bool hasReservedSpillSlot(const MachineFunction &MF, unsigned Reg,
int &FrameIdx) const;
- void eliminateCallFramePseudoInstr(MachineFunction &MF,
- MachineBasicBlock &MBB,
- MachineBasicBlock::iterator MI) const;
-
void eliminateFrameIndex(MachineBasicBlock::iterator MI,
int SPAdj, unsigned FIOperandNum,
RegScavenger *RS = NULL) const;