ }
+ else{
+ edCd->setCond(5);
+ edCd->setInc(edIncrements[ed]);
+ instr[ed]=edCd;
+ }
+
+ }
+ else if(g.getNumberOfOutgoingEdges(v)==1)
+ ws.push_back(v);
+ else{
+ edCd->setCond(6);
+ instr[ed]=edCd;
+ }
+ }
}
}
}
-
///// Register increment code
for(vector<Edge>::iterator CI=chords.begin(), CE=chords.end(); CI!=CE; ++CI){
getEdgeCode *edCd=new getEdgeCode();
//If a->b is a backedge
//then incoming dummy edge is root->b
//and outgoing dummy edge is a->exit
+//changed
void addDummyEdges(vector<Edge > &stDummy,
vector<Edge > &exDummy,
Graph &g, vector<Edge> &be){
g.removeEdge(ed);
if(!(*second==*(g.getRoot()))){
- Edge *st=new Edge(g.getRoot(), second);
-
- //check if stDummy doesn't have it already
- if(find(stDummy.begin(), stDummy.end(), *st) == stDummy.end())
- stDummy.push_back(*st);
+ Edge *st=new Edge(g.getRoot(), second, ed.getWeight(), ed.getRandId());
+ stDummy.push_back(*st);
g.addEdgeForce(*st);
}
if(!(*first==*(g.getExit()))){
- Edge *ex=new Edge(first, g.getExit());
-
- if (find(exDummy.begin(), exDummy.end(), *ex) == exDummy.end()) {
- exDummy.push_back(*ex);
- g.addEdgeForce(*ex);
- }
+ Edge *ex=new Edge(first, g.getExit(), ed.getWeight(), ed.getRandId());
+ exDummy.push_back(*ex);
+ g.addEdgeForce(*ex);
}
}
}
cerr<<((ed.getFirst())->getElement())
->getName()<<"->"<<((ed.getSecond())
->getElement())->getName()<<
- ":"<<ed.getWeight()<<"\n";
+ ":"<<ed.getWeight()<<" rndId::"<<ed.getRandId()<<"\n";
}
//Move the incoming dummy edge code and outgoing dummy
//edge code over to the corresponding back edge
-static void moveDummyCode(const vector<Edge> &stDummy,
- const vector<Edge> &exDummy,
- const vector<Edge> &be,
- map<Edge, getEdgeCode *> &insertions){
- typedef vector<Edge >::const_iterator vec_iter;
+static void moveDummyCode(vector<Edge> &stDummy,
+ vector<Edge> &exDummy,
+ vector<Edge> &be,
+ map<Edge, getEdgeCode *, EdgeCompare2> &insertions,
+ Graph &g){
+ typedef vector<Edge >::iterator vec_iter;
-#ifdef DEBUG_PATH_PROFILES
- //print all back, st and ex dummy
- cerr<<"BackEdges---------------\n";
- for(vec_iter VI=be.begin(); VI!=be.end(); ++VI)
- printEdge(*VI);
- cerr<<"StEdges---------------\n";
- for(vec_iter VI=stDummy.begin(); VI!=stDummy.end(); ++VI)
- printEdge(*VI);
- cerr<<"ExitEdges---------------\n";
- for(vec_iter VI=exDummy.begin(); VI!=exDummy.end(); ++VI)
- printEdge(*VI);
- cerr<<"------end all edges\n";
-#endif
-
+ map<Edge,getEdgeCode *, EdgeCompare2> temp;
+ //iterate over edges with code
std::vector<Edge> toErase;
- for(map<Edge,getEdgeCode *>::iterator MI=insertions.begin(),
+ for(map<Edge,getEdgeCode *, EdgeCompare2>::iterator MI=insertions.begin(),
ME=insertions.end(); MI!=ME; ++MI){
Edge ed=MI->first;
getEdgeCode *edCd=MI->second;
- bool dummyHasIt=false;
+
+ ///---new code
+ //iterate over be, and check if its starts and end vertices hv code
+ for(vector<Edge>::iterator BEI=be.begin(), BEE=be.end(); BEI!=BEE; ++BEI){
+ if(ed.getRandId()==BEI->getRandId()){
+
+ if(temp[*BEI]==0)
+ temp[*BEI]=new getEdgeCode();
+
+ //so ed is either in st, or ex!
