}
}
+ // If element is not in Mask, no need to handle the operand 1 (element to
+ // be inserted). Just evaluate values in operand 0 according to Mask.
if (!Found)
- return UndefValue::get(
- VectorType::get(V->getType()->getScalarType(), Mask.size()));
+ return EvaluateInDifferentElementOrder(I->getOperand(0), Mask);
Value *V = EvaluateInDifferentElementOrder(I->getOperand(0), Mask);
return InsertElementInst::Create(V, I->getOperand(1),