/// functions that will compare equal, without looking at the instructions
/// inside the function.
static unsigned profileFunction(const Function *F) {
- const FunctionType *FTy = F->getFunctionType();
+ FunctionType *FTy = F->getFunctionType();
FoldingSetNodeID ID;
ID.AddInteger(F->size());
}
/// Compare two Types, treating all pointer types as equal.
- bool isEquivalentType(const Type *Ty1, const Type *Ty2) const;
+ bool isEquivalentType(Type *Ty1, Type *Ty2) const;
// The two functions undergoing comparison.
const Function *F1, *F2;
// Any two pointers in the same address space are equivalent, intptr_t and
// pointers are equivalent. Otherwise, standard type equivalence rules apply.
-bool FunctionComparator::isEquivalentType(const Type *Ty1,
- const Type *Ty2) const {
+bool FunctionComparator::isEquivalentType(Type *Ty1,
+ Type *Ty2) const {
if (Ty1 == Ty2)
return true;
if (Ty1->getTypeID() != Ty2->getTypeID()) {
return true;
case Type::PointerTyID: {
- const PointerType *PTy1 = cast<PointerType>(Ty1);
- const PointerType *PTy2 = cast<PointerType>(Ty2);
+ PointerType *PTy1 = cast<PointerType>(Ty1);
+ PointerType *PTy2 = cast<PointerType>(Ty2);
return PTy1->getAddressSpace() == PTy2->getAddressSpace();
}
case Type::StructTyID: {
- const StructType *STy1 = cast<StructType>(Ty1);
- const StructType *STy2 = cast<StructType>(Ty2);
+ StructType *STy1 = cast<StructType>(Ty1);
+ StructType *STy2 = cast<StructType>(Ty2);
if (STy1->getNumElements() != STy2->getNumElements())
return false;
}
case Type::FunctionTyID: {
- const FunctionType *FTy1 = cast<FunctionType>(Ty1);
- const FunctionType *FTy2 = cast<FunctionType>(Ty2);
+ FunctionType *FTy1 = cast<FunctionType>(Ty1);
+ FunctionType *FTy2 = cast<FunctionType>(Ty2);
if (FTy1->getNumParams() != FTy2->getNumParams() ||
FTy1->isVarArg() != FTy2->isVarArg())
return false;
}
case Type::ArrayTyID: {
- const ArrayType *ATy1 = cast<ArrayType>(Ty1);
- const ArrayType *ATy2 = cast<ArrayType>(Ty2);
+ ArrayType *ATy1 = cast<ArrayType>(Ty1);
+ ArrayType *ATy2 = cast<ArrayType>(Ty2);
return ATy1->getNumElements() == ATy2->getNumElements() &&
isEquivalentType(ATy1->getElementType(), ATy2->getElementType());
}
SmallVector<Value *, 16> Args;
unsigned i = 0;
- const FunctionType *FFTy = F->getFunctionType();
+ FunctionType *FFTy = F->getFunctionType();
for (Function::arg_iterator AI = NewG->arg_begin(), AE = NewG->arg_end();
AI != AE; ++AI) {
Args.push_back(Builder.CreateBitCast(AI, FFTy->getParamType(i)));