+ if(ed.getFirst()==g.getRoot()){
+
+ //so its in stDummy
+ temp[*BEI]->setCdIn(edCd);
+ toErase.push_back(ed);
+ }
+ else if(ed.getSecond()==g.getExit()){
+
+ //so its in exDummy
+ toErase.push_back(ed);
+ temp[*BEI]->setCdOut(edCd);
+ }
+ else{
+ assert(false && "Not found in either start or end! Rand failed?");
+ }
+ }
+ }
+ }
+
+ for(vector<Edge >::iterator vmi=toErase.begin(), vme=toErase.end(); vmi!=vme;
+ ++vmi){
+ insertions.erase(*vmi);
+ g.removeEdgeWithWt(*vmi);
+ }
+
+ for(map<Edge,getEdgeCode *, EdgeCompare2>::iterator MI=temp.begin(),
+ ME=temp.end(); MI!=ME; ++MI){
+ insertions[MI->first]=MI->second;
+ }
+
#ifdef DEBUG_PATH_PROFILES
- cerr<<"Current edge considered---\n";
- printEdge(ed);
+ cerr<<"size of deletions: "<<toErase.size()<<"\n";
+ cerr<<"SIZE OF INSERTIONS AFTER DEL "<<insertions.size()<<"\n";
#endif
- //now check if stDummy has ed
- for(vec_iter VI=stDummy.begin(), VE=stDummy.end(); VI!=VE && !dummyHasIt;
- ++VI){
- if(*VI==ed){
+
+}
+
+//Do graph processing: to determine minimal edge increments,
+//appropriate code insertions etc and insert the code at
+//appropriate locations
+void processGraph(Graph &g,
+ Instruction *rInst,
+ Instruction *countInst,
+ vector<Edge >& be,
+ vector<Edge >& stDummy,
+ vector<Edge >& exDummy,
+ int numPaths, int MethNo){
+
+ //Given a graph: with exit->root edge, do the following in seq:
+ //1. get back edges
+ //2. insert dummy edges and remove back edges
+ //3. get edge assignments
+ //4. Get Max spanning tree of graph:
+ // -Make graph g2=g undirectional
+ // -Get Max spanning tree t
+ // -Make t undirectional
+ // -remove edges from t not in graph g
+ //5. Get edge increments
+ //6. Get code insertions
+ //7. move code on dummy edges over to the back edges
+
+
+ //This is used as maximum "weight" for
+ //priority queue
+ //This would hold all
+ //right as long as number of paths in the graph
+ //is less than this
+ const int INFINITY=99999999;
+
+
+ //step 1-3 are already done on the graph when this function is called
+ DEBUG(printGraph(g));
+
+ //step 4: Get Max spanning tree of graph
+
+ //now insert exit to root edge
+ //if its there earlier, remove it!
