RunLoopRerolling("reroll-loops", cl::Hidden,
cl::desc("Run the loop rerolling pass"));
+static cl::opt<bool>
+RunFloat2Int("float-to-int", cl::Hidden, cl::init(true),
+ cl::desc("Run the float2int (float demotion) pass"));
+
static cl::opt<bool> RunLoadCombine("combine-loads", cl::init(false),
cl::Hidden,
cl::desc("Run the load combining pass"));
// we must insert a no-op module pass to reset the pass manager.
MPM.add(createBarrierNoopPass());
+ if (RunFloat2Int)
+ MPM.add(createFloat2IntPass());
+
// Re-rotate loops in all our loop nests. These may have fallout out of
// rotated form due to GVN or other transformations, and the vectorizer relies
// on the rotated form.