// Now check every path from the entry block to the load for transparency.
// To do this, we perform a depth first search on the inverse CFG from the
// loading block.
- for (pred_iterator PI = pred_begin(BB), E = pred_end(BB); PI != E; ++PI) {
- BasicBlock *P = *PI;
+ for (BasicBlock *P : predecessors(BB)) {
for (BasicBlock *TranspBB : inverse_depth_first_ext(P, TranspBlocks))
if (AA.canBasicBlockModify(*TranspBB, Loc))
return false;