Hack out the PIC mode on Win64 targets. This needs to be investigated later.
[oota-llvm.git] / lib / Target / X86 / X86TargetMachine.cpp
index 2d0424bf44c5bde2834aa7c7d60f9619fc577a1f..98d1fb46f910afb6ed4113509dfd3a07833345f1 100644 (file)
@@ -119,8 +119,10 @@ X86TargetMachine::X86TargetMachine(const Module &M, const std::string &FS,
               Subtarget.getStackAlignment(), Subtarget.is64Bit() ? -8 : -4),
     InstrInfo(*this), JITInfo(*this), TLInfo(*this) {
   DefRelocModel = getRelocationModel();
+  // FIXME: Correctly select PIC model for Win64 stuff
   if (getRelocationModel() == Reloc::Default) {
-    if (Subtarget.isTargetDarwin() || Subtarget.isTargetCygMing())
+    if (Subtarget.isTargetDarwin() ||
+        (Subtarget.isTargetCygMing() && !Subtarget.isTargetWin64()))
       setRelocationModel(Reloc::DynamicNoPIC);
     else
       setRelocationModel(Reloc::Static);