+ //assign it weight INFINITY
+ //so that this edge IS ALWAYS IN spanning tree
+ //Note than edges in spanning tree do not get
+ //instrumented: and we do not want the
+ //edge exit->root to get instrumented
+ //as it MAY BE a dummy edge
+ Edge ed(g.getExit(),g.getRoot(),INFINITY);
+ g.addEdge(ed,INFINITY);
+ Graph g2=g;
+
+ //make g2 undirectional: this gives a better
+ //maximal spanning tree
+ g2.makeUnDirectional();
+ DEBUG(printGraph(g2));
+
+ Graph *t=g2.getMaxSpanningTree();
#ifdef DEBUG_PATH_PROFILES
- cerr<<"Edge matched with stDummy\n";
+ std::cerr<<"Original maxspanning tree\n";
+ printGraph(*t);
#endif
- dummyHasIt=true;
- bool dummyInBe=false;
- //dummy edge with code
- for(vec_iter BE=be.begin(), BEE=be.end(); BE!=BEE && !dummyInBe; ++BE){
- Edge backEdge=*BE;
- Node *st=backEdge.getSecond();
- Node *dm=ed.getSecond();
- if(*dm==*st){
- //so this is the back edge to use
+ //now edges of tree t have weights reversed
+ //(negative) because the algorithm used
+ //to find max spanning tree is
+ //actually for finding min spanning tree
+ //so get back the original weights
+ t->reverseWts();
+
+ //Ordinarily, the graph is directional
+ //lets converts the graph into an
+ //undirectional graph
+ //This is done by adding an edge
+ //v->u for all existing edges u->v
+ t->makeUnDirectional();
+
+ //Given a tree t, and a "directed graph" g
+ //replace the edges in the tree t with edges that exist in graph
+ //The tree is formed from "undirectional" copy of graph
+ //So whatever edges the tree has, the undirectional graph
+ //would have too. This function corrects some of the directions in
+ //the tree so that now, all edge directions in the tree match
+ //the edge directions of corresponding edges in the directed graph
+ removeTreeEdges(g, *t);
+
#ifdef DEBUG_PATH_PROFILES
- cerr<<"Moving to backedge\n";
- printEdge(backEdge);
+ cerr<<"Final Spanning tree---------\n";
+ printGraph(*t);
+ cerr<<"-------end spanning tree\n";
#endif
- getEdgeCode *ged=new getEdgeCode();
- ged->setCdIn(edCd);
- toErase.push_back(ed);
- insertions[backEdge]=ged;
- dummyInBe=true;
- }
- }
- assert(dummyInBe);
- }
- }
- if(!dummyHasIt){
- //so exDummy may hv it
- bool inExDummy=false;
- for(vec_iter VI=exDummy.begin(), VE=exDummy.end(); VI!=VE && !inExDummy;
- ++VI){
- if(*VI==ed){
- inExDummy=true;
+
+ //now remove the exit->root node
+ //and re-add it with weight 0
+ //since infinite weight is kinda confusing
+ g.removeEdge(ed);
+ Edge edNew(g.getExit(), g.getRoot(),0);
+ g.addEdge(edNew,0);
+ if(t->hasEdge(ed)){
+ t->removeEdge(ed);
+ t->addEdge(edNew,0);
+ }
+
+ DEBUG(printGraph(g);
+ printGraph(*t));
+
+ //step 5: Get edge increments
+
+ //Now we select a subset of all edges
+ //and assign them some values such that
+ //if we consider just this subset, it still represents
+ //the path sum along any path in the graph
+
+ map<Edge, int, EdgeCompare2> increment=getEdgeIncrements(g,*t, be);
#ifdef DEBUG_PATH_PROFILES
- cerr<<"Edge matched with exDummy\n";
-#endif
- bool dummyInBe2=false;
- //dummy edge with code
- for(vec_iter BE=be.begin(), BEE=be.end(); BE!=BEE && !dummyInBe2;
- ++BE){
- Edge backEdge=*BE;
- Node *st=backEdge.getFirst();
- Node *dm=ed.getFirst();
- if(*dm==*st){
- //so this is the back edge to use
- getEdgeCode *ged;
- if(insertions[backEdge]==NULL)
- ged=new getEdgeCode();
- else
- ged=insertions[backEdge];
- toErase.push_back(ed);
- ged->setCdOut(edCd);
- insertions[backEdge]=ged;
- dummyInBe2=true;
- }
- }
- assert(dummyInBe2);
- }
- }
- }
+ //print edge increments for debugging
+ std::cerr<<"Edge Increments------\n";
+ for(map<Edge, int, EdgeCompare2>::iterator MMI=increment.begin(), MME=increment.end(); MMI != MME; ++MMI){
+ printEdge(MMI->first);
+ std::cerr<<"Increment for above:"<<MMI->second<<"\n";
}
+ std::cerr<<"-------end of edge increments\n";
+#endif
+
+
+ //step 6: Get code insertions
+
+ //Based on edgeIncrements (above), now obtain
+ //the kind of code to be inserted along an edge
+ //The idea here is to minimize the computation
+ //by inserting only the needed code
+ vector<Edge> chords;
+ getChords(chords, g, *t);
+
+ map<Edge, getEdgeCode *, EdgeCompare2> codeInsertions;
+ getCodeInsertions(g, codeInsertions, chords,increment);
+
#ifdef DEBUG_PATH_PROFILES
- cerr<<"size of deletions: "<<toErase.size()<<"\n";
+ //print edges with code for debugging
+ cerr<<"Code inserted in following---------------\n";
+ for(map<Edge, getEdgeCode *, EdgeCompare2>::iterator cd_i=codeInsertions.begin(),
+ cd_e=codeInsertions.end(); cd_i!=cd_e; ++cd_i){
+ printEdge(cd_i->first);
+ cerr<<cd_i->second->getCond()<<":"<<cd_i->second->getInc()<<"\n";
+ }
+ cerr<<"-----end insertions\n";
#endif
- for(vector<Edge >::iterator vmi=toErase.begin(), vme=toErase.end(); vmi!=vme;
- ++vmi)
- insertions.erase(*vmi);
+ //step 7: move code on dummy edges over to the back edges
+
+ //Move the incoming dummy edge code and outgoing dummy
+ //edge code over to the corresponding back edge
+ moveDummyCode(stDummy, exDummy, be, codeInsertions, g);
+
#ifdef DEBUG_PATH_PROFILES
- cerr<<"SIZE OF INSERTIONS AFTER DEL "<<insertions.size()<<"\n";
+ //debugging info
+ cerr<<"After moving dummy code\n";
+ for(map<Edge, getEdgeCode *>::iterator cd_i=codeInsertions.begin(),
+ cd_e=codeInsertions.end(); cd_i != cd_e; ++cd_i){
+ printEdge(cd_i->first);
+ cerr<<cd_i->second->getCond()<<":"
+ <<cd_i->second->getInc()<<"\n";
+ }
+ cerr<<"Dummy end------------\n";
#endif
-}
+ //see what it looks like...
+ //now insert code along edges which have codes on them
+ for(map<Edge, getEdgeCode *>::iterator MI=codeInsertions.begin(),
+ ME=codeInsertions.end(); MI!=ME; ++MI){
+ Edge ed=MI->first;
+ insertBB(ed, MI->second, rInst, countInst, numPaths, MethNo);
+ }
+}
+
//print the graph (for debugging)
-void printGraph(Graph g){
- list<Node *> lt=g.getAllNodes();
+void printGraph(Graph &g){
+ vector<Node *> lt=g.getAllNodes();
cerr<<"Graph---------------------\n";
- for(list<Node *>::iterator LI=lt.begin();
+ for(vector<Node *>::iterator LI=lt.begin();
LI!=lt.end(); ++LI){
cerr<<((*LI)->getElement())->getName()<<"->";
Graph::nodeList nl=g.getNodeList(*LI);
for(Graph::nodeList::iterator NI=nl.begin();
NI!=nl.end(); ++NI){
cerr<<":"<<"("<<(NI->element->getElement())
- ->getName()<<":"<<NI->element->getWeight()<<","<<NI->weight<<")";
+ ->getName()<<":"<<NI->element->getWeight()<<","<<NI->weight<<","
+ <<NI->randId<<")";
}
cerr<<"\n";